sqwarmed/sdk_src/public/tier2/p4helpers.h

139 lines
3.0 KiB
C++

//====== Copyright c 1996-2007, Valve Corporation, All rights reserved. =======//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef P4HELPERS_H
#define P4HELPERS_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/utlstring.h"
#include "tier1/smartptr.h"
//
// Class representing file operations
//
class CP4File
{
public:
explicit CP4File( char const *szFilename );
virtual ~CP4File();
public:
// Opens the file for edit
virtual bool Edit( void );
// Opens the file for add
virtual bool Add( void );
// Is the file in perforce?
virtual bool IsFileInPerforce();
protected:
// The filename that this class instance represents
CUtlString m_sFilename;
};
//
// An override of CP4File performing no Perforce interaction
//
class CP4File_Dummy : public CP4File
{
public:
explicit CP4File_Dummy( char const *szFilename ) : CP4File( szFilename ) {}
public:
virtual bool Edit( void ) { return true; }
virtual bool Add( void ) { return true; }
virtual bool IsFileInPerforce() { return false; }
};
//
// Class representing a factory for creating other helper objects
//
class CP4Factory
{
public:
CP4Factory();
~CP4Factory();
public:
// Sets whether dummy objects are created by the factory.
// Returns the old state of the dummy mode.
bool SetDummyMode( bool bDummyMode );
public:
// Sets the name of the changelist to open files under,
// NULL for "Default" changelist.
void SetOpenFileChangeList( const char *szChangeListName );
public:
// Creates a file access object for the given filename.
CP4File *AccessFile( char const *szFilename ) const;
protected:
// Whether the factory is in the "dummy mode" and is creating dummy objects
bool m_bDummyMode;
};
// Default p4 factory
extern CP4Factory *g_p4factory;
//
// CP4AutoEditFile - edits the file upon construction
//
class CP4AutoEditFile
{
public:
explicit CP4AutoEditFile( char const *szFilename ) : m_spImpl( g_p4factory->AccessFile( szFilename ) ) { m_spImpl->Edit(); }
CP4File * File() const { return m_spImpl.Get(); }
protected:
CPlainAutoPtr< CP4File > m_spImpl;
};
//
// CP4AutoAddFile - adds the file upon construction
//
class CP4AutoAddFile
{
public:
explicit CP4AutoAddFile( char const *szFilename ) : m_spImpl( g_p4factory->AccessFile( szFilename ) ) { m_spImpl->Add(); }
CP4File * File() const { return m_spImpl.Get(); }
protected:
CPlainAutoPtr< CP4File > m_spImpl;
};
//
// CP4AutoEditAddFile - edits the file upon construction / adds upon destruction
//
class CP4AutoEditAddFile
{
public:
explicit CP4AutoEditAddFile( char const *szFilename ) : m_spImpl( g_p4factory->AccessFile( szFilename ) )
{
m_spImpl->Edit();
}
~CP4AutoEditAddFile( void ) { m_spImpl->Add(); }
CP4File * File() const { return m_spImpl.Get(); }
protected:
CPlainAutoPtr< CP4File > m_spImpl;
};
#endif // #ifndef P4HELPERS_H