sqwarmed/platform/materials/Editor/env_physexplosion.vmt

8 lines
152 B
Plaintext

"Sprite"
{
"$spriteorientation" "vp_parallel"
"$spriteorigin" "[ 0.50 0.50 ]"
"$basetexture" "editor/env_physexplosion"
"$no_fullbright" 1
}