58 lines
1.7 KiB
C
58 lines
1.7 KiB
C
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Player for HL1.
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef DT_UTLVECTOR_SEND_H
|
|
#define DT_UTLVECTOR_SEND_H
|
|
#pragma once
|
|
|
|
|
|
#include "dt_send.h"
|
|
#include "dt_utlvector_common.h"
|
|
|
|
|
|
#define SENDINFO_UTLVECTOR( varName ) #varName, \
|
|
offsetof(currentSendDTClass, varName), \
|
|
sizeof(((currentSendDTClass*)0)->varName[0]), \
|
|
GetEnsureCapacityTemplate( ((currentSendDTClass*)0)->varName )
|
|
|
|
|
|
|
|
#define SendPropUtlVectorDataTable( varName, nMaxElements, dataTableName ) \
|
|
SendPropUtlVector( \
|
|
SENDINFO_UTLVECTOR( varName ), \
|
|
nMaxElements, \
|
|
SendPropDataTable( NULL, 0, &REFERENCE_SEND_TABLE( dataTableName ) ) \
|
|
)
|
|
|
|
//
|
|
// Set it up to transmit a CUtlVector of basic types or of structures.
|
|
//
|
|
// pArrayProp doesn't need a name, offset, or size. You can pass 0 for all those.
|
|
// Example usage:
|
|
//
|
|
// SendPropUtlVectorDataTable( m_StructArray, 11, DT_TestStruct )
|
|
//
|
|
// SendPropUtlVector(
|
|
// SENDINFO_UTLVECTOR( m_FloatArray ),
|
|
// 16, // max elements
|
|
// SendPropFloat( NULL, 0, 0, 0, SPROP_NOSCALE )
|
|
// )
|
|
//
|
|
SendProp SendPropUtlVector(
|
|
char *pVarName, // Use SENDINFO_UTLVECTOR to generate these first 4 parameters.
|
|
int offset,
|
|
int sizeofVar,
|
|
EnsureCapacityFn ensureFn,
|
|
|
|
int nMaxElements, // Max # of elements in the array. Keep this as low as possible.
|
|
SendProp pArrayProp, // Describe the data inside of each element in the array.
|
|
SendTableProxyFn varProxy=SendProxy_DataTableToDataTable // This can be overridden to control who the array is sent to.
|
|
);
|
|
|
|
|
|
#endif // DT_UTLVECTOR_SEND_H
|