250 lines
6.6 KiB
C++
250 lines
6.6 KiB
C++
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "cbase.h"
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#include "clientalphaproperty.h"
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#include "const.h"
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#include "iclientshadowmgr.h"
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#include "iclientunknown.h"
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#include "iclientrenderable.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Client alpha property starts here
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//-----------------------------------------------------------------------------
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CClientAlphaProperty::CClientAlphaProperty( )
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{
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m_nRenderFX = kRenderFxNone;
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m_nRenderMode = kRenderNormal;
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m_nDesyncOffset = 0;
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m_hShadowHandle = CLIENTSHADOW_INVALID_HANDLE;
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m_nAlpha = 255;
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m_flFadeScale = 0.0f; // By default, things don't fade out automagically
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m_nDistFadeStart = 0;
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m_nDistFadeEnd = 0;
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m_bAlphaOverride = false;
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m_bShadowAlphaOverride = false;
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m_nDistanceFadeMode = CLIENT_ALPHA_DISTANCE_FADE_USE_CENTER;
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}
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void CClientAlphaProperty::Init( IClientUnknown *pUnk )
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{
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m_pOuter = pUnk;
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}
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IClientUnknown* CClientAlphaProperty::GetIClientUnknown()
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{
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return m_pOuter;
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}
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void CClientAlphaProperty::SetShadowHandle( ClientShadowHandle_t hShadowHandle )
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{
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m_hShadowHandle = hShadowHandle;
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}
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void CClientAlphaProperty::SetAlphaModulation( uint8 a )
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{
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m_nAlpha = a;
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}
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void CClientAlphaProperty::EnableAlphaModulationOverride( bool bEnable )
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{
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m_bAlphaOverride = bEnable;
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}
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void CClientAlphaProperty::EnableShadowAlphaModulationOverride( bool bEnable )
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{
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m_bShadowAlphaOverride = bEnable;
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}
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// Sets an FX function
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void CClientAlphaProperty::SetRenderFX( RenderFx_t nRenderFx, RenderMode_t nRenderMode, float flStartTime, float flDuration )
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{
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bool bStartTimeUnspecified = ( flStartTime == FLT_MAX );
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bool bRenderFxChanged = ( m_nRenderFX != nRenderFx );
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switch( nRenderFx )
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{
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case kRenderFxFadeIn:
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case kRenderFxFadeOut:
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Assert( !bStartTimeUnspecified || !bRenderFxChanged );
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if ( bStartTimeUnspecified )
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{
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flStartTime = gpGlobals->curtime;
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}
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break;
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case kRenderFxFadeSlow:
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case kRenderFxSolidSlow:
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Assert( !bStartTimeUnspecified || !bRenderFxChanged );
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if ( bStartTimeUnspecified )
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{
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flStartTime = gpGlobals->curtime;
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}
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flDuration = 4.0f;
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break;
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case kRenderFxFadeFast:
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case kRenderFxSolidFast:
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Assert( !bStartTimeUnspecified || !bRenderFxChanged );
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if ( bStartTimeUnspecified )
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{
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flStartTime = gpGlobals->curtime;
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}
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flDuration = 1.0f;
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break;
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}
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m_nRenderMode = nRenderMode;
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m_nRenderFX = nRenderFx;
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if ( bRenderFxChanged || !bStartTimeUnspecified )
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{
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m_flRenderFxStartTime = flStartTime;
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m_flRenderFxDuration = flDuration;
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}
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}
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void CClientAlphaProperty::SetDesyncOffset( int nOffset )
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{
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m_nDesyncOffset = nOffset;
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}
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void CClientAlphaProperty::SetDistanceFadeMode( ClientAlphaDistanceFadeMode_t nFadeMode )
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{
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// Necessary since m_nDistanceFadeMode is stored in 1 bit
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COMPILE_TIME_ASSERT( CLIENT_ALPHA_DISTANCE_FADE_MODE_COUNT <= ( 1 << CLIENT_ALPHA_DISTANCE_FADE_MODE_BIT_COUNT ) );
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m_nDistanceFadeMode = nFadeMode;
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}
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// Sets fade parameters
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void CClientAlphaProperty::SetFade( float flGlobalFadeScale, float flDistFadeStart, float flDistFadeEnd )
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{
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if( flDistFadeStart > flDistFadeEnd )
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{
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V_swap( flDistFadeStart, flDistFadeEnd );
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}
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// If a negative value is provided for the min fade distance, then base it off the max.
