34 lines
851 B
C++
34 lines
851 B
C++
//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=====================================================================================//
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#ifndef C_MOVIE_DISPLAY_H
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#define C_MOVIE_DISPLAY_H
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#include "cbase.h"
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class C_MovieDisplay : public C_BaseEntity
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{
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public:
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DECLARE_CLASS( C_MovieDisplay, C_BaseEntity );
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DECLARE_CLIENTCLASS();
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C_MovieDisplay();
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~C_MovieDisplay();
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bool IsEnabled( void ) const { return m_bEnabled; }
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bool IsLooping( void ) const { return m_bLooping; }
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const char *GetMovieFilename( void ) const { return m_szMovieFilename; }
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const char *GetGroupName( void ) const { return m_szGroupName; }
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private:
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bool m_bEnabled;
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bool m_bLooping;
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char m_szMovieFilename[128];
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char m_szGroupName[128];
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};
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#endif //C_MOVIE_DISPLAY_H
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