sqwarmed/sdk_src/game/client/vgui_basepanel.cpp

237 lines
5.7 KiB
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "vgui_BasePanel.h"
#include <KeyValues.h>
#include <vgui/IScheme.h>
#include <vgui/IVGui.h>
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName ) : BaseClass( pParent, panelName )
{
m_bTexturedBackground = false;
m_nBackgroundMaterial = -1;
m_szBgTexture[ 0 ] = 0;
m_bTiled = false;
m_nTextureSize[ 0 ] = 0;
m_nTextureSize[ 1 ] = 0;
m_bReflectMouse = false;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : x -
// y -
// w -
// h -
//-----------------------------------------------------------------------------
CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName, int x, int y, int w, int h ) :
Panel( pParent, panelName )
{
SetBounds( x, y, w, h );
m_bTexturedBackground = false;
m_nBackgroundMaterial = -1;
m_szBgTexture[ 0 ] = 0;
m_bTiled = false;
m_nTextureSize[ 0 ] = 0;
m_nTextureSize[ 1 ] = 0;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBasePanel::~CBasePanel( void )
{
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBasePanel::PaintBackground( void )
{
if ( !m_bTexturedBackground )
{
BaseClass::PaintBackground();
return;
}
if ( m_nBackgroundMaterial == -1 )
{
m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID();
vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture, true, true );
}
vgui::surface()->DrawSetColor( GetFgColor() );
// Draw it with texture
vgui::surface()->DrawSetTexture( m_nBackgroundMaterial );
if ( m_bTiled && ( !m_nTextureSize[ 0 ] ) )
{
vgui::surface()->DrawGetTextureSize( m_nBackgroundMaterial, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] );
}
int wide, tall;
GetSize( wide, tall );
if ( m_bTiled && m_nTextureSize[ 0 ] && m_nTextureSize[ 1 ] )
{
int x = 0;
int y = 0;
while ( y < tall )
{
vgui::surface()->DrawTexturedRect( 0, 0, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] );
x += m_nTextureSize[ 0 ];
if ( x >= wide )
{
x = 0;
y += m_nTextureSize[ 1 ];
}
}
}
else
{
vgui::surface()->DrawTexturedRect( 0, 0, wide, tall );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *texname -
//-----------------------------------------------------------------------------
void CBasePanel::SetTexture( const char *texname, bool tiled /*=false*/ )
{
m_bTexturedBackground = true;
m_bTiled = tiled;
Q_strncpy( m_szBgTexture, texname, sizeof( m_szBgTexture ) );
m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID();
vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture , true, true);
}
void CBasePanel::SetReflectMouse( bool reflect )
{
m_bReflectMouse = true;
}
void CBasePanel::OnCursorMoved(int x,int y)
{
if ( !m_bReflectMouse )
return;
if ( !GetParent() )
return;
LocalToScreen( x, y );
vgui::ivgui()->PostMessage(
GetParent()->GetVPanel(),
new KeyValues( "CursorMoved", "xpos", x, "ypos", y ),
GetVPanel() );
}
void CBasePanel::OnMousePressed(vgui::MouseCode code)
{
if ( !m_bReflectMouse )
return;
if ( !GetParent() )
return;
vgui::ivgui()->PostMessage(
GetParent()->GetVPanel(),
new KeyValues( "MousePressed", "code", code ),
GetVPanel() );
}
void CBasePanel::OnMouseDoublePressed(vgui::MouseCode code)
{
if ( !m_bReflectMouse )
return;
if ( !GetParent() )
return;
vgui::ivgui()->PostMessage(
GetParent()->GetVPanel(),
new KeyValues( "MouseDoublePressed", "code", code ),
GetVPanel() );
}
void CBasePanel::OnMouseReleased(vgui::MouseCode code)
{
if ( !m_bReflectMouse )
return;
if ( !GetParent() )
return;
vgui::ivgui()->PostMessage(
GetParent()->GetVPanel(),
new KeyValues( "MouseReleased", "code", code ),
GetVPanel() );
}
void CBasePanel::OnMouseWheeled(int delta)
{
if ( !m_bReflectMouse )
return;
if ( !GetParent() )
return;
vgui::ivgui()->PostMessage(
GetParent()->GetVPanel(),
new KeyValues( "MouseWheeled", "delta", delta ),
GetVPanel() );
}
void CBasePanel::OnTick( void )
{
// Nothing
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CHudLabel::CHudLabel( vgui::Panel *parent, const char *panelName, const char *text) :
vgui::Label( parent,panelName,text )
{
m_bSelected = false;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudLabel::ApplySchemeSettings(vgui::IScheme *pScheme)
{
Panel::ApplySchemeSettings(pScheme);
if ( m_bSelected )
{
SetBgColor( GetSchemeColor("HudStatusSelectedBgColor", pScheme) );
}
else
{
SetBgColor( GetSchemeColor("HudStatusBgColor", pScheme) );
}
}