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if( flDistFadeStart < 0 )
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{
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flDistFadeStart = flDistFadeEnd + flDistFadeStart;
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if( flDistFadeStart < 0 )
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{
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flDistFadeStart = 0;
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}
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}
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Assert( flDistFadeStart >= 0 && flDistFadeStart <= 65535 );
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Assert( flDistFadeEnd >= 0 && flDistFadeEnd <= 65535 );
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m_nDistFadeStart = (uint16)flDistFadeStart;
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m_nDistFadeEnd = (uint16)flDistFadeEnd;
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m_flFadeScale = flGlobalFadeScale;
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}
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//-----------------------------------------------------------------------------
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// Computes alpha value based on render fx
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//-----------------------------------------------------------------------------
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uint8 CClientAlphaProperty::ComputeRenderAlpha( ) const
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{
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if ( m_nRenderMode == kRenderNone || m_nRenderMode == kRenderEnvironmental )
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return 0;
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int blend = 0;
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float flOffset = ((int)m_nDesyncOffset) * 363.0;// Use ent index to de-sync these fx
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switch( m_nRenderFX )
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{
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case kRenderFxPulseSlowWide:
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blend = m_nAlpha + 0x40 * sin( gpGlobals->curtime * 2 + flOffset );
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break;
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case kRenderFxPulseFastWide:
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blend = m_nAlpha + 0x40 * sin( gpGlobals->curtime * 8 + flOffset );
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break;
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case kRenderFxPulseFastWider:
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blend = ( 0xff * fabs(sin( gpGlobals->curtime * 12 + flOffset ) ) );
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break;
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case kRenderFxPulseSlow:
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blend = m_nAlpha + 0x10 * sin( gpGlobals->curtime * 2 + flOffset );
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break;
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case kRenderFxPulseFast:
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blend = m_nAlpha + 0x10 * sin( gpGlobals->curtime * 8 + flOffset );
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break;
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case kRenderFxFadeOut:
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case kRenderFxFadeFast:
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case kRenderFxFadeSlow:
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{
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float flElapsed = gpGlobals->curtime - m_flRenderFxStartTime;
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float flVal = RemapValClamped( flElapsed, 0, m_flRenderFxDuration, m_nAlpha, 0 );
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flVal = clamp( flVal, 0, 255 );
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blend = (int)flVal;
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}
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break;
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case kRenderFxFadeIn:
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case kRenderFxSolidFast:
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case kRenderFxSolidSlow:
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{
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float flElapsed = gpGlobals->curtime - m_flRenderFxStartTime;
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float flVal = RemapValClamped( flElapsed, 0, m_flRenderFxDuration, 0, m_nAlpha );
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flVal = clamp( flVal, 0, 255 );
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blend = (int)flVal;
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}
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break;
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case kRenderFxStrobeSlow:
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blend = 20 * sin( gpGlobals->curtime * 4 + flOffset );
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blend = ( blend < 0 ) ? 0 : m_nAlpha;
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break;
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case kRenderFxStrobeFast:
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blend = 20 * sin( gpGlobals->curtime * 16 + flOffset );
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blend = ( blend < 0 ) ? 0 : m_nAlpha;
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break;
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case kRenderFxStrobeFaster:
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blend = 20 * sin( gpGlobals->curtime * 36 + flOffset );
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blend = ( blend < 0 ) ? 0 : m_nAlpha;
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break;
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case kRenderFxFlickerSlow:
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blend = 20 * (sin( gpGlobals->curtime * 2 ) + sin( gpGlobals->curtime * 17 + flOffset ));
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blend = ( blend < 0 ) ? 0 : m_nAlpha;
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break;
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case kRenderFxFlickerFast:
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blend = 20 * (sin( gpGlobals->curtime * 16 ) + sin( gpGlobals->curtime * 23 + flOffset ));
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blend = ( blend < 0 ) ? 0 : m_nAlpha;
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break;
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case kRenderFxNone:
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default:
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blend = ( m_nRenderMode == kRenderNormal ) ? 255 : m_nAlpha;
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break;
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}
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blend = clamp( blend, 0, 255 );
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if ( m_bAlphaOverride )
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{
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blend = m_pOuter->GetClientRenderable()->OverrideAlphaModulation( m_nAlpha );
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blend = clamp( blend, 0, 255 );
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}
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return blend;
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}
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