1393 lines
38 KiB
C++
1393 lines
38 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "ai_speech.h"
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#include "game.h"
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#include "engine/ienginesound.h"
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#include "keyvalues.h"
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#include "ai_basenpc.h"
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#include "ai_criteria.h"
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#include "isaverestore.h"
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#include "sceneentity.h"
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#include "ai_speechqueue.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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#define DEBUG_AISPEECH 1
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#ifdef DEBUG_AISPEECH
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ConVar ai_debug_speech( "ai_debug_speech", "0" );
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#define DebuggingSpeech() ai_debug_speech.GetBool()
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#else
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inline void SpeechMsg( ... ) {}
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#define DebuggingSpeech() (false)
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#endif
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extern ConVar rr_debugresponses;
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//-----------------------------------------------------------------------------
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CAI_TimedSemaphore g_AIFriendliesTalkSemaphore;
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CAI_TimedSemaphore g_AIFoesTalkSemaphore;
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ConceptHistory_t::~ConceptHistory_t()
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{
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}
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ConceptHistory_t::ConceptHistory_t( const ConceptHistory_t& src )
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{
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timeSpoken = src.timeSpoken;
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m_response = src.m_response ;
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}
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ConceptHistory_t& ConceptHistory_t::operator =( const ConceptHistory_t& src )
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{
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if ( this == &src )
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return *this;
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timeSpoken = src.timeSpoken;
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m_response = src.m_response ;
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return *this;
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}
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BEGIN_SIMPLE_DATADESC( ConceptHistory_t )
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DEFINE_FIELD( timeSpoken, FIELD_TIME ), // Relative to server time
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// DEFINE_EMBEDDED( response, FIELD_??? ), // This is manually saved/restored by the ConceptHistory saverestore ops below
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END_DATADESC()
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class CConceptHistoriesDataOps : public CDefSaveRestoreOps
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{
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public:
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virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave )
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{
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CUtlDict< ConceptHistory_t, int > *ch = ((CUtlDict< ConceptHistory_t, int > *)fieldInfo.pField);
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int count = ch->Count();
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pSave->WriteInt( &count );
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for ( int i = 0 ; i < count; i++ )
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{
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ConceptHistory_t *pHistory = &(*ch)[ i ];
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pSave->StartBlock();
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{
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// Write element name
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pSave->WriteString( ch->GetElementName( i ) );
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// Write data
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pSave->WriteAll( pHistory );
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// Write response blob
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bool hasresponse = !pHistory->m_response.IsEmpty() ;
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pSave->WriteBool( &hasresponse );
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if ( hasresponse )
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{
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pSave->WriteAll( &pHistory->m_response );
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}
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// TODO: Could blat out pHistory->criteria pointer here, if it's needed
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}
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pSave->EndBlock();
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}
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}
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virtual void Restore( const SaveRestoreFieldInfo_t &fieldInfo, IRestore *pRestore )
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{
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CUtlDict< ConceptHistory_t, int > *ch = ((CUtlDict< ConceptHistory_t, int > *)fieldInfo.pField);
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int count = pRestore->ReadInt();
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Assert( count >= 0 );
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for ( int i = 0 ; i < count; i++ )
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{
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char conceptname[ 512 ];
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conceptname[ 0 ] = 0;
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ConceptHistory_t history;
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pRestore->StartBlock();
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{
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pRestore->ReadString( conceptname, sizeof( conceptname ), 0 );
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pRestore->ReadAll( &history );
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bool hasresponse = false;
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pRestore->ReadBool( &hasresponse );
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if ( hasresponse )
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{
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history.m_response;
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pRestore->ReadAll( &history.m_response );
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}
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else
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{
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history.m_response.Invalidate();
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}
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}
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pRestore->EndBlock();
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// TODO: Could restore pHistory->criteria pointer here, if it's needed
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// Add to utldict
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if ( conceptname[0] != 0 )
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{
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ch->Insert( conceptname, history );
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}
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else
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{
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Assert( !"Error restoring ConceptHistory_t, discarding!" );
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}
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}
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}
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virtual void MakeEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
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{
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}
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virtual bool IsEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
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{
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CUtlDict< ConceptHistory_t, int > *ch = ((CUtlDict< ConceptHistory_t, int > *)fieldInfo.pField);
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return ch->Count() == 0 ? true : false;
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}
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};
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CConceptHistoriesDataOps g_ConceptHistoriesSaveDataOps;
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/////////////////////////////////////////////////
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// context operators
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RR::CApplyContextOperator RR::sm_OpCopy(0); // "
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RR::CIncrementOperator RR::sm_OpIncrement(2); // "++"
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RR::CDecrementOperator RR::sm_OpDecrement(2); // "--"
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RR::CToggleOperator RR::sm_OpToggle(1); // "!"
