27 lines
862 B
C
27 lines
862 B
C
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//===========================================================================//
|
|
|
|
#ifndef NETWORKSTRINGTABLE_CLIENTDLL_H
|
|
#define NETWORKSTRINGTABLE_CLIENTDLL_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "networkstringtabledefs.h"
|
|
|
|
extern INetworkStringTableContainer *networkstringtable;
|
|
|
|
// String tables used by the client DLL
|
|
// (see InstallStringTableCallback for where they're initialized)
|
|
extern INetworkStringTable *g_StringTableVguiScreen;
|
|
extern INetworkStringTable *g_StringTableEffectDispatch;
|
|
extern INetworkStringTable *g_StringTableMaterials;
|
|
extern INetworkStringTable *g_pStringTableInfoPanel;
|
|
extern INetworkStringTable *g_pStringTableClientSideChoreoScenes;
|
|
|
|
#endif // NETWORKSTRINGTABLE_CLIENTDLL_H
|