1418 lines
38 KiB
C++
1418 lines
38 KiB
C++
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef BITVEC_H
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#define BITVEC_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <limits.h>
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#include "tier0/dbg.h"
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#include "tier0/basetypes.h"
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class CBitVecAccessor
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{
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public:
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CBitVecAccessor(uint32 *pDWords, int iBit);
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void operator=(int val);
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operator uint32();
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private:
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uint32 *m_pDWords;
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int m_iBit;
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};
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//-----------------------------------------------------------------------------
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// Support functions
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//-----------------------------------------------------------------------------
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#define LOG2_BITS_PER_INT 5
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#define BITS_PER_INT 32
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#if _WIN32 && !defined(_X360)
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#include <intrin.h>
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#pragma intrinsic(_BitScanForward)
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#endif
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inline int FirstBitInWord( unsigned int elem, int offset )
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{
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#if _WIN32
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if ( !elem )
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return -1;
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#if _X360
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// this implements CountTrailingZeros() / BitScanForward()
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unsigned int mask = elem-1;
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unsigned int comp = ~elem;
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elem = mask & comp;
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return (32 - _CountLeadingZeros(elem)) + offset;
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#else
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unsigned long out;
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_BitScanForward(&out, elem);
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return out + offset;
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#endif
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#else
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static unsigned firstBitLUT[256] =
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{
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0,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,
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3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
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4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,
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3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
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5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,
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3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
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4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0
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};
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unsigned elemByte;
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elemByte = (elem & 0xFF);
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if ( elemByte )
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return offset + firstBitLUT[elemByte];
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elem >>= 8;
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offset += 8;
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elemByte = (elem & 0xFF);
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if ( elemByte )
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return offset + firstBitLUT[elemByte];
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elem >>= 8;
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offset += 8;
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elemByte = (elem & 0xFF);
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if ( elemByte )
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return offset + firstBitLUT[elemByte];
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elem >>= 8;
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offset += 8;
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elemByte = (elem & 0xFF);
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if ( elemByte )
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return offset + firstBitLUT[elemByte];
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return -1;
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#endif
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}
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//-------------------------------------
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inline unsigned GetEndMask( int numBits )
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{
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static unsigned bitStringEndMasks[] =
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{
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0xffffffff,
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0x00000001,
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0x00000003,
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0x00000007,
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0x0000000f,
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0x0000001f,
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0x0000003f,
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0x0000007f,
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0x000000ff,
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0x000001ff,
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0x000003ff,
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0x000007ff,
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0x00000fff,
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0x00001fff,
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0x00003fff,
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0x00007fff,
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0x0000ffff,
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0x0001ffff,
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0x0003ffff,
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0x0007ffff,
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0x000fffff,
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0x001fffff,
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0x003fffff,
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0x007fffff,
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0x00ffffff,
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0x01ffffff,
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0x03ffffff,
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0x07ffffff,
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0x0fffffff,
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0x1fffffff,
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0x3fffffff,
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0x7fffffff,
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};
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return bitStringEndMasks[numBits % BITS_PER_INT];
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}
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inline int GetBitForBitnum( int bitNum )
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{
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static int bitsForBitnum[] =
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{
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( 1 << 0 ),
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( 1 << 1 ),
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( 1 << 2 ),
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( 1 << 3 ),
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( 1 << 4 ),
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( 1 << 5 ),
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( 1 << 6 ),
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( 1 << 7 ),
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( 1 << 8 ),
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( 1 << 9 ),
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( 1 << 10 ),
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( 1 << 11 ),
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( 1 << 12 ),
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( 1 << 13 ),
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( 1 << 14 ),
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( 1 << 15 ),
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( 1 << 16 ),
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( 1 << 17 ),
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( 1 << 18 ),
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( 1 << 19 ),
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( 1 << 20 ),
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( 1 << 21 ),
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( 1 << 22 ),
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( 1 << 23 ),
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( 1 << 24 ),
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( 1 << 25 ),
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( 1 << 26 ),