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RR::CApplyContextOperator *RR::CApplyContextOperator::FindOperator( const char *pContextString )
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{
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if ( !pContextString || pContextString[0] == 0 )
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{
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return &sm_OpCopy;
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}
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if ( pContextString[0] == '+' && pContextString [1] == '+' && pContextString[2] != '\0' )
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{
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return &sm_OpIncrement;
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}
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else if ( pContextString[0] == '-' && pContextString [1] == '-' && pContextString[2] != '\0' )
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{
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return &sm_OpDecrement;
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}
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else if ( pContextString[0] == '!' )
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{
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return &sm_OpToggle;
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}
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else
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{
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return &sm_OpCopy;
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}
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}
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// default is just copy
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bool RR::CApplyContextOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
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{
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Assert( pOperator && pNewValue && pNewValBufSize > 0 );
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Assert( m_nSkipChars == 0 );
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if ( pOperator )
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{
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V_strncpy( pNewValue, pOperator, pNewValBufSize );
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}
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else
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{
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*pNewValue = 0;
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}
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return true;
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}
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bool RR::CIncrementOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
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{
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Assert( pOperator[0] == '+' && pOperator[1] == '+' );
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// parse out the old value as a numeric
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int nOld = pOldValue ? V_atoi(pOldValue) : 0;
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int nInc = V_atoi( pOperator+m_nSkipChars );
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V_snprintf( pNewValue, pNewValBufSize, "%d", nOld+nInc );
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return true;
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}
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bool RR::CDecrementOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
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{
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Assert( pOperator[0] == '-' && pOperator[1] == '-' );
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// parse out the old value as a numeric
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int nOld = pOldValue ? V_atoi(pOldValue) : 0;
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int nInc = V_atoi( pOperator+m_nSkipChars );
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V_snprintf( pNewValue, pNewValBufSize, "%d", nOld-nInc );
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return true;
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}
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bool RR::CToggleOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
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{
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Assert( pOperator[0] == '!' );
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// parse out the old value as a numeric
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int nOld = pOldValue ? V_atoi(pOldValue) : 0;
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V_snprintf( pNewValue, pNewValBufSize, "%d", nOld ? 0 : 1 );
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return true;
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}
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//-----------------------------------------------------------------------------
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//
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// CLASS: CAI_Expresser
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//
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BEGIN_SIMPLE_DATADESC( CAI_Expresser )
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// m_pSink (reconnected on load)
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// DEFINE_FIELD( m_pOuter, CHandle < CBaseFlex > ),
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DEFINE_CUSTOM_FIELD( m_ConceptHistories, &g_ConceptHistoriesSaveDataOps ),
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DEFINE_FIELD( m_flStopTalkTime, FIELD_TIME ),
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DEFINE_FIELD( m_flStopTalkTimeWithoutDelay, FIELD_TIME ),
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DEFINE_FIELD( m_flBlockedTalkTime, FIELD_TIME ),
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DEFINE_FIELD( m_voicePitch, FIELD_INTEGER ),
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DEFINE_FIELD( m_flLastTimeAcceptedSpeak, FIELD_TIME ),
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END_DATADESC()
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//-------------------------------------
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bool CAI_Expresser::SemaphoreIsAvailable( CBaseEntity *pTalker )
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{
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if ( !GetSink()->UseSemaphore() )
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return true;
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CAI_TimedSemaphore *pSemaphore = GetMySpeechSemaphore( pTalker->MyNPCPointer() );
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return (pSemaphore ? pSemaphore->IsAvailable( pTalker ) : true);
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}
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//-------------------------------------
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float CAI_Expresser::GetSemaphoreAvailableTime( CBaseEntity *pTalker )
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{
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CAI_TimedSemaphore *pSemaphore = GetMySpeechSemaphore( pTalker->MyNPCPointer() );
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return (pSemaphore ? pSemaphore->GetReleaseTime() : 0);
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}
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//-------------------------------------
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int CAI_Expresser::GetVoicePitch() const
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{
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return m_voicePitch + random->RandomInt(0,3);
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}
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#ifdef DEBUG
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static int g_nExpressers;
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#endif
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/*
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inline bool ShouldBeInExpresserQueue( CBaseFlex *pOuter )
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{
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return true; // return IsTerrorPlayer( pOuter, TEAM_SURVIVOR );
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}
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*/
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CAI_Expresser::CAI_Expresser( CBaseFlex *pOuter )
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: m_pOuter( pOuter ),
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m_pSink( NULL ),
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m_flStopTalkTime( 0 ),
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m_flBlockedTalkTime( 0 ),
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m_flStopTalkTimeWithoutDelay( 0 ),
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m_voicePitch( 100 ),
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m_flLastTimeAcceptedSpeak( 0 )
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{
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#ifdef DEBUG
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g_nExpressers++;
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#endif
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if (m_pOuter)
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{
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// register me with the global expresser queue.
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// L4D: something a little ass backwards is happening here. We only want
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// survivors to be in the queue. However, the team number isn't
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// specified yet. So, we actually need to do this in the player's ChangeTeam.
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g_ResponseQueueManager.GetQueue()->AddExpresserHost(m_pOuter);
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}
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}
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CAI_Expresser::~CAI_Expresser()
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{
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m_ConceptHistories.Purge();
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CBaseFlex *RESTRICT outer = GetOuter();
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if ( outer )
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{
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CAI_TimedSemaphore *pSemaphore = GetMySpeechSemaphore( outer );
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if ( pSemaphore )
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{
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if ( pSemaphore->GetOwner() == outer )
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pSemaphore->Release();
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#ifdef DEBUG
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g_nExpressers--;
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if ( g_nExpressers == 0 && pSemaphore->GetOwner() )
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DevMsg( 2, "Speech semaphore being held by non-talker entity\n" );
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#endif
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}
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g_ResponseQueueManager.GetQueue()->RemoveExpresserHost(outer);
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}
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}
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//-----------------------------------------------------------------------------
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void CAI_Expresser::TestAllResponses()
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{
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IResponseSystem *pResponseSystem = GetOuter()->GetResponseSystem();
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if ( pResponseSystem )
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{
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CUtlVector<AI_Response> responses;
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pResponseSystem->GetAllResponses( &responses );
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for ( int i = 0; i < responses.Count(); i++ )
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{
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char response[ 256 ];
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responses[i].GetResponse( response, sizeof( response ) );
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Msg( "Response: %s\n", response );
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AIConcept_t concept;
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SpeakDispatchResponse( concept, &responses[i], NULL );
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}
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}
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}
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//-----------------------------------------------------------------------------
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void CAI_Expresser::SetOuter( CBaseFlex *pOuter )
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{
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// if we're changing outers (which is a strange thing to do)
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// unregister the old one from the queue.
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if ( m_pOuter && ( m_pOuter != pOuter ) )
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{
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AssertMsg2( false, "Expresser is switching its Outer from %s to %s. Why?", m_pOuter->GetDebugName(), pOuter->GetDebugName() );
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// unregister me with the global expresser queue
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g_ResponseQueueManager.GetQueue()->RemoveExpresserHost(m_pOuter);
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}
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m_pOuter = pOuter;
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}
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//-----------------------------------------------------------------------------
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static const int LEN_SPECIFIC_SCENE_MODIFIER = strlen( AI_SPECIFIC_SCENE_MODIFIER );
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// This function appends "Global world" criteria that are always added to
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// any character doing any match. This represents global concepts like weather, who's
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// alive, etc.
