40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef ITOOLDICTIONARY_H
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#define ITOOLDICTIONARY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "appframework/IAppSystem.h"
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//-----------------------------------------------------------------------------
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// Forward declaration
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//-----------------------------------------------------------------------------
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class IToolSystem;
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//-----------------------------------------------------------------------------
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// Purpose: Every tool dll sitting in bin\tools must expose this interface
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// The engine will load the .dll, get this interface, and then ask for all
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// tools in the .dll
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// The engine will call CreateTools just before querying for the tools, so you
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// can instance any dynamically instanced tools during that call
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//-----------------------------------------------------------------------------
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class IToolDictionary : public IAppSystem
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{
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public:
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virtual void CreateTools() = 0;
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virtual int GetToolCount() const = 0;
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virtual IToolSystem *GetTool( int index ) = 0;
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};
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#define VTOOLDICTIONARY_INTERFACE_VERSION "VTOOLDICTIONARY003"
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#endif // ITOOLDICTIONARY_H
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