110 lines
3.3 KiB
C
110 lines
3.3 KiB
C
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef GLOBALSTATE_H
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#define GLOBALSTATE_H
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#ifdef _WIN32
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#pragma once
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#endif
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typedef enum { GLOBAL_OFF = 0, GLOBAL_ON = 1, GLOBAL_DEAD = 2 } GLOBALESTATE;
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void GlobalEntity_SetState( int globalIndex, GLOBALESTATE state );
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void GlobalEntity_SetMap( int globalIndex, string_t mapname );
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int GlobalEntity_Add( const char *pGlobalname, const char *pMapName, GLOBALESTATE state );
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int GlobalEntity_GetIndex( const char *pGlobalname );
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GLOBALESTATE GlobalEntity_GetState( int globalIndex );
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const char *GlobalEntity_GetMap( int globalIndex );
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const char *GlobalEntity_GetName( int globalIndex );
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int GlobalEntity_GetCounter( int globalIndex );
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void GlobalEntity_SetCounter( int globalIndex, int counter );
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int GlobalEntity_AddToCounter( int globalIndex, int delta );
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int GlobalEntity_GetNumGlobals( void );
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void GlobalEntity_EnableStateUpdates( bool bEnable );
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inline int GlobalEntity_Add( string_t globalname, string_t mapName, GLOBALESTATE state )
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{
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return GlobalEntity_Add( STRING(globalname), STRING(mapName), state );
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}
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inline int GlobalEntity_GetIndex( string_t globalname )
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{
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return GlobalEntity_GetIndex( STRING(globalname) );
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}
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inline int GlobalEntity_IsInTable( string_t globalname )
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{
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return GlobalEntity_GetIndex( STRING(globalname) ) >= 0 ? true : false;
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}
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inline int GlobalEntity_IsInTable( const char *pGlobalname )
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{
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return GlobalEntity_GetIndex( pGlobalname ) >= 0 ? true : false;
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}
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inline void GlobalEntity_SetState( string_t globalname, GLOBALESTATE state )
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{
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GlobalEntity_SetState( GlobalEntity_GetIndex( globalname ), state );
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}
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inline void GlobalEntity_SetMap( string_t globalname, string_t mapname )
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{
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GlobalEntity_SetMap( GlobalEntity_GetIndex( globalname ), mapname );
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}
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inline GLOBALESTATE GlobalEntity_GetState( string_t globalname )
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{
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return GlobalEntity_GetState( GlobalEntity_GetIndex( globalname ) );
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}
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inline GLOBALESTATE GlobalEntity_GetState( const char *pGlobalName )
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{
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return GlobalEntity_GetState( GlobalEntity_GetIndex( pGlobalName ) );
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}
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inline int GlobalEntity_GetCounter( string_t globalname )
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{
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return GlobalEntity_GetCounter( GlobalEntity_GetIndex( globalname ) );
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}
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inline int GlobalEntity_GetCounter( const char *pGlobalName )
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{
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return GlobalEntity_GetCounter( GlobalEntity_GetIndex( pGlobalName ) );
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}
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inline void GlobalEntity_SetCounter( string_t globalname, int counter )
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{
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GlobalEntity_SetCounter( GlobalEntity_GetIndex( globalname ), counter );
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}
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inline void GlobalEntity_SetCounter( const char *pGlobalName, int counter )
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{
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GlobalEntity_SetCounter( GlobalEntity_GetIndex( pGlobalName ), counter );
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}
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inline int GlobalEntity_AddToCounter( string_t globalname, int delta )
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{
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return GlobalEntity_AddToCounter( GlobalEntity_GetIndex( globalname ), delta );
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}
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inline int GlobalEntity_AddToCounter( const char *pGlobalName, int delta )
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{
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return GlobalEntity_AddToCounter( GlobalEntity_GetIndex( pGlobalName ), delta );
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}
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inline GLOBALESTATE GlobalEntity_GetStateByIndex( int iIndex )
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{
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return GlobalEntity_GetState( iIndex );
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}
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void ResetGlobalState( void );
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#endif // GLOBALSTATE_H
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