sqwarmed/sdk_src/game/client/hud_pdump.cpp

581 lines
15 KiB
C++

//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "hud_pdump.h"
#include "iclientmode.h"
#include "predictioncopy.h"
#include "vgui/ISurface.h"
#include "vgui/ILocalize.h"
#include "vgui_int.h"
#include "in_buttons.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
CPDumpPanel *GetPDumpPanel()
{
return GET_FULLSCREEN_HUDELEMENT( CPDumpPanel );
}
DECLARE_HUDELEMENT_FLAGS( CPDumpPanel, HUDELEMENT_SS_FULLSCREEN_ONLY );
CPDumpPanel::CPDumpPanel( const char *pElementName ) :
CHudElement( pElementName ), BaseClass( NULL, "HudPredictionDump" ), m_nCurrentIndex( 0 )
{
vgui::Panel *pParent = GetFullscreenClientMode()->GetViewport();
SetParent( pParent );
SetProportional( false );
SetKeyBoardInputEnabled( false );
SetMouseInputEnabled( false );
}
CPDumpPanel::~CPDumpPanel()
{
}
void CPDumpPanel::ApplySettings( KeyValues *inResourceData )
{
SetProportional( false );
BaseClass::ApplySettings( inResourceData );
}
void CPDumpPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
{
SetProportional( false );
BaseClass::ApplySchemeSettings( pScheme );
SetPaintBackgroundEnabled( false );
int screenWide, screenTall;
VGui_GetTrueScreenSize(screenWide, screenTall);
SetBounds(0, 0, screenWide, screenTall);
// Make sure we sort above everyone else
SetZPos( 100 );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CPDumpPanel::ShouldDraw()
{
if ( m_DumpEntityInfo.Count() == 0 )
return false;
return CHudElement::ShouldDraw();
}
static char const *pchButtonFields[]=
{
"m_nOldButtons",
"m_nButtons",
"m_afButtonLast",
"m_afButtonPressed",
"m_afButtonReleased",
"m_afButtonForced",
};
static bool IsButtonField( char const *fieldname )
{
for ( int i =0 ; i < ARRAYSIZE( pchButtonFields ); ++i )
{
if ( !Q_stricmp( fieldname, pchButtonFields[ i ] ) )
return true;
}
return false;
}
struct buttonname_t
{
int nBit;
char const *pchName;
};
#define DECLARE_BUTTON_NAME( x ) { IN_##x, #x }
static buttonname_t g_ButtonNames[] =
{
DECLARE_BUTTON_NAME( ATTACK ),
DECLARE_BUTTON_NAME( JUMP ),
DECLARE_BUTTON_NAME( DUCK ),
DECLARE_BUTTON_NAME( FORWARD ),
DECLARE_BUTTON_NAME( BACK ),
DECLARE_BUTTON_NAME( USE ),
DECLARE_BUTTON_NAME( CANCEL ),
DECLARE_BUTTON_NAME( LEFT ),
DECLARE_BUTTON_NAME( RIGHT ),
DECLARE_BUTTON_NAME( MOVELEFT ),
DECLARE_BUTTON_NAME( MOVERIGHT ),
DECLARE_BUTTON_NAME( ATTACK2 ),
DECLARE_BUTTON_NAME( RUN ),
DECLARE_BUTTON_NAME( RELOAD ),
DECLARE_BUTTON_NAME( ALT1 ),
DECLARE_BUTTON_NAME( ALT2 ),
DECLARE_BUTTON_NAME( SCORE ),
DECLARE_BUTTON_NAME( SPEED),
DECLARE_BUTTON_NAME( WALK ),
DECLARE_BUTTON_NAME( ZOOM ),
DECLARE_BUTTON_NAME( WEAPON1 ),
DECLARE_BUTTON_NAME( WEAPON2 ),
DECLARE_BUTTON_NAME( BULLRUSH ),
DECLARE_BUTTON_NAME( GRENADE1 ),
DECLARE_BUTTON_NAME( GRENADE2 ),
DECLARE_BUTTON_NAME( LOOKSPIN ),
};
static char const *GetButtonFieldValue( char const *value, char *buf, size_t bufsize )
{
buf[ 0 ] = 0;
char *pchDataStart = Q_strstr( value, "(" );
if ( !pchDataStart )
return value;
int bits = Q_atoi( pchDataStart + 1 );
// Assign button bits
bool first = true;
for ( int i = 0; i < ARRAYSIZE( g_ButtonNames ); ++i )
{
int mask = (1<<i);
if ( bits & mask )
{
if ( !first )
{