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static void ModifyOrAppendGlobalCriteria( AI_CriteriaSet * RESTRICT outputSet )
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{
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return;
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}
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void CAI_Expresser::GatherCriteria( AI_CriteriaSet * RESTRICT outputSet, const AIConcept_t &concept, const char * RESTRICT modifiers )
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{
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// Always include the concept name
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outputSet->AppendCriteria( "concept", concept, CONCEPT_WEIGHT );
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#if 1
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outputSet->Merge( modifiers );
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#else
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// Always include any optional modifiers
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if ( modifiers != NULL )
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{
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char copy_modifiers[ 255 ];
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const char *pCopy;
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char key[ 128 ] = { 0 };
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char value[ 128 ] = { 0 };
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Q_strncpy( copy_modifiers, modifiers, sizeof( copy_modifiers ) );
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pCopy = copy_modifiers;
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while( pCopy )
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{
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pCopy = SplitContext( pCopy, key, sizeof( key ), value, sizeof( value ), NULL, modifiers );
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if( *key && *value )
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{
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outputSet->AppendCriteria( key, value, CONCEPT_WEIGHT );
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}
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}
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}
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#endif
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// include any global criteria
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ModifyOrAppendGlobalCriteria( outputSet );
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// Let our outer fill in most match criteria
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GetOuter()->ModifyOrAppendCriteria( *outputSet );
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// Append local player criteria to set, but not if this is a player doing the talking
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if ( !GetOuter()->IsPlayer() )
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{
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CBasePlayer *pPlayer = UTIL_PlayerByIndex( 1 );
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if( pPlayer )
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pPlayer->ModifyOrAppendPlayerCriteria( *outputSet );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Searches for a possible response
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// Input : concept -
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// NULL -
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// Output : AI_Response
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//-----------------------------------------------------------------------------
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// AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *modifiers /*= NULL*/ )
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bool CAI_Expresser::FindResponse( AI_Response &outResponse, AIConcept_t &concept, AI_CriteriaSet *criteria )
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{
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VPROF("CAI_Expresser::FindResponse");
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IResponseSystem *rs = GetOuter()->GetResponseSystem();
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if ( !rs )
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{
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Assert( !"No response system installed for CAI_Expresser::GetOuter()!!!" );
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return NULL;
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}
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// if I'm dead, I can't possibly match dialog.
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if ( !GetOuter()->IsAlive() )
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{
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return false;
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}
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#if 0 // this is the old technique, where we always gathered criteria in this function
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AI_CriteriaSet set;
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// Always include the concept name
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set.AppendCriteria( "concept", concept, CONCEPT_WEIGHT );
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// Always include any optional modifiers
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if ( modifiers != NULL )
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{
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char copy_modifiers[ 255 ];
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const char *pCopy;
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char key[ 128 ] = { 0 };
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char value[ 128 ] = { 0 };
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Q_strncpy( copy_modifiers, modifiers, sizeof( copy_modifiers ) );
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pCopy = copy_modifiers;
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while( pCopy )
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{
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pCopy = SplitContext( pCopy, key, sizeof( key ), value, sizeof( value ), NULL, modifiers );
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if( *key && *value )
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{
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set.AppendCriteria( key, value, CONCEPT_WEIGHT );
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}
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}
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}
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// Let our outer fill in most match criteria
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GetOuter()->ModifyOrAppendCriteria( set );
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// Append local player criteria to set, but not if this is a player doing the talking
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if ( !GetOuter()->IsPlayer() )
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{
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CBasePlayer *pPlayer = UTIL_PlayerByIndex( 1 );
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if( pPlayer )
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pPlayer->ModifyOrAppendPlayerCriteria( set );
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}
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#else
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AI_CriteriaSet localCriteriaSet; // put it on the stack so we don't deal with new/delete
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if (criteria == NULL)
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{
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GatherCriteria( &localCriteriaSet, concept, NULL );
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criteria = &localCriteriaSet;
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}
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#endif
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/// intercept any deferred criteria that are being sent to world
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AI_CriteriaSet worldWritebackCriteria;
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AI_CriteriaSet::InterceptWorldSetContexts( criteria, &worldWritebackCriteria );
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// Now that we have a criteria set, ask for a suitable response
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bool found = rs->FindBestResponse( *criteria, outResponse, this );
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if ( rr_debugresponses.GetInt() == 4 )
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{
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if ( ( GetOuter()->MyNPCPointer() && GetOuter()->m_debugOverlays & OVERLAY_NPC_SELECTED_BIT ) || GetOuter()->IsPlayer() )
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{
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const char *pszName;
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if ( GetOuter()->IsPlayer() )
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{
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pszName = ((CBasePlayer*)GetOuter())->GetPlayerName();
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}
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else
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{
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pszName = GetOuter()->GetDebugName();
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}
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if ( found )
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{
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char response[ 256 ];
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outResponse.GetResponse( response, sizeof( response ) );
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Warning( "RESPONSERULES: %s spoke '%s'. Found response '%s'.\n", pszName, (const char*)concept, response );
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}
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else
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{
|
|
Warning( "RESPONSERULES: %s spoke '%s'. Found no matching response.\n", pszName, (const char*)concept );
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( !found )
|
|
{
|
|
return false;
|
|
}
|
|
else if ( worldWritebackCriteria.GetCount() > 0 )
|
|
{
|
|
Assert( CBaseEntity::Instance( INDEXENT( 0 ) )->IsWorld( ) );
|
|
worldWritebackCriteria.WriteToEntity( CBaseEntity::Instance( INDEXENT( 0 ) ) );
|
|
}
|
|
|
|
if ( outResponse.IsEmpty() )
|
|
{
|
|
// AssertMsg2( false, "RR: %s got empty but valid response for %s", GetOuter()->GetDebugName(), concept.GetStringConcept() );
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Searches for a possible response; writes it into a response passed as
|
|
// parameter rather than new'ing one up.
