34 lines
1.0 KiB
C
34 lines
1.0 KiB
C
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef IVGUIMODULELOADER_H
|
|
#define IVGUIMODULELOADER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "interface.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: interface to accessing all loaded modules
|
|
//-----------------------------------------------------------------------------
|
|
abstract_class IVGuiModuleLoader : public IBaseInterface
|
|
{
|
|
public:
|
|
virtual int GetModuleCount() = 0;
|
|
virtual const char *GetModuleLabel(int moduleIndex) = 0;
|
|
virtual CreateInterfaceFn GetModuleFactory(int moduleIndex) = 0;
|
|
virtual bool ActivateModule(int moduleIndex) = 0;
|
|
virtual bool ActivateModule(const char *moduleName) = 0;
|
|
virtual void SetPlatformToRestart() = 0;
|
|
};
|
|
|
|
#define VGUIMODULELOADER_INTERFACE_VERSION "VGuiModuleLoader003"
|
|
|
|
|
|
#endif // IVGUIMODULELOADER_H
|