52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#ifndef _INCLUDED_ASW_WEAPON_STIM_H
|
|
#define _INCLUDED_ASW_WEAPON_STIM_H
|
|
#pragma once
|
|
|
|
#ifdef CLIENT_DLL
|
|
#include "c_asw_weapon.h"
|
|
#define CASW_Weapon C_ASW_Weapon
|
|
#define CASW_Weapon_Stim C_ASW_Weapon_Stim
|
|
#define CASW_Marine C_ASW_Marine
|
|
#else
|
|
#include "asw_weapon.h"
|
|
#include "npc_combine.h"
|
|
#endif
|
|
|
|
#include "basegrenade_shared.h"
|
|
#include "asw_shareddefs.h"
|
|
|
|
class CASW_Weapon_Stim : public CASW_Weapon
|
|
{
|
|
public:
|
|
DECLARE_CLASS( CASW_Weapon_Stim, CASW_Weapon );
|
|
DECLARE_NETWORKCLASS();
|
|
DECLARE_PREDICTABLE();
|
|
|
|
CASW_Weapon_Stim();
|
|
virtual ~CASW_Weapon_Stim();
|
|
void Precache();
|
|
|
|
Activity GetPrimaryAttackActivity( void );
|
|
virtual int ASW_SelectWeaponActivity(int idealActivity);
|
|
|
|
void PrimaryAttack();
|
|
void InjectStim();
|
|
bool OffhandActivate();
|
|
virtual bool ShouldMarineMoveSlow() { return false; } // firing stims doesn't slow the marine down
|
|
|
|
#ifndef CLIENT_DLL
|
|
DECLARE_DATADESC();
|
|
|
|
int CapabilitiesGet( void ) { return bits_CAP_WEAPON_RANGE_ATTACK1; }
|
|
|
|
virtual const char* GetPickupClass() { return "asw_pickup_stim"; }
|
|
#endif
|
|
virtual bool IsOffensiveWeapon() { return false; }
|
|
|
|
// Classification
|
|
virtual Class_T Classify( void ) { return (Class_T) CLASS_ASW_STIM; }
|
|
};
|
|
|
|
|
|
#endif /* _INCLUDED_ASW_WEAPON_STIM_H */
|