|
|
// Input : concept -
|
|
// NULL -
|
|
// Output : bool : true on success, false on fail
|
|
//-----------------------------------------------------------------------------
|
|
AI_Response *CAI_Expresser::SpeakFindResponse( AI_Response *result, AIConcept_t &concept, AI_CriteriaSet *criteria )
|
|
{
|
|
Assert(response);
|
|
|
|
IResponseSystem *rs = GetOuter()->GetResponseSystem();
|
|
if ( !rs )
|
|
{
|
|
Assert( !"No response system installed for CAI_Expresser::GetOuter()!!!" );
|
|
return NULL;
|
|
}
|
|
|
|
#if 0
|
|
AI_CriteriaSet set;
|
|
// Always include the concept name
|
|
set.AppendCriteria( "concept", concept, CONCEPT_WEIGHT );
|
|
|
|
// Always include any optional modifiers
|
|
if ( modifiers != NULL )
|
|
{
|
|
char copy_modifiers[ 255 ];
|
|
const char *pCopy;
|
|
char key[ 128 ] = { 0 };
|
|
char value[ 128 ] = { 0 };
|
|
|
|
Q_strncpy( copy_modifiers, modifiers, sizeof( copy_modifiers ) );
|
|
pCopy = copy_modifiers;
|
|
|
|
while( pCopy )
|
|
{
|
|
pCopy = SplitContext( pCopy, key, sizeof( key ), value, sizeof( value ), NULL, modifiers );
|
|
|
|
if( *key && *value )
|
|
{
|
|
set.AppendCriteria( key, value, CONCEPT_WEIGHT );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Let our outer fill in most match criteria
|
|
GetOuter()->ModifyOrAppendCriteria( set );
|
|
|
|
// Append local player criteria to set, but not if this is a player doing the talking
|
|
if ( !GetOuter()->IsPlayer() )
|
|
{
|
|
CBasePlayer *pPlayer = UTIL_PlayerByIndex( 1 );
|
|
if( pPlayer )
|
|
pPlayer->ModifyOrAppendPlayerCriteria( set );
|
|
}
|
|
#else
|
|
AI_CriteriaSet &set = *criteria;
|
|
#endif
|
|
|
|
// Now that we have a criteria set, ask for a suitable response
|
|
bool found = rs->FindBestResponse( set, *result, this );
|
|
|
|
if ( rr_debugresponses.GetInt() == 4 )
|
|
{
|
|
if ( ( GetOuter()->MyNPCPointer() && GetOuter()->m_debugOverlays & OVERLAY_NPC_SELECTED_BIT ) || GetOuter()->IsPlayer() )
|
|
{
|
|
const char *pszName;
|
|
if ( GetOuter()->IsPlayer() )
|
|
{
|
|
pszName = ((CBasePlayer*)GetOuter())->GetPlayerName();
|
|
}
|
|
else
|
|
{
|
|
pszName = GetOuter()->GetDebugName();
|
|
}
|
|
|
|
if ( found )
|
|
{
|
|
char response[ 256 ];
|
|
result->GetResponse( response, sizeof( response ) );
|
|
|
|
Warning( "RESPONSERULES: %s spoke '%s'. Found response '%s'.\n", pszName, concept, response );
|
|
}
|
|
else
|
|
{
|
|
Warning( "RESPONSERULES: %s spoke '%s'. Found no matching response.\n", pszName, concept );
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( !found )
|
|
{
|
|
//Assert( !"rs->FindBestResponse: Returned a NULL AI_Response!" );
|
|
return false;
|
|
}
|
|
|
|
char response[ 256 ];
|
|
result->GetResponse( response, sizeof( response ) );
|
|
|
|
if ( !response[0] )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Dispatches the result
|
|
// Input : *response -
|
|
//-----------------------------------------------------------------------------
|
|
bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t &concept, AI_Response *result, AI_CriteriaSet *criteria, IRecipientFilter *filter /* = NULL */ )
|
|
{
|
|
char response[ 256 ];
|
|
result->GetResponse( response, sizeof( response ) );
|
|
|
|
float delay = result->GetDelay();
|
|
|
|
bool spoke = false;
|
|
|
|
soundlevel_t soundlevel = result->GetSoundLevel();
|
|
|
|
if ( IsSpeaking() && concept[0] != 0 && result->GetType() != ResponseRules::RESPONSE_PRINT )
|
|
{
|
|
const char *entityName = STRING( GetOuter()->GetEntityName() );
|
|
if ( GetOuter()->IsPlayer() )
|
|
{
|
|
entityName = ToBasePlayer( GetOuter() )->GetPlayerName();
|
|
}
|
|
DevMsg( 2, "SpeakDispatchResponse: Entity ( %i/%s ) already speaking, forcing '%s'\n", GetOuter()->entindex(), entityName ? entityName : "UNKNOWN", (const char*)concept );
|
|
|
|
// Tracker 15911: Can break the game if we stop an imported map placed lcs here, so only
|
|
// cancel actor out of instanced scripted scenes. ywb
|
|
RemoveActorFromScriptedScenes( GetOuter(), true /*instanced scenes only*/ );
|
|
GetOuter()->SentenceStop();
|
|
|
|
if ( IsRunningScriptedScene( GetOuter() ) )
|
|
{
|
|
DevMsg( "SpeakDispatchResponse: Entity ( %i/%s ) refusing to speak due to scene entity, tossing '%s'\n", GetOuter()->entindex(), entityName ? entityName : "UNKNOWN", (const char*)concept );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
switch ( result->GetType() )
|
|
{
|
|
default:
|
|
case ResponseRules::RESPONSE_NONE:
|
|
break;
|
|
|
|
case ResponseRules::RESPONSE_SPEAK:
|
|
{
|
|
if ( !result->ShouldntUseScene() )
|
|
{
|
|
// This generates a fake CChoreoScene wrapping the sound.txt name
|
|
spoke = SpeakAutoGeneratedScene( response, delay );
|
|
}
|
|
else
|
|
{
|
|
float speakTime = GetResponseDuration( result );
|
|
GetOuter()->EmitSound( response );
|
|
|
|
DevMsg( 2, "SpeakDispatchResponse: Entity ( %i/%s ) playing sound '%s'\n", GetOuter()->entindex(), STRING( GetOuter()->GetEntityName() ), response );
|
|
NoteSpeaking( speakTime, delay );
|
|
spoke = true;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ResponseRules::RESPONSE_SENTENCE:
|
|
{
|
|
spoke = ( -1 != SpeakRawSentence( response, delay, VOL_NORM, soundlevel ) ) ? true : false;
