50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef URLLABEL_H
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#define URLLABEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/VGUI.h>
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#include <vgui_controls/Label.h>
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namespace vgui
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{
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class URLLabel : public Label
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{
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DECLARE_CLASS_SIMPLE( URLLabel, Label );
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public:
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URLLabel(Panel *parent, const char *panelName, const char *text, const char *pszURL);
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URLLabel(Panel *parent, const char *panelName, const wchar_t *wszText, const char *pszURL);
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~URLLabel();
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void SetURL(const char *pszURL);
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protected:
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virtual void OnMousePressed(MouseCode code);
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virtual void ApplySettings( KeyValues *inResourceData );
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virtual void GetSettings( KeyValues *outResourceData );
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virtual void ApplySchemeSettings(IScheme *pScheme);
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virtual const char *GetDescription( void );
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const char *GetURL( void ) { return m_pszURL; }
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private:
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char *m_pszURL;
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int m_iURLSize;
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bool m_bUnderline;
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};
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}
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#endif // URLLABEL_H
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