29 lines
662 B
C++
29 lines
662 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef ILAUNCHABLEDLL_H
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#define ILAUNCHABLEDLL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#define LAUNCHABLE_DLL_INTERFACE_VERSION "launchable_dll_1"
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// vmpi_service can use this to debug worker apps in-process,
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// and some of the launchers (like texturecompile) use this.
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class ILaunchableDLL
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{
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public:
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// All vrad.exe does is load the VRAD DLL and run this.
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virtual int main( int argc, char **argv ) = 0;
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};
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#endif // ILAUNCHABLEDLL_H
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