sqwarmed/sdk_src/game/client/c_basetoggle.h

42 lines
960 B
C++

//--------------------------------------------------------------------------------------------------------
// Copyright (c) 2007 Turtle Rock Studios, Inc.
#if !defined( C_BASETOGGLE_H )
#define C_BASETOGGLE_H
#ifdef _WIN32
#pragma once
#endif
#include "c_baseentity.h"
//--------------------------------------------------------------------------------------------------------
class C_BaseToggle: public C_BaseEntity
{
public:
DECLARE_CLASS( C_BaseToggle, C_BaseEntity );
DECLARE_CLIENTCLASS();
virtual void GetGroundVelocityToApply( Vector &vecGroundVel );
};
//--------------------------------------------------------------------------------------------------------
class C_BaseButton: public C_BaseToggle
{
public:
DECLARE_CLASS( C_BaseButton, C_BaseToggle );
DECLARE_CLIENTCLASS();
C_BaseButton()
{
}
virtual bool IsPotentiallyUsable( void );
private:
bool m_usable;
};
#endif // C_BASETOGGLE_H