46 lines
953 B
C++
46 lines
953 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef __PLASMA__
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#define __PLASMA__
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#pragma once
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#include "fire_smoke.h"
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//==================================================
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// CPlasma
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//==================================================
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//NOTENOTE: Mirrored in cl_dll/c_plasma.cpp
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#define bitsPLASMA_FREE 0x00000002
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class CPlasma : public CBaseFire
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{
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public:
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DECLARE_CLASS( CPlasma, CBaseFire );
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CPlasma( void );
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virtual ~CPlasma( void );
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void EnableSmoke( int state );
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void Precache( void );
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DECLARE_SERVERCLASS();
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DECLARE_DATADESC();
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public:
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//Client-side
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CNetworkVar( int, m_nPlasmaModelIndex );
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CNetworkVar( int, m_nPlasmaModelIndex2 );
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CNetworkVar( int, m_nGlowModelIndex );
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//Server-side
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};
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#endif //__PLASMA__
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