|
|
}
|
|
break;
|
|
|
|
case ResponseRules::RESPONSE_SCENE:
|
|
{
|
|
spoke = SpeakRawScene( response, delay, result, filter );
|
|
}
|
|
break;
|
|
|
|
case ResponseRules::RESPONSE_RESPONSE:
|
|
{
|
|
// This should have been recursively resolved already
|
|
Assert( 0 );
|
|
}
|
|
break;
|
|
case ResponseRules::RESPONSE_PRINT:
|
|
{
|
|
if ( g_pDeveloper->GetInt() > 0 )
|
|
{
|
|
Vector vPrintPos;
|
|
GetOuter()->CollisionProp()->NormalizedToWorldSpace( Vector(0.5,0.5,1.0f), &vPrintPos );
|
|
NDebugOverlay::Text( vPrintPos, response, true, 1.5 );
|
|
}
|
|
spoke = true;
|
|
}
|
|
break;
|
|
case ResponseRules::RESPONSE_ENTITYIO:
|
|
{
|
|
return FireEntIOFromResponse( response, GetOuter() );
|
|
}
|
|
break;
|
|
}
|
|
|
|
if ( spoke )
|
|
{
|
|
m_flLastTimeAcceptedSpeak = gpGlobals->curtime;
|
|
if ( DebuggingSpeech() && g_pDeveloper->GetInt() > 0 && response && result->GetType() != ResponseRules::RESPONSE_PRINT )
|
|
{
|
|
Vector vPrintPos;
|
|
GetOuter()->CollisionProp()->NormalizedToWorldSpace( Vector(0.5,0.5,1.0f), &vPrintPos );
|
|
NDebugOverlay::Text( vPrintPos, CFmtStr( "%s: %s", (const char*)concept, response ), true, 1.5 );
|
|
}
|
|
|
|
if ( result->IsApplyContextToWorld() )
|
|
{
|
|
CBaseEntity *pEntity = CBaseEntity::Instance( INDEXENT( 0 ) );
|
|
if ( pEntity )
|
|
{
|
|
pEntity->AddContext( result->GetContext() );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GetOuter()->AddContext( result->GetContext() );
|
|
}
|
|
SetSpokeConcept( concept, result );
|
|
}
|
|
else
|
|
{
|
|
}
|
|
|
|
return spoke;
|
|
}
|
|
|
|
bool CAI_Expresser::FireEntIOFromResponse( char *response, CBaseEntity *pInitiator )
|
|
{
|
|
// find the space-separator in the response name, then split into entityname, input, and parameter
|
|
// may barf in linux; there, should make some StringTokenizer() class that wraps the strtok_s behavior, etc.
|
|
char *pszEntname;
|
|
char *pszInput;
|
|
char *pszParam;
|
|
char *strtokContext;
|
|
|
|
pszEntname = strtok_s( response, " ", &strtokContext );
|
|
if ( !pszEntname )
|
|
{
|
|
Warning( "Response was entityio but had bad value %s\n", response );
|
|
return false;
|
|
}
|
|
|
|
pszInput = strtok_s( NULL, " ", &strtokContext );
|
|
if ( !pszInput )
|
|
{
|
|
Warning( "Response was entityio but had bad value %s\n", response );
|
|
return false;
|
|
}
|
|
|
|
pszParam = strtok_s( NULL, " ", &strtokContext );
|
|
|
|
// poke entity io
|
|
CBaseEntity *pTarget = gEntList.FindEntityByName( NULL, pszEntname, pInitiator );
|
|
if ( !pTarget )
|
|
{
|
|
Msg( "Response rule targeted %s with entityio, but that doesn't exist.\n", pszEntname );
|
|
// but this is actually a legit use case, so return true (below).
|
|
}
|
|
else
|
|
{
|
|
// pump the action into the target
|
|
variant_t variant;
|
|
if ( pszParam )
|
|
{
|
|
variant.SetString( MAKE_STRING(pszParam) );
|
|
}
|
|
pTarget->AcceptInput( pszInput, pInitiator, pInitiator, variant, 0 );
|
|
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *response -
|
|
// Output : float
|
|
//-----------------------------------------------------------------------------
|
|
float CAI_Expresser::GetResponseDuration( AI_Response *result )
|
|
{
|
|
Assert( result );
|
|
char response[ 256 ];
|
|
result->GetResponse( response, sizeof( response ) );
|
|
|
|
switch ( result->GetType() )
|
|
{
|
|
case ResponseRules::RESPONSE_SPEAK:
|
|
{
|
|
return GetOuter()->GetSoundDuration( response, STRING( GetOuter()->GetModelName() ) );
|
|
}
|
|
break;
|
|
case ResponseRules::RESPONSE_SENTENCE:
|
|
{
|
|
Assert( 0 );
|
|
return 999.0f;
|
|
}
|
|
break;
|
|
case ResponseRules::RESPONSE_SCENE:
|
|
{
|
|
return GetSceneDuration( response );
|
|
}
|
|
break;
|
|
case ResponseRules::RESPONSE_RESPONSE:
|
|
{
|
|
// This should have been recursively resolved already
|
|
Assert( 0 );
|
|
}
|
|
break;
|
|
case ResponseRules::RESPONSE_PRINT:
|
|
{
|
|
return 1.0;
|
|
}
|
|
break;
|
|
default:
|
|
case ResponseRules::RESPONSE_NONE:
|
|
case ResponseRules::RESPONSE_ENTITYIO:
|
|
return 0.0f;
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Placeholder for rules based response system
|
|
// Input : concept -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CAI_Expresser::Speak( AIConcept_t &concept, const char *modifiers /*= NULL*/, char *pszOutResponseChosen /* = NULL*/, size_t bufsize /* = 0 */, IRecipientFilter *filter /* = NULL */ )
|
|
{
|
|
concept.SetSpeaker(GetOuter());
|
|
AI_CriteriaSet criteria;
|
|
GatherCriteria(&criteria, concept, modifiers);
|
|
|
|
return Speak( concept, &criteria, pszOutResponseChosen, bufsize, filter );
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CAI_Expresser::Speak( AIConcept_t &concept, AI_CriteriaSet * RESTRICT criteria, char *pszOutResponseChosen , size_t bufsize , IRecipientFilter *filter )
|
|
{
|
|
VPROF("CAI_Expresser::Speak");
|
|
if ( IsSpeechGloballySuppressed() )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
GetOuter()->ModifyOrAppendDerivedCriteria(*criteria);
|
|
AI_Response result;
|
|
if ( !FindResponse( result, concept, criteria ) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
