192 lines
5.4 KiB
C++
192 lines
5.4 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef CVARTOGGLECHECKBUTTON_H
|
|
#define CVARTOGGLECHECKBUTTON_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "vgui/VGUI.h"
|
|
#include "vgui_controls/CheckButton.h"
|
|
#include "tier1/UtlString.h"
|
|
#include "tier1/Keyvalues.h"
|
|
namespace vgui
|
|
{
|
|
|
|
template< class T >
|
|
class CvarToggleCheckButton : public CheckButton
|
|
{
|
|
DECLARE_CLASS_SIMPLE( CvarToggleCheckButton, CheckButton );
|
|
|
|
public:
|
|
CvarToggleCheckButton( Panel *parent, const char *panelName, const char *text = "",
|
|
char const *cvarname = NULL, bool ignoreMissingCvar = false );
|
|
~CvarToggleCheckButton();
|
|
|
|
virtual void SetSelected( bool state );
|
|
|
|
virtual void Paint();
|
|
|
|
void Reset();
|
|
void ApplyChanges();
|
|
bool HasBeenModified();
|
|
virtual void ApplySettings( KeyValues *inResourceData );
|
|
|
|
private:
|
|
// Called when the OK / Apply button is pressed. Changed data should be written into cvar.
|
|
MESSAGE_FUNC( OnApplyChanges, "ApplyChanges" );
|
|
MESSAGE_FUNC( OnButtonChecked, "CheckButtonChecked" );
|
|
|
|
T m_cvar;
|
|
bool m_bStartValue;
|
|
bool m_bIgnoreMissingCvar;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
CvarToggleCheckButton<T>::CvarToggleCheckButton( Panel *parent, const char *panelName, const char *text, char const *cvarname, bool ignoreMissingCvar )
|
|
: CheckButton( parent, panelName, text ), m_cvar( (cvarname)?cvarname:"", (cvarname)?ignoreMissingCvar:true )
|
|
{
|
|
m_bIgnoreMissingCvar = ignoreMissingCvar;
|
|
|
|
if (m_cvar.IsValid())
|
|
{
|
|
Reset();
|
|
}
|
|
AddActionSignalTarget( this );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
CvarToggleCheckButton<T>::~CvarToggleCheckButton()
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
void CvarToggleCheckButton<T>::Paint()
|
|
{
|
|
if ( !m_cvar.IsValid() )
|
|
{
|
|
BaseClass::Paint();
|
|
return;
|
|
}
|
|
|
|
bool value = m_cvar.GetBool();
|
|
|
|
if ( value != m_bStartValue )
|
|
{
|
|
SetSelected( value );
|
|
m_bStartValue = value;
|
|
}
|
|
BaseClass::Paint();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called when the OK / Apply button is pressed. Changed data should be written into cvar.
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
void CvarToggleCheckButton<T>::OnApplyChanges()
|
|
{
|
|
ApplyChanges();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
void CvarToggleCheckButton<T>::ApplyChanges()
|
|
{
|
|
if ( !m_cvar.IsValid() )
|
|
return;
|
|
|
|
m_bStartValue = IsSelected();
|
|
m_cvar.SetValue( m_bStartValue );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
void CvarToggleCheckButton<T>::Reset()
|
|
{
|
|
if ( !m_cvar.IsValid() )
|
|
return;
|
|
|
|
m_bStartValue = m_cvar.GetBool();
|
|
SetSelected(m_bStartValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
bool CvarToggleCheckButton<T>::HasBeenModified()
|
|
{
|
|
return IsSelected() != m_bStartValue;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *panel -
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
void CvarToggleCheckButton<T>::SetSelected( bool state )
|
|
{
|
|
BaseClass::SetSelected( state );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
void CvarToggleCheckButton<T>::OnButtonChecked()
|
|
{
|
|
if (HasBeenModified())
|
|
{
|
|
PostActionSignal(new KeyValues("ControlModified"));
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
template< class T >
|
|
void CvarToggleCheckButton<T>::ApplySettings( KeyValues *inResourceData )
|
|
{
|
|
BaseClass::ApplySettings( inResourceData );
|
|
|
|
const char *cvarName = inResourceData->GetString("cvar_name", "");
|
|
const char *cvarValue = inResourceData->GetString("cvar_value", "");
|
|
|
|
if( Q_stricmp( cvarName, "") == 0 )
|
|
return;// Doesn't have cvar set up in res file, must have been constructed with it.
|
|
|
|
if( Q_stricmp( cvarValue, "1") == 0 )
|
|
m_bStartValue = true;
|
|
else
|
|
m_bStartValue = false;
|
|
|
|
m_cvar.Init( cvarName, m_bIgnoreMissingCvar );
|
|
if ( m_cvar.IsValid() )
|
|
{
|
|
SetSelected( m_cvar.GetBool() );
|
|
}
|
|
}
|
|
|
|
} // namespace vgui
|
|
|
|
#endif // CVARTOGGLECHECKBUTTON_H
|