sqwarmed/sdk_src/game/client/vgui_slideshow_display_scre...

180 lines
5.1 KiB
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "cbase.h"
#include "c_vguiscreen.h"
#include "vgui_controls/Label.h"
#include "vgui_BitmapPanel.h"
#include <vgui/IVGUI.h>
#include "c_slideshow_display.h"
#include "ienginevgui.h"
#include "fmtstr.h"
#include "vgui_controls/ImagePanel.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Control screen
//-----------------------------------------------------------------------------
class CSlideshowDisplayScreen : public CVGuiScreenPanel
{
DECLARE_CLASS( CSlideshowDisplayScreen, CVGuiScreenPanel );
public:
CSlideshowDisplayScreen( vgui::Panel *parent, const char *panelName );
virtual void ApplySchemeSettings( IScheme *pScheme );
virtual bool Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData );
virtual void OnTick();
private:
void Update( C_SlideshowDisplay *pSlideshowDisplay );
private:
vgui::Label *m_pDisplayTextLabel;
CUtlVector<ImagePanel*> m_pSlideshowImages;
int iLastSlideIndex;
Color m_cDefault;
Color m_cInvisible;
bool bIsAlreadyVisible;
};
DECLARE_VGUI_SCREEN_FACTORY( CSlideshowDisplayScreen, "slideshow_display_screen" );
//-----------------------------------------------------------------------------
// Constructor:
//-----------------------------------------------------------------------------
CSlideshowDisplayScreen::CSlideshowDisplayScreen( vgui::Panel *parent, const char *panelName )
: BaseClass( parent, "CSlideshowDisplayScreen", vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/SlideshowDisplayScreen.res", "SlideshowDisplayScreen" ) )
{
m_pDisplayTextLabel = new vgui::Label( this, "NumberDisplay", "x" );
iLastSlideIndex = 0;
}
void CSlideshowDisplayScreen::ApplySchemeSettings( IScheme *pScheme )
{
assert( pScheme );
m_cDefault = pScheme->GetColor( "CSlideshowDisplayScreen_Default", GetFgColor() );
m_cInvisible = Color( 0, 0, 0, 0 );
m_pDisplayTextLabel->SetFgColor( m_cDefault );
}
//-----------------------------------------------------------------------------
// Initialization
//-----------------------------------------------------------------------------
bool CSlideshowDisplayScreen::Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData )
{
// Make sure we get ticked...
vgui::ivgui()->AddTickSignal( GetVPanel() );
if (!BaseClass::Init(pKeyValues, pInitData))
return false;
return true;
}
//-----------------------------------------------------------------------------
// Update the display string
//-----------------------------------------------------------------------------
void CSlideshowDisplayScreen::OnTick()
{
BaseClass::OnTick();
if ( g_SlideshowDisplays.Count() <= 0 )
return;
C_SlideshowDisplay *pSlideshowDisplay = NULL;
for ( int iDisplayScreens = 0; iDisplayScreens < g_SlideshowDisplays.Count(); ++iDisplayScreens )
{
C_SlideshowDisplay *pSlideshowDisplayTemp = g_SlideshowDisplays[ iDisplayScreens ];
if ( pSlideshowDisplayTemp && pSlideshowDisplayTemp->IsEnabled() )
{
pSlideshowDisplay = pSlideshowDisplayTemp;
break;
}
}
if( !pSlideshowDisplay )
{
// All display screens are disabled
if ( bIsAlreadyVisible )
{
SetVisible( false );
bIsAlreadyVisible = false;
}
return;
}
if ( !bIsAlreadyVisible )
{
SetVisible( true );
bIsAlreadyVisible = true;
}
Update( pSlideshowDisplay );
}
void CSlideshowDisplayScreen::Update( C_SlideshowDisplay *pSlideshowDisplay )
{
char szBuff[ 256 ];
pSlideshowDisplay->GetDisplayText( szBuff );
m_pDisplayTextLabel->SetText( szBuff );
if ( m_pSlideshowImages.Count() == 0 )
{
// Build the list of image panels!
for ( int iSlide = 0; iSlide < pSlideshowDisplay->NumMaterials(); ++iSlide )
{
m_pSlideshowImages.AddToTail( SETUP_PANEL( new ImagePanel( this, "SlideshowImage" ) ) );
int iMatIndex = pSlideshowDisplay->GetMaterialIndex( iSlide );
if ( iMatIndex > 0 )
{
const char *pMaterialName = GetMaterialNameFromIndex( iMatIndex );
if ( pMaterialName )
{
pMaterialName = Q_strnchr( pMaterialName, '/', Q_strlen( pMaterialName ) );
if ( pMaterialName )
{
pMaterialName = pMaterialName + 1;
m_pSlideshowImages[ iSlide ]->SetImage( pMaterialName );
m_pSlideshowImages[ iSlide ]->SetVisible( false );
m_pSlideshowImages[ iSlide ]->SetZPos( -3 );
m_pSlideshowImages[ iSlide ]->SetWide( GetWide() );
m_pSlideshowImages[ iSlide ]->SetTall( GetTall() );
}
}
}
}
}
int iCurrentSlideIndex = pSlideshowDisplay->CurrentSlideIndex();
if ( iCurrentSlideIndex != iLastSlideIndex )
{
m_pSlideshowImages[ iLastSlideIndex ]->SetVisible( false );
m_pSlideshowImages[ iCurrentSlideIndex ]->SetVisible( true );
iLastSlideIndex = iCurrentSlideIndex;
}
}