257 lines
5.4 KiB
C++
257 lines
5.4 KiB
C++
//========= Copyright c 1996-2008, Valve Corporation, All rights reserved. ============
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// This will contain things like helper functions to measure tick count of small pieces
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// of code precisely; or measure performance counters (L2 misses, mispredictions etc.)
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// on different hardware.
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//=====================================================================================
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// this class defines a section of code to measure
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#ifndef L4D_TIER0_MINIPROFILER_HDR
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#define L4D_TIER0_MINIPROFILER_HDR
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#include <tier0/cache_hints.h>
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#ifdef IS_WINDOWS_PC
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#include <intrin.h> // get __rdtsc
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#endif
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#if !defined(_CERT) && ( defined( WIN32 ) || defined( _X360 ) ) // && !defined(_LINUX)
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#define ENABLE_HARDWARE_PROFILER 1
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#else
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#define ENABLE_HARDWARE_PROFILER 0
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#endif
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#if ENABLE_HARDWARE_PROFILER
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#ifdef _LINUX
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inline int GetHardwareClockFast( void )
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{
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unsigned long long int nRet;
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__asm__ volatile (".byte 0x0f, 0x31" : "=A" (nRet));
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return ( int ) nRet;
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}
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#else
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inline int GetHardwareClockFast()
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{
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#ifdef _X360
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return __mftb32();
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#else
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return __rdtsc();
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#endif
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}
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#endif
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#endif
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class CMiniProfiler;
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class CLinkedMiniProfiler;
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#ifdef TIER0_DLL_EXPORT
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extern "C"
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{
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DLL_EXPORT CMiniProfiler *g_pLastMiniProfiler;
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DLL_EXPORT uint32 g_nMiniProfilerFrame;
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}
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#else
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DLL_IMPORT void PublishAll(CLinkedMiniProfiler*pList, uint32 nHistoryMax);
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#if ENABLE_HARDWARE_PROFILER
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DLL_IMPORT CMiniProfiler *g_pLastMiniProfiler;
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#endif
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#endif
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class CMiniProfilerSample
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{
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#if ENABLE_HARDWARE_PROFILER
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int m_nTimeBaseBegin; // time base is kept here instead of using -= and += for better reliability and to avoid a cache miss at the beginning of the profiled section
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#endif
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public:
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CMiniProfilerSample()
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{
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#if ENABLE_HARDWARE_PROFILER
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m_nTimeBaseBegin = GetHardwareClockFast();
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#endif
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}
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int GetElapsed()const
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{
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#if ENABLE_HARDWARE_PROFILER
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return GetHardwareClockFast() - m_nTimeBaseBegin;
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#else
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return 0;
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#endif
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}
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};
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class CMiniProfiler
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{
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public:
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#if ENABLE_HARDWARE_PROFILER
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// numTicks is
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uint32 m_numTimeBaseTicks; // this will be totally screwed between Begin() and End()
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uint32 m_numCalls;
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uint32 m_numTimeBaseTicksInCallees; // this is the time to subtract from m_numTimeBaseTicks to get the "exclusive" time in this block
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#endif
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public:
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CMiniProfiler()
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{
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#if ENABLE_HARDWARE_PROFILER
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Reset();
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#endif
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}
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void Begin()
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{
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#if ENABLE_HARDWARE_PROFILER
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m_numTimeBaseTicks -= GetHardwareClockFast();
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#endif
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}
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void End()
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{
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#if ENABLE_HARDWARE_PROFILER
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m_numTimeBaseTicks += GetHardwareClockFast();
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m_numCalls ++;
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#endif
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}
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void Add(int numTimeBaseTicks, int numCalls = 1)
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{
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#if ENABLE_HARDWARE_PROFILER
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m_numTimeBaseTicks += numTimeBaseTicks;
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m_numCalls += numCalls;
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#endif
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}
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void Add(const CMiniProfilerSample &sample)
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{
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Add(sample.GetElapsed());
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}
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void SubCallee(int numTimeBaseTicks)
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{
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#if ENABLE_HARDWARE_PROFILER
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m_numTimeBaseTicksInCallees += numTimeBaseTicks;
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#endif
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}
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void Reset()
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{
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#if ENABLE_HARDWARE_PROFILER
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m_numTimeBaseTicks = 0;
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m_numCalls = 0;
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m_numTimeBaseTicksInCallees = 0;
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#endif
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}
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void Damp(int shift = 1)
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{
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#if ENABLE_HARDWARE_PROFILER
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m_numTimeBaseTicks >>= shift;
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m_numCalls >>= shift;
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#endif
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}
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DLL_CLASS_EXPORT void Publish(const char *szMessage, ...);
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};
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class CMiniProfilerGuard: public CMiniProfilerSample
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{
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#if ENABLE_HARDWARE_PROFILER
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CMiniProfiler *m_pProfiler, *m_pLastProfiler;
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int m_numCallsToAdd;
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#endif
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public:
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CMiniProfilerGuard(CMiniProfiler *pProfiler, int numCallsToAdd = 1)
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{
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#if ENABLE_HARDWARE_PROFILER
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PREFETCH_CACHE_LINE(pProfiler,0);
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m_numCallsToAdd = numCallsToAdd;
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m_pProfiler = pProfiler;
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m_pLastProfiler = g_pLastMiniProfiler;
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g_pLastMiniProfiler = pProfiler;
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#endif
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}
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~CMiniProfilerGuard()
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{
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#if ENABLE_HARDWARE_PROFILER
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int nElapsed = GetElapsed();
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m_pProfiler->Add(nElapsed, m_numCallsToAdd);
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m_pLastProfiler->SubCallee(nElapsed);
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g_pLastMiniProfiler = m_pLastProfiler;
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#endif
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}
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};
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class CMiniProfilerAntiGuard: public CMiniProfilerSample
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{
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#if ENABLE_HARDWARE_PROFILER
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CMiniProfiler *m_pProfiler;
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#endif
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public:
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CMiniProfilerAntiGuard(CMiniProfiler *pProfiler)
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{
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#if ENABLE_HARDWARE_PROFILER
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m_pProfiler = pProfiler;
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#endif
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}
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~CMiniProfilerAntiGuard()
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{
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#if ENABLE_HARDWARE_PROFILER
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m_pProfiler->Add(-GetElapsed());
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#endif
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}
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};
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class CLinkedMiniProfiler: public CMiniProfiler
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{
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public:
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#if ENABLE_HARDWARE_PROFILER
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CLinkedMiniProfiler *m_pNext, **m_ppPrev;
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const char *m_szName;
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uint m_nHistoryMax, m_nHistoryLength;
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CMiniProfiler *m_pHistory;
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uint32 m_nFrameHistoryBegins;
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#endif
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public:
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CLinkedMiniProfiler(const char *szName, CLinkedMiniProfiler**ppList)
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{
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#if ENABLE_HARDWARE_PROFILER
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m_nFrameHistoryBegins = 0;
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m_pNext = *ppList;
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m_ppPrev = ppList;
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*ppList = this;
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m_szName = szName;
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m_pHistory = NULL;
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m_nHistoryLength = 0;
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m_nHistoryMax = 0;
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#endif
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}
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~CLinkedMiniProfiler()
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{
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#if ENABLE_HARDWARE_PROFILER
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// We need to remove miniprofiler from the list properly. This is an issue because we unload DLLs sometimes.
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*m_ppPrev = m_pNext; // that's it: we just remove this object from the list by linking previous object with the next
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if(m_pNext)
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m_pNext->m_ppPrev = m_ppPrev;
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#endif
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}
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void Publish(uint nHistoryMax);
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void PurgeHistory();
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};
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#endif
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