32 lines
859 B
C++
32 lines
859 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "asw_playerlocaldata.h"
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#include "asw_player.h"
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#include "mathlib/mathlib.h"
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#include "entitylist.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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BEGIN_SEND_TABLE_NOBASE( CASWPlayerLocalData, DT_ASWLocal )
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SendPropEHandle( SENDINFO(m_hAutoAimTarget) ),
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SendPropVector( SENDINFO(m_vecAutoAimPoint) ),
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SendPropBool( SENDINFO(m_bAutoAimTarget) ),
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END_SEND_TABLE()
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BEGIN_SIMPLE_DATADESC( CASWPlayerLocalData )
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END_DATADESC()
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CASWPlayerLocalData::CASWPlayerLocalData()
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{
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m_hAutoAimTarget.Set(NULL);
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m_vecAutoAimPoint.GetForModify().Init();
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}
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