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( 1 << 27 ),
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( 1 << 28 ),
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( 1 << 29 ),
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( 1 << 30 ),
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( 1 << 31 ),
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};
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return bitsForBitnum[ (bitNum) & (BITS_PER_INT-1) ];
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}
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inline int GetBitForBitnumByte( int bitNum )
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{
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static int bitsForBitnum[] =
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{
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( 1 << 0 ),
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( 1 << 1 ),
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( 1 << 2 ),
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( 1 << 3 ),
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( 1 << 4 ),
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( 1 << 5 ),
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( 1 << 6 ),
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( 1 << 7 ),
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};
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return bitsForBitnum[ bitNum & 7 ];
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}
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inline int CalcNumIntsForBits( int numBits ) { return (numBits + (BITS_PER_INT-1)) / BITS_PER_INT; }
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#ifdef _X360
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#define BitVec_Bit( bitNum ) GetBitForBitnum( bitNum )
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#define BitVec_BitInByte( bitNum ) GetBitForBitnumByte( bitNum )
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#else
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#define BitVec_Bit( bitNum ) ( 1 << ( (bitNum) & (BITS_PER_INT-1) ) )
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#define BitVec_BitInByte( bitNum ) ( 1 << ( (bitNum) & 7 ) )
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#endif
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#define BitVec_Int( bitNum ) ( (bitNum) >> LOG2_BITS_PER_INT )
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//-----------------------------------------------------------------------------
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// template CBitVecT
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//
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// Defines the operations relevant to any bit array. Simply requires a base
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// class that implements GetNumBits(), Base(), GetNumDWords() & ValidateOperand()
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//
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// CVarBitVec and CBitVec<int> are the actual classes generally used
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// by clients
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//
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template <class BASE_OPS>
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class CBitVecT : public BASE_OPS
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{
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public:
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CBitVecT();
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CBitVecT(int numBits); // Must be initialized with the number of bits
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void Init(int val = 0);
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// Access the bits like an array.
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CBitVecAccessor operator[](int i);
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// Do NOT override bitwise operators (see note in header)
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void And(const CBitVecT &andStr, CBitVecT *out) const;
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void Or(const CBitVecT &orStr, CBitVecT *out) const;
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void Xor(const CBitVecT &orStr, CBitVecT *out) const;
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void Not(CBitVecT *out) const;
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void CopyTo(CBitVecT *out) const;
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void Copy( const CBitVecT<BASE_OPS> &other, int nBits=-1 );
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bool Compare( const CBitVecT<BASE_OPS> &other, int nBits=-1 ) const;
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bool IsAllClear(void) const; // Are all bits zero?
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bool IsAllSet(void) const; // Are all bits one?
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uint32 Get( uint32 bitNum ) const;
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bool IsBitSet( int bitNum ) const;
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void Set( int bitNum );
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void Set( int bitNum, bool bNewVal );
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void Clear(int bitNum);
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bool TestAndSet(int bitNum);
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void Set( uint32 offset, uint32 mask );
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void Clear( uint32 offset, uint32 mask );
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uint32 Get( uint32 offset, uint32 mask );
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void SetAll(void); // Sets all bits
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void ClearAll(void); // Clears all bits
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uint32 GetDWord(int i) const;
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void SetDWord(int i, uint32 val);
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CBitVecT<BASE_OPS>& operator=(const CBitVecT<BASE_OPS> &other) { other.CopyTo( this ); return *this; }
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bool operator==(const CBitVecT<BASE_OPS> &other) { return Compare( other ); }
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bool operator!=(const CBitVecT<BASE_OPS> &other) { return !operator==( other ); }
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static void GetOffsetMaskForBit( uint32 bitNum, uint32 *pOffset, uint32 *pMask ) { *pOffset = BitVec_Int( bitNum ); *pMask = BitVec_Bit( bitNum ); }
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};
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//-----------------------------------------------------------------------------
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// class CVarBitVecBase
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//
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// Defines the operations necessary for a variable sized bit array
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class CVarBitVecBase
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{
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public:
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bool IsFixedSize() const { return false; }
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int GetNumBits(void) const { return m_numBits; }
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void Resize( int numBits, bool bClearAll = false ); // resizes bit array
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int GetNumDWords() const { return m_numInts; }
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uint32 *Base() { return m_pInt; }
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const uint32 *Base() const { return m_pInt; }
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void Attach( uint32 *pBits, int numBits );
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bool Detach( uint32 **ppBits, int *pNumBits );
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int FindNextSetBit(int iStartBit) const; // returns -1 if no set bit was found
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protected:
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CVarBitVecBase();
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CVarBitVecBase(int numBits);
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CVarBitVecBase( const CVarBitVecBase &from );
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CVarBitVecBase &operator=( const CVarBitVecBase &from );
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~CVarBitVecBase(void);
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void ValidateOperand( const CVarBitVecBase &operand ) const { Assert(GetNumBits() == operand.GetNumBits()); }
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unsigned GetEndMask() const { return ::GetEndMask( GetNumBits() ); }
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private:
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unsigned short m_numBits; // Number of bits in the bitstring
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unsigned short m_numInts; // Number of ints to needed to store bitstring
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uint32 m_iBitStringStorage; // If the bit string fits in one int, it goes here
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uint32 * m_pInt; // Array of ints containing the bitstring
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void AllocInts( int numInts ); // Free the allocated bits
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void ReallocInts( int numInts );
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void FreeInts( void ); // Free the allocated bits
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};
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//-----------------------------------------------------------------------------
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// class CFixedBitVecBase
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//
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// Defines the operations necessary for a fixed sized bit array.