SpeechMsg( GetOuter(), "%s (%x) spoke %s (%f)", STRING(GetOuter()->GetEntityName()), GetOuter(), (const char*)concept, gpGlobals->curtime );
|
|
// Msg( "%s:%s to %s:%s\n", GetOuter()->GetDebugName(), concept.GetStringConcept(), criteria.GetValue(criteria.FindCriterionIndex("Subject")), pTarget ? pTarget->GetDebugName() : "none" );
|
|
|
|
bool spoke = SpeakDispatchResponse( concept, &result, criteria, filter );
|
|
if ( pszOutResponseChosen )
|
|
{
|
|
result.GetResponse( pszOutResponseChosen, bufsize );
|
|
}
|
|
|
|
return spoke;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CAI_Expresser::SpeakRawScene( const char *pszScene, float delay, AI_Response *response, IRecipientFilter *filter /* = NULL */ )
|
|
{
|
|
float sceneLength = GetOuter()->PlayScene( pszScene, delay, response, filter );
|
|
if ( sceneLength > 0 )
|
|
{
|
|
SpeechMsg( GetOuter(), "SpeakRawScene( %s, %f) %f\n", pszScene, delay, sceneLength );
|
|
|
|
#if defined( HL2_EPISODIC )
|
|
char szInstanceFilename[256];
|
|
GetOuter()->GenderExpandString( pszScene, szInstanceFilename, sizeof( szInstanceFilename ) );
|
|
// Only mark ourselves as speaking if the scene has speech
|
|
if ( GetSceneSpeechCount(szInstanceFilename) > 0 )
|
|
{
|
|
NoteSpeaking( sceneLength, delay );
|
|
}
|
|
#else
|
|
NoteSpeaking( sceneLength, delay );
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// This will create a fake .vcd/CChoreoScene to wrap the sound to be played
|
|
bool CAI_Expresser::SpeakAutoGeneratedScene( char const *soundname, float delay )
|
|
{
|
|
float speakTime = GetOuter()->PlayAutoGeneratedSoundScene( soundname );
|
|
if ( speakTime > 0 )
|
|
{
|
|
SpeechMsg( GetOuter(), "SpeakAutoGeneratedScene( %s, %f) %f\n", soundname, delay, speakTime );
|
|
NoteSpeaking( speakTime, delay );
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
int CAI_Expresser::SpeakRawSentence( const char *pszSentence, float delay, float volume, soundlevel_t soundlevel, CBaseEntity *pListener )
|
|
{
|
|
int sentenceIndex = -1;
|
|
|
|
if ( !pszSentence )
|
|
return sentenceIndex;
|
|
|
|
if ( pszSentence[0] == AI_SP_SPECIFIC_SENTENCE )
|
|
{
|
|
sentenceIndex = SENTENCEG_Lookup( pszSentence );
|
|
|
|
if( sentenceIndex == -1 )
|
|
{
|
|
// sentence not found
|
|
return -1;
|
|
}
|
|
|
|
CPASAttenuationFilter filter( GetOuter(), soundlevel );
|
|
CBaseEntity::EmitSentenceByIndex( filter, GetOuter()->entindex(), CHAN_VOICE, sentenceIndex, volume, soundlevel, 0, GetVoicePitch());
|
|
}
|
|
else
|
|
{
|
|
sentenceIndex = SENTENCEG_PlayRndSz( GetOuter()->NetworkProp()->edict(), pszSentence, volume, soundlevel, 0, GetVoicePitch() );
|
|
}
|
|
|
|
SpeechMsg( GetOuter(), "SpeakRawSentence( %s, %f) %f\n", pszSentence, delay, engine->SentenceLength( sentenceIndex ) );
|
|
NoteSpeaking( engine->SentenceLength( sentenceIndex ), delay );
|
|
|
|
return sentenceIndex;
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
void CAI_Expresser::BlockSpeechUntil( float time )
|
|
{
|
|
SpeechMsg( GetOuter(), "BlockSpeechUntil(%f) %f\n", time, time - gpGlobals->curtime );
|
|
m_flBlockedTalkTime = time;
|
|
}
|
|
|
|
|
|
//-------------------------------------
|
|
|
|
void CAI_Expresser::NoteSpeaking( float duration, float delay )
|
|
{
|
|
duration += delay;
|
|
|
|
GetSink()->OnStartSpeaking();
|
|
|
|
if ( duration <= 0 )
|
|
{
|
|
// no duration :(
|
|
m_flStopTalkTime = gpGlobals->curtime + 3;
|
|
duration = 0;
|
|
}
|
|
else
|
|
{
|
|
m_flStopTalkTime = gpGlobals->curtime + duration;
|
|
}
|
|
|
|
m_flStopTalkTimeWithoutDelay = m_flStopTalkTime - delay;
|
|
|
|
SpeechMsg( GetOuter(), "NoteSpeaking( %f, %f ) (stop at %f)\n", duration, delay, m_flStopTalkTime );
|
|
|
|
if ( GetSink()->UseSemaphore() )
|
|
{
|
|
CAI_TimedSemaphore *pSemaphore = GetMySpeechSemaphore( GetOuter() );
|
|
if ( pSemaphore )
|
|
{
|
|
pSemaphore->Acquire( duration, GetOuter() );
|
|
}
|
|
}
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
void CAI_Expresser::ForceNotSpeaking( void )
|
|
{
|
|
if ( IsSpeaking() )
|
|
{
|
|
m_flStopTalkTime = gpGlobals->curtime;
|
|
m_flStopTalkTimeWithoutDelay = gpGlobals->curtime;
|
|
|
|
CAI_TimedSemaphore *pSemaphore = GetMySpeechSemaphore( GetOuter() );
|
|
if ( pSemaphore )
|
|
{
|
|
if ( pSemaphore->GetOwner() == GetOuter() )
|
|
{
|
|
pSemaphore->Release();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
bool CAI_Expresser::IsSpeaking( void )
|
|
{
|
|
if ( m_flStopTalkTime > gpGlobals->curtime )
|
|
SpeechMsg( GetOuter(), "IsSpeaking() %f\n", m_flStopTalkTime - gpGlobals->curtime );
|
|
|
|
if ( m_flLastTimeAcceptedSpeak == gpGlobals->curtime ) // only one speak accepted per think
|
|
return true;
|
|
|
|
return ( m_flStopTalkTime > gpGlobals->curtime );
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
bool CAI_Expresser::CanSpeak()
|
|
{
|
|
if ( m_flLastTimeAcceptedSpeak == gpGlobals->curtime ) // only one speak accepted per think
|
|
return false;
|
|
|
|
float timeOk = MAX( m_flStopTalkTime, m_flBlockedTalkTime );
|
|
return ( timeOk <= gpGlobals->curtime );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns true if it's ok for this entity to speak after himself.