Q_strncat( buf, ",", bufsize, COPY_ALL_CHARACTERS );
}
Q_strncat( buf, g_ButtonNames[ i ].pchName, bufsize, COPY_ALL_CHARACTERS );
first = false;
}
}
Q_strlower( buf );
return buf;
}
static char const *CleanupZeros( char const *value, char *buf, size_t bufsize )
{
char *out = buf;
while ( *value )
{
if ( *value != '.' )
{
*out++ = *value++;
continue;
}
// Found a . now see if next run of characters until space or ')' is all zeroes
char const *next = value + 1;
while ( *next && *next == '0' )
++next;
if ( *next == ' ' || *next == ')' )
{
// Don't write the . or the zeroes, just put value at the terminator
value = next;
}
else
{
*out++ = *value++;
}
}
*out = 0;
return buf;
}
void CPDumpPanel::DumpComparision( const char *classname, const char *fieldname, const char *fieldtype,
bool networked, bool noterrorchecked, bool differs, bool withintolerance, const char *value )
{
if ( fieldname == NULL )
return;
DumpInfo slot;
slot.index = m_nCurrentIndex++;
Q_snprintf( slot.classname, sizeof( slot.classname ), "%s", classname );
slot.networked = networked;
char bv[ DUMP_STRING_SIZE ];
if ( IsButtonField( fieldname ) )
{
value = GetButtonFieldValue( value, bv, sizeof( bv ) );
}
else
{
value = CleanupZeros( value, bv, sizeof( bv ) );
}
Q_snprintf( slot.fieldstring, sizeof( slot.fieldstring ), "%s %s",
fieldname,
value );
slot.differs = differs;
slot.withintolerance = withintolerance;
slot.noterrorchecked = noterrorchecked;
m_DumpEntityInfo.InsertNoSort( slot );
}
//-----------------------------------------------------------------------------
// Purpose: Callback function for dumping entity info to screen
// Input : *classname -
// *fieldname -
// *fieldtype -
// networked -
// noterrorchecked -
// differs -
// withintolerance -
// *value -
// Output : static void
//-----------------------------------------------------------------------------
static void DumpComparision( const char *classname, const char *fieldname, const char *fieldtype,
bool networked, bool noterrorchecked, bool differs, bool withintolerance, const char *value )
{
CPDumpPanel *pPanel = GetPDumpPanel();
if ( !pPanel )
return;
pPanel->DumpComparision( classname, fieldname, fieldtype, networked, noterrorchecked, differs, withintolerance, value );
}
//-----------------------------------------------------------------------------
// Purpose: Lookup color to use for data
// Input : networked -
// errorchecked -
// differs -
// withintolerance -
// r -
// g -
// b -
// a -
// Output : static void
//-----------------------------------------------------------------------------
void CPDumpPanel::PredictionDumpColor( bool legend, bool predictable, bool networked, bool errorchecked, bool differs, bool withintolerance,
int& r, int& g, int& b, int& a )
{
if ( !legend && !predictable )
{
r = 150;
g = 180;
b = 150;
a = 255;
return;
}
r = 255;
g = 255;
b = 255;
a = 255;
if ( networked )
{
if ( errorchecked )
{
r = 180;
g = 180;
b = 225;
}
else
{
r = 150;
g = 180;
b = 150;
}
}
if ( differs )
{
if ( withintolerance )
{
r = 255;
g = 255;
b = 0;
a = 255;
}
else
{
if ( !networked )
{
r = 180;
g = 180;
b = 100;
a = 255;
}
else
{
r = 255;
g = 0;
b = 0;
a = 255;
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Dump entity data to screen
