81 lines
2.4 KiB
C++
81 lines
2.4 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef CLASSMENU_H
|
|
#define CLASSMENU_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <vgui_controls/Frame.h>
|
|
#include <vgui_controls/Button.h>
|
|
#include <vgui_controls/HTML.h>
|
|
#include <UtlVector.h>
|
|
#include <vgui/ILocalize.h>
|
|
#include <vgui/KeyCode.h>
|
|
#include <game/client/iviewport.h>
|
|
|
|
#include "mouseoverpanelbutton.h"
|
|
|
|
namespace vgui
|
|
{
|
|
class TextEntry;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Draws the class menu
|
|
//-----------------------------------------------------------------------------
|
|
class CClassMenu : public vgui::Frame, public IViewPortPanel
|
|
{
|
|
private:
|
|
DECLARE_CLASS_SIMPLE( CClassMenu, vgui::Frame );
|
|
|
|
public:
|
|
CClassMenu(IViewPort *pViewPort);
|
|
CClassMenu(IViewPort *pViewPort, const char *panelName );
|
|
virtual ~CClassMenu();
|
|
|
|
virtual const char *GetName( void ) { return PANEL_CLASS; }
|
|
virtual void SetData(KeyValues *data);
|
|
virtual void Reset();
|
|
virtual void Update() {};
|
|
virtual bool NeedsUpdate( void ) { return false; }
|
|
virtual bool HasInputElements( void ) { return true; }
|
|
virtual void ShowPanel( bool bShow );
|
|
|
|
// both vgui::Frame and IViewPortPanel define these, so explicitly define them here as passthroughs to vgui
|
|
vgui::VPANEL GetVPanel( void ) { return BaseClass::GetVPanel(); }
|
|
virtual bool IsVisible() { return BaseClass::IsVisible(); }
|
|
virtual void SetParent( vgui::VPANEL parent ) { BaseClass::SetParent( parent ); }
|
|
virtual bool WantsBackgroundBlurred( void ) { return false; }
|
|
|
|
protected:
|
|
|
|
virtual vgui::Panel *CreateControlByName(const char *controlName);
|
|
virtual MouseOverPanelButton* CreateNewMouseOverPanelButton(vgui::EditablePanel *panel);
|
|
|
|
//vgui2 overrides
|
|
virtual void OnKeyCodePressed(vgui::KeyCode code);
|
|
|
|
// helper functions
|
|
void SetLabelText(const char *textEntryName, const char *text);
|
|
void SetVisibleButton(const char *textEntryName, bool state);
|
|
|
|
// command callbacks
|
|
void OnCommand( const char *command );
|
|
|
|
IViewPort *m_pViewPort;
|
|
ButtonCode_t m_iScoreBoardKey;
|
|
int m_iTeam;
|
|
vgui::EditablePanel *m_pPanel;
|
|
|
|
CUtlVector< MouseOverPanelButton * > m_mouseoverButtons;
|
|
};
|
|
|
|
|
|
#endif // CLASSMENU_H
|