87 lines
2.5 KiB
C++
87 lines
2.5 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: $
|
|
// $Date: $
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
// $Log: $
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "cbase.h"
|
|
#include "c_basetempentity.h"
|
|
#include "tier0/vprof.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
#define MAX_SPLINE_POINTS 16
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: BeamSpline TE
|
|
//-----------------------------------------------------------------------------
|
|
class C_TEBeamSpline : public C_BaseTempEntity
|
|
{
|
|
public:
|
|
DECLARE_CLASS( C_TEBeamSpline, C_BaseTempEntity );
|
|
DECLARE_CLIENTCLASS();
|
|
|
|
C_TEBeamSpline( void );
|
|
virtual ~C_TEBeamSpline( void );
|
|
|
|
virtual void PostDataUpdate( DataUpdateType_t updateType );
|
|
|
|
public:
|
|
Vector m_vecPoints[ MAX_SPLINE_POINTS ];
|
|
int m_nPoints;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
C_TEBeamSpline::C_TEBeamSpline( void )
|
|
{
|
|
int i;
|
|
for ( i = 0; i < MAX_SPLINE_POINTS; i++ )
|
|
{
|
|
m_vecPoints[ i ].Init();
|
|
}
|
|
m_nPoints = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
C_TEBeamSpline::~C_TEBeamSpline( void )
|
|
{
|
|
}
|
|
|
|
void TE_BeamSpline( IRecipientFilter& filter, float delay,
|
|
int points, Vector* rgPoints )
|
|
{
|
|
DevMsg( 1, "Beam spline with %i points invoked\n", points );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : bool -
|
|
//-----------------------------------------------------------------------------
|
|
void C_TEBeamSpline::PostDataUpdate( DataUpdateType_t updateType )
|
|
{
|
|
VPROF( "C_TEBeamSpline::PostDataUpdate" );
|
|
|
|
DevMsg( 1, "Beam spline with %i points received\n", m_nPoints );
|
|
}
|
|
|
|
// Expose the TE to the engine.
|
|
IMPLEMENT_CLIENTCLASS_EVENT( C_TEBeamSpline, DT_TEBeamSpline, CTEBeamSpline );
|
|
|
|
BEGIN_RECV_TABLE_NOBASE(C_TEBeamSpline, DT_TEBeamSpline)
|
|
RecvPropInt( RECVINFO( m_nPoints )),
|
|
RecvPropArray(
|
|
RecvPropVector( RECVINFO(m_vecPoints[0])),
|
|
m_vecPoints)
|
|
END_RECV_TABLE()
|
|
|