|
|
// The base CanSpeak() includes the default speech delay, and won't
|
|
// return true until that delay time has passed after finishing the
|
|
// speech. This returns true as soon as the speech finishes.
|
|
//-----------------------------------------------------------------------------
|
|
bool CAI_Expresser::CanSpeakAfterMyself()
|
|
{
|
|
if ( m_flLastTimeAcceptedSpeak == gpGlobals->curtime ) // only one speak accepted per think
|
|
return false;
|
|
|
|
float timeOk = MAX( m_flStopTalkTimeWithoutDelay, m_flBlockedTalkTime );
|
|
return ( timeOk <= gpGlobals->curtime );
|
|
}
|
|
|
|
//-------------------------------------
|
|
bool CAI_Expresser::CanSpeakConcept( AIConcept_t concept )
|
|
{
|
|
// Not in history?
|
|
int iter = m_ConceptHistories.Find( concept );
|
|
if ( iter == m_ConceptHistories.InvalidIndex() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
ConceptHistory_t *history = &m_ConceptHistories[iter];
|
|
Assert( history );
|
|
|
|
const AI_Response &response = history->m_response;
|
|
if ( response.IsEmpty() )
|
|
return true;
|
|
|
|
if ( response.GetSpeakOnce() )
|
|
return false;
|
|
|
|
float respeakDelay = response.GetRespeakDelay();
|
|
|
|
if ( respeakDelay != 0.0f )
|
|
{
|
|
if ( history->timeSpoken != -1 && ( gpGlobals->curtime < history->timeSpoken + respeakDelay ) )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
bool CAI_Expresser::SpokeConcept( AIConcept_t concept )
|
|
{
|
|
return GetTimeSpokeConcept( concept ) != -1.f;
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
float CAI_Expresser::GetTimeSpokeConcept( AIConcept_t concept )
|
|
{
|
|
int iter = m_ConceptHistories.Find( concept );
|
|
if ( iter == m_ConceptHistories.InvalidIndex() )
|
|
return -1;
|
|
|
|
ConceptHistory_t *h = &m_ConceptHistories[iter];
|
|
return h->timeSpoken;
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
void CAI_Expresser::SetSpokeConcept( AIConcept_t concept, AI_Response *response, bool bCallback )
|
|
{
|
|
int idx = m_ConceptHistories.Find( concept );
|
|
if ( idx == m_ConceptHistories.InvalidIndex() )
|
|
{
|
|
ConceptHistory_t h;
|
|
h.timeSpoken = gpGlobals->curtime;
|
|
idx = m_ConceptHistories.Insert( concept, h );
|
|
}
|
|
|
|
ConceptHistory_t *slot = &m_ConceptHistories[ idx ];
|
|
|
|
slot->timeSpoken = gpGlobals->curtime;
|
|
// Update response info
|
|
if ( response )
|
|
{
|
|
slot->m_response = *response;
|
|
}
|
|
|
|
if ( bCallback )
|
|
GetSink()->OnSpokeConcept( concept, response );
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
void CAI_Expresser::ClearSpokeConcept( AIConcept_t concept )
|
|
{
|
|
m_ConceptHistories.Remove( concept );
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
void CAI_Expresser::DumpHistories()
|
|
{
|
|
int c = 1;
|
|
for ( int i = m_ConceptHistories.First(); i != m_ConceptHistories.InvalidIndex(); i = m_ConceptHistories.Next(i ) )
|
|
{
|
|
ConceptHistory_t *h = &m_ConceptHistories[ i ];
|
|
|
|
DevMsg( "%i: %s at %f\n", c++, m_ConceptHistories.GetElementName( i ), h->timeSpoken );
|
|
}
|
|
}
|
|
|
|
//-------------------------------------
|
|
|
|
bool CAI_Expresser::IsValidResponse( ResponseType_t type, const char *pszValue )
|
|
{
|
|
if ( type == ResponseRules::RESPONSE_SCENE )
|
|
{
|
|
char szInstanceFilename[256];
|
|
GetOuter()->GenderExpandString( pszValue, szInstanceFilename, sizeof( szInstanceFilename ) );
|
|
return ( GetSceneDuration( szInstanceFilename ) > 0 );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CAI_TimedSemaphore *CAI_Expresser::GetMySpeechSemaphore( CBaseEntity *pNpc )
|
|
{
|
|
if ( !pNpc->MyNPCPointer() )
|
|
return false;
|
|
|
|
return (pNpc->MyNPCPointer()->IsPlayerAlly() ? &g_AIFriendliesTalkSemaphore : &g_AIFoesTalkSemaphore );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CAI_Expresser::SpeechMsg( CBaseEntity *pFlex, const char *pszFormat, ... )
|
|
{
|
|
if ( !DebuggingSpeech() )
|
|
return;
|
|
|
|
if ( pFlex->MyNPCPointer() )
|
|
{
|
|
|
|
DevMsg( pFlex->MyNPCPointer(), CFmtStr( &pszFormat ) );
