64 lines
1.2 KiB
C++
64 lines
1.2 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "cbase.h"
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#include "initializer.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#if 0
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Initializer *Initializer::s_pInitializers = 0;
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Initializer::Initializer(void **pVar, CreateInitializerObjectFn createFn, DeleteInitializerObjectFn deleteFn)
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{
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m_pVar = pVar;
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m_CreateFn = createFn;
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m_DeleteFn = deleteFn;
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m_pNext = s_pInitializers;
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s_pInitializers = this;
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}
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bool Initializer::InitializeAllObjects()
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{
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for(Initializer *pCur=s_pInitializers; pCur; pCur=pCur->m_pNext)
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{
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if(void *ptr = pCur->m_CreateFn())
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{
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*pCur->m_pVar = ptr;
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}
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else
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{
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// Don't worry if we're not actually trying to initialize a global
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if (pCur->m_pVar)
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{
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FreeAllObjects();
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return false;
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}
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}
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}
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return true;
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}
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void Initializer::FreeAllObjects()
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{
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for(Initializer *pCur=s_pInitializers; pCur; pCur=pCur->m_pNext)
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{
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if (pCur->m_pVar)
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{
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pCur->m_DeleteFn(*pCur->m_pVar);
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*pCur->m_pVar = 0;
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}
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}
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}
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#endif
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