sqwarmed/sdk_src/game/client/c_spatialentity.cpp

89 lines
2.1 KiB
C++

//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: Spatial entity with simple radial falloff
//
// $NoKeywords: $
//===========================================================================//
#include "cbase.h"
#include "c_spatialentity.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
IMPLEMENT_CLIENTCLASS_DT(C_SpatialEntity, DT_SpatialEntity, CSpatialEntity)
RecvPropVector( RECVINFO(m_vecOrigin) ),
RecvPropFloat( RECVINFO(m_minFalloff) ),
RecvPropFloat( RECVINFO(m_maxFalloff) ),
RecvPropFloat( RECVINFO(m_flCurWeight) ),
RecvPropBool( RECVINFO(m_bEnabled) ),
END_RECV_TABLE()
void C_SpatialEntity::OnDataChanged(DataUpdateType_t updateType)
{
BaseClass::OnDataChanged( updateType );
if ( updateType == DATA_UPDATE_CREATED )
{
InitSpatialEntity();
}
}
void C_SpatialEntity::InitSpatialEntity()
{
SetNextClientThink( CLIENT_THINK_ALWAYS );
AddToPersonalSpatialEntityMgr();
m_flWeight = 0.0f;
m_flInfluence = 0.0f;
}
void C_SpatialEntity::UpdateOnRemove( void )
{
BaseClass::UpdateOnRemove();
RemoveFromPersonalSpatialEntityMgr();
}
//------------------------------------------------------------------------------
// We don't draw...
//------------------------------------------------------------------------------
bool C_SpatialEntity::ShouldDraw()
{
return false;
}
void C_SpatialEntity::ClientThink()
{
if( !m_bEnabled && m_flCurWeight == 0.0f )
{
m_flWeight = 0.0f;
return;
}
CBaseEntity *pPlayer = C_BasePlayer::GetLocalPlayer( 0 );
if( !pPlayer )
return;
Vector playerOrigin = pPlayer->GetAbsOrigin();
m_flWeight = 0.0f;
if ( ( m_minFalloff != -1 ) && ( m_maxFalloff != -1 ) && m_minFalloff != m_maxFalloff )
{
float dist = (playerOrigin - m_vecOrigin).Length();
m_flWeight = (dist-m_minFalloff) / (m_maxFalloff-m_minFalloff);
m_flWeight = fpmax( 0.0f, m_flWeight );
m_flWeight = fpmin( 1.0f, m_flWeight );
m_flInfluence = fpmax( 0.0f, m_minFalloff - dist );
}
m_flWeight = m_flCurWeight * ( 1.0f - m_flWeight );
BaseClass::ClientThink();
}