37 lines
841 B
C++
37 lines
841 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef ENERGYWAVE_H
|
|
#define ENERGYWAVE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "basecombatweapon.h"
|
|
#include "energy_wave.h"
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Shield
|
|
//-----------------------------------------------------------------------------
|
|
class CEnergyWave : public CBaseEntity
|
|
{
|
|
DECLARE_DATADESC();
|
|
public:
|
|
DECLARE_CLASS( CEnergyWave, CBaseEntity );
|
|
DECLARE_SERVERCLASS();
|
|
|
|
public:
|
|
void Spawn( void );
|
|
void Precache( void );
|
|
|
|
public:
|
|
static CEnergyWave* Create( CBaseEntity *pentOwner );
|
|
};
|
|
|
|
|
|
#endif //ENERGYWAVE_H
|