// Input : *ent -
// last_predicted -
//-----------------------------------------------------------------------------
void CPDumpPanel::DumpEntity( C_BaseEntity *ent, int commands_acknowledged )
{
if ( IsXbox() )
{
return;
}
#ifdef NO_ENTITY_PREDICTION
return;
#else
Assert( ent );
const byte *original_state_data = NULL;
const byte *predicted_state_data = NULL;
bool data_type_original = TD_OFFSET_PACKED;
bool data_type_predicted = TD_OFFSET_PACKED;
if ( ent->GetPredictable() )
{
original_state_data = (const byte *)ent->GetOriginalNetworkDataObject();
predicted_state_data = (const byte *)ent->GetPredictedFrame( commands_acknowledged - 1 );
}
else
{
// Compare against self so that we're just dumping data to screen
original_state_data = ( const byte * )ent;
data_type_original = TD_OFFSET_NORMAL;
predicted_state_data = original_state_data;
data_type_predicted = data_type_original;
}
Assert( original_state_data );
Assert( predicted_state_data );
Clear();
CPredictionCopy datacompare( PC_EVERYTHING,
(byte *)original_state_data, data_type_original,
predicted_state_data, data_type_predicted,
CPredictionCopy::TRANSFERDATA_ERRORCHECK_DESCRIBE,
::DumpComparision );
// Don't spew debugging info
m_nCurrentIndex = 0;
datacompare.TransferData( "", ent->entindex(), ent->GetPredDescMap() );
m_hDumpEntity = ent;
m_DumpEntityInfo.RedoSort();
#endif
}
void CPDumpPanel::Clear()
{
m_DumpEntityInfo.RemoveAll();
}
void CPDumpPanel::Paint()
{
C_BaseEntity *ent = m_hDumpEntity;
if ( !ent )
{
Clear();
return;
}
bool bPredictable = ent->GetPredictable();
// Now output the strings
int x[5];
x[0] = 20;
int columnwidth = 375;
int numcols = GetWide() / columnwidth;
int i;
numcols = clamp( numcols, 1, 5 );
for ( i = 0; i < numcols; i++ )
{
if ( i == 0 )
{
x[i] = 20;
}
else
{
x[i] = x[ i-1 ] + columnwidth - 20;
}
}
int nFontTweak = -7;
int c = m_DumpEntityInfo.Count();
int fonttall = vgui::surface()->GetFontTall( m_FontSmall ) + nFontTweak;
int fonttallMedium = vgui::surface()->GetFontTall( m_FontMedium ) + nFontTweak;
int fonttallBig = vgui::surface()->GetFontTall( m_FontBig ) + nFontTweak;
char currentclass[ 128 ];
currentclass[ 0 ] = 0;
int starty = 15;
int y = starty;
int col = 0;
int r = 255;
int g = 255;
int b = 255;
int a = 255;
char classextra[ 32 ];
classextra[ 0 ] = 0;
char classprefix[ 32 ];
Q_strncpy( classprefix, "class ", sizeof( classprefix ) );
const char *classname = ent->GetClassname();
if ( !classname[ 0 ] )
{
classname = typeid( *ent ).name();
Q_strncpy( classextra, " (classmap missing)", sizeof( classextra ) );
classprefix[ 0 ] = 0;
}
char sz[ 512 ];
wchar_t szconverted[ 1024 ];
surface()->DrawSetTextFont( m_FontBig );
surface()->DrawSetTextColor( Color( 255, 255, 255, 255 ) );
surface()->DrawSetTextPos( x[ col ] - 10, y - fonttallBig - 2 );
Q_snprintf( sz, sizeof( sz ), "entity # %i: %s%s%s", ent->entindex(), classprefix, classname, classextra );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
for ( i = 0; i < c; i++ )
{
DumpInfo *slot = &m_DumpEntityInfo[ i ];
if ( stricmp( slot->classname, currentclass ) )
{
y += 2;
surface()->DrawSetTextFont( m_FontMedium );
surface()->DrawSetTextColor( Color( 0, 255, 100, 255 ) );
