sqwarmed/platform/materials/Editor/flatnocull.vmt

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"UnlitGeneric"
{
// Original shader: vertexcolor
// "$basetexture" "editor/flat"
"%tooltexture" "editor/flat"
"$vertexcolor" 1
"$vertexalpha" 1
"$nocull" 1
"$no_fullbright" "1"
}