|
|
}
|
|
else
|
|
{
|
|
DevMsg( CFmtStr( &pszFormat ) );
|
|
}
|
|
UTIL_LogPrintf( (char *) ( (const char *) CFmtStr( &pszFormat ) ) );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true when l4d is in credits screen or some other
|
|
// speech-forbidden state
|
|
//-----------------------------------------------------------------------------
|
|
bool CAI_Expresser::IsSpeechGloballySuppressed()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CAI_ExpresserHost_NPC_DoModifyOrAppendCriteria( CAI_BaseNPC *pSpeaker, AI_CriteriaSet& set )
|
|
{
|
|
// Append current activity name
|
|
const char *pActivityName = pSpeaker->GetActivityName( pSpeaker->GetActivity() );
|
|
if ( pActivityName )
|
|
{
|
|
set.AppendCriteria( "activity", pActivityName );
|
|
}
|
|
|
|
static const char *pStateNames[] = { "None", "Idle", "Alert", "Combat", "Scripted", "PlayDead", "Dead" };
|
|
if ( (int)pSpeaker->m_NPCState < ARRAYSIZE(pStateNames) )
|
|
{
|
|
set.AppendCriteria( "npcstate", UTIL_VarArgs( "[NPCState::%s]", pStateNames[pSpeaker->m_NPCState] ) );
|
|
}
|
|
|
|
if ( pSpeaker->GetEnemy() )
|
|
{
|
|
set.AppendCriteria( "enemy", pSpeaker->GetEnemy()->GetClassname() );
|
|
set.AppendCriteria( "timesincecombat", "-1" );
|
|
}
|
|
else
|
|
{
|
|
if ( pSpeaker->GetLastEnemyTime() == 0.0 )
|
|
set.AppendCriteria( "timesincecombat", "999999.0" );
|
|
else
|
|
set.AppendCriteria( "timesincecombat", UTIL_VarArgs( "%f", gpGlobals->curtime - pSpeaker->GetLastEnemyTime() ) );
|
|
}
|
|
|
|
set.AppendCriteria( "speed", UTIL_VarArgs( "%.3f", pSpeaker->GetSmoothedVelocity().Length() ) );
|
|
|
|
CBaseCombatWeapon *weapon = pSpeaker->GetActiveWeapon();
|
|
if ( weapon )
|
|
{
|
|
set.AppendCriteria( "weapon", weapon->GetClassname() );
|
|
}
|
|
else
|
|
{
|
|
set.AppendCriteria( "weapon", "none" );
|
|
}
|
|
|
|
CBasePlayer *pPlayer = AI_GetSinglePlayer();
|
|
if ( pPlayer )
|
|
{
|
|
Vector distance = pPlayer->GetAbsOrigin() - pSpeaker->GetAbsOrigin();
|
|
|
|
set.AppendCriteria( "distancetoplayer", UTIL_VarArgs( "%f", distance.Length() ) );
|
|
|
|
}
|
|
else
|
|
{
|
|
set.AppendCriteria( "distancetoplayer", UTIL_VarArgs( "%i", MAX_COORD_RANGE ) );
|
|
}
|
|
|
|
if ( pSpeaker->HasCondition( COND_SEE_PLAYER ) )
|
|
{
|
|
set.AppendCriteria( "seeplayer", "1" );
|
|
}
|
|
else
|
|
{
|
|
set.AppendCriteria( "seeplayer", "0" );
|
|
}
|
|
|
|
if ( pPlayer && pPlayer->FInViewCone( pSpeaker ) && pPlayer->FVisible( pSpeaker ) )
|
|
{
|
|
set.AppendCriteria( "seenbyplayer", "1" );
|
|
}
|
|
else
|
|
{
|
|
set.AppendCriteria( "seenbyplayer", "0" );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CON_COMMAND( npc_speakall, "Force the npc to try and speak all their responses" )
|
|
{
|
|
CBaseEntity *pEntity;
|
|
|
|
if ( args[1] && *args[1] )
|
|
{
|
|
pEntity = gEntList.FindEntityByName( NULL, args[1], NULL );
|
|
if ( !pEntity )
|
|
{
|
|
pEntity = gEntList.FindEntityByClassname( NULL, args[1] );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pEntity = UTIL_GetCommandClient() ? UTIL_GetCommandClient()->FindPickerEntity() : NULL;
|
|
}
|
|
|
|
if ( pEntity )
|
|
{
|
|
CAI_BaseNPC *pNPC = pEntity->MyNPCPointer();
|
|
if (pNPC)
|
|
{
|
|
if ( pNPC->GetExpresser() )
|
|
{
|
|
bool save = engine->LockNetworkStringTables( false );
|
|
pNPC->GetExpresser()->TestAllResponses();
|
|
engine->LockNetworkStringTables( save );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CMultiplayer_Expresser::CMultiplayer_Expresser( CBaseFlex *pOuter ) : CAI_ExpresserWithFollowup( pOuter )
|
|
{
|
|
m_bAllowMultipleScenes = false;
|
|
}
|
|
|
|
bool CMultiplayer_Expresser::IsSpeaking( void )
|
|
{
|
|
if ( m_bAllowMultipleScenes )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return CAI_Expresser::IsSpeaking();
|
|
}
|
|
|
|
|
|
void CMultiplayer_Expresser::AllowMultipleScenes()
|
|
{
|
|
m_bAllowMultipleScenes = true;
|
|
}
|
|
|
|
void CMultiplayer_Expresser::DisallowMultipleScenes()
|
|
{
|
|
m_bAllowMultipleScenes = false;
|
|
}
|