surface()->DrawSetTextPos( x[ col ] - 10, y );
Q_snprintf( sz, sizeof( sz ), "%s", slot->classname );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttallMedium;
Q_strncpy( currentclass, slot->classname, sizeof( currentclass ) );
}
PredictionDumpColor( false, bPredictable, slot->networked, !slot->noterrorchecked, slot->differs, slot->withintolerance,
r, g, b, a );
surface()->DrawSetTextFont( m_FontSmall );
surface()->DrawSetTextColor( Color( r, g, b, a ) );
surface()->DrawSetTextPos( x[ col ], y );
Q_snprintf( sz, sizeof( sz ), "%s", slot->fieldstring );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttall;
if ( y >= GetTall() - fonttall - starty )
{
y = starty;
col++;
if ( col >= numcols )
break;
}
}
surface()->DrawSetTextFont( m_FontSmall );
// Figure how far over the legend needs to be.
const char *pFirstAndLongestString = "Not networked, no differences";
g_pVGuiLocalize->ConvertANSIToUnicode( pFirstAndLongestString, szconverted, sizeof(szconverted) );
int textSizeWide, textSizeTall;
surface()->GetTextSize( m_FontSmall, szconverted, textSizeWide, textSizeTall );
// Draw a legend now
int xpos = ScreenWidth() - textSizeWide - 5;
y = ScreenHeight() - 7 * fonttall - 80;
// Not networked, no differences
PredictionDumpColor( true, bPredictable, false, false, false, false, r, g, b, a );
surface()->DrawSetTextColor( Color( r, g, b, a ) );
surface()->DrawSetTextPos( xpos, y );
Q_strncpy( sz, pFirstAndLongestString, sizeof( sz ) );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttall;
// Networked, no error check
PredictionDumpColor( true, bPredictable, true, false, false, false, r, g, b, a );
surface()->DrawSetTextColor( Color( r, g, b, a ) );
surface()->DrawSetTextPos( xpos, y );
Q_strncpy( sz, "Networked, not checked", sizeof( sz ) );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttall;
// Networked, with error check
PredictionDumpColor( true, bPredictable, true, true, false, false, r, g, b, a );
surface()->DrawSetTextColor( Color( r, g, b, a ) );
surface()->DrawSetTextPos( xpos, y );
Q_strncpy( sz, "Networked, error checked", sizeof( sz ) );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttall;
// Differs, but within tolerance
PredictionDumpColor( true, bPredictable, true, true, true, true, r, g, b, a );
surface()->DrawSetTextColor( Color( r, g, b, a ) );
surface()->DrawSetTextPos( xpos, y );
Q_strncpy( sz, "Differs, but within tolerance", sizeof( sz ) );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttall;
// Differs, not within tolerance, but not networked
PredictionDumpColor( true, bPredictable, false, true, true, false, r, g, b, a );
surface()->DrawSetTextColor( Color( r, g, b, a ) );
surface()->DrawSetTextPos( xpos, y );
Q_strncpy( sz, "Differs, but not networked", sizeof( sz ) );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttall;
// Differs, networked, not within tolerance
PredictionDumpColor( true, bPredictable, true, true, true, false, r, g, b, a );
surface()->DrawSetTextColor( Color( r, g, b, a ) );
surface()->DrawSetTextPos( xpos, y );
Q_strncpy( sz, "Differs, networked", sizeof( sz ) );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
y += fonttall;
}