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//
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template <int bits> struct BitCountToEndMask_t { };
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template <> struct BitCountToEndMask_t< 0> { enum { MASK = 0xffffffff }; };
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template <> struct BitCountToEndMask_t< 1> { enum { MASK = 0x00000001 }; };
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template <> struct BitCountToEndMask_t< 2> { enum { MASK = 0x00000003 }; };
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template <> struct BitCountToEndMask_t< 3> { enum { MASK = 0x00000007 }; };
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template <> struct BitCountToEndMask_t< 4> { enum { MASK = 0x0000000f }; };
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template <> struct BitCountToEndMask_t< 5> { enum { MASK = 0x0000001f }; };
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template <> struct BitCountToEndMask_t< 6> { enum { MASK = 0x0000003f }; };
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template <> struct BitCountToEndMask_t< 7> { enum { MASK = 0x0000007f }; };
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template <> struct BitCountToEndMask_t< 8> { enum { MASK = 0x000000ff }; };
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template <> struct BitCountToEndMask_t< 9> { enum { MASK = 0x000001ff }; };
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template <> struct BitCountToEndMask_t<10> { enum { MASK = 0x000003ff }; };
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template <> struct BitCountToEndMask_t<11> { enum { MASK = 0x000007ff }; };
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template <> struct BitCountToEndMask_t<12> { enum { MASK = 0x00000fff }; };
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template <> struct BitCountToEndMask_t<13> { enum { MASK = 0x00001fff }; };
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template <> struct BitCountToEndMask_t<14> { enum { MASK = 0x00003fff }; };
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template <> struct BitCountToEndMask_t<15> { enum { MASK = 0x00007fff }; };
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template <> struct BitCountToEndMask_t<16> { enum { MASK = 0x0000ffff }; };
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template <> struct BitCountToEndMask_t<17> { enum { MASK = 0x0001ffff }; };
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template <> struct BitCountToEndMask_t<18> { enum { MASK = 0x0003ffff }; };
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template <> struct BitCountToEndMask_t<19> { enum { MASK = 0x0007ffff }; };
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template <> struct BitCountToEndMask_t<20> { enum { MASK = 0x000fffff }; };
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template <> struct BitCountToEndMask_t<21> { enum { MASK = 0x001fffff }; };
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template <> struct BitCountToEndMask_t<22> { enum { MASK = 0x003fffff }; };
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template <> struct BitCountToEndMask_t<23> { enum { MASK = 0x007fffff }; };
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template <> struct BitCountToEndMask_t<24> { enum { MASK = 0x00ffffff }; };
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template <> struct BitCountToEndMask_t<25> { enum { MASK = 0x01ffffff }; };
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template <> struct BitCountToEndMask_t<26> { enum { MASK = 0x03ffffff }; };
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template <> struct BitCountToEndMask_t<27> { enum { MASK = 0x07ffffff }; };
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template <> struct BitCountToEndMask_t<28> { enum { MASK = 0x0fffffff }; };
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template <> struct BitCountToEndMask_t<29> { enum { MASK = 0x1fffffff }; };
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template <> struct BitCountToEndMask_t<30> { enum { MASK = 0x3fffffff }; };
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template <> struct BitCountToEndMask_t<31> { enum { MASK = 0x7fffffff }; };
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//-------