72 lines
1.8 KiB
C++
72 lines
1.8 KiB
C++
#ifndef _INCLUDED_TILE_CHECK_H
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#define _INCLUDED_TILE_CHECK_H
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#include "utlvector.h"
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#include "KeyValues.h"
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#include "vgui_controls/Frame.h"
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class CRoomTemplate;
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class TileCheck
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{
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public:
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TileCheck();
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virtual ~TileCheck();
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void StartCheckingAllRoomTemplates();
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bool ContinueCheckingAllRoomTemplates();
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void CheckTemplate( CRoomTemplate *pTemplate );
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void TileCheckError( const char *pMsg, ... );
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void ClearTileCheckErrors();
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bool ShowTileCheckErrors();
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CUtlVector<const char*> m_TileCheckErrors;
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int CountAINodes( KeyValues *pRoomKeys );
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int CountNonFuncDetailBrushes( KeyValues *pRoomKeys );
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int CountDirectors( KeyValues *pRoomKeys );
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int m_iCurrentTheme;
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int m_iCurrentRoomTemplate;
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float GetProgress() { return (float) m_iCheckedTemplates / (float) m_iTotalTemplates; }
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int m_iTotalTemplates;
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int m_iCheckedTemplates;
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};
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namespace vgui
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{
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class Label;
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class ProgressBar;
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class RichText;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Main dialog for visualizing and editing location grid keyvalues
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//-----------------------------------------------------------------------------
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class CTile_Check_Frame : public vgui::Frame
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{
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DECLARE_CLASS_SIMPLE( CTile_Check_Frame, vgui::Frame );
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public:
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CTile_Check_Frame( Panel *parent, const char *name );
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virtual ~CTile_Check_Frame();
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virtual void PerformLayout();
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
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virtual void OnTick();
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vgui::Label *m_pCheckingLabel;
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vgui::ProgressBar *m_pProgressBar;
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vgui::RichText *m_pErrorTextBox;
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protected:
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virtual void OnClose();
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virtual void OnCommand( const char *command );
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TileCheck *m_pTileCheck;
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bool m_bFirstPerformLayout;
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bool m_bCheckingTiles;
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};
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#endif // _INCLUDED_TILE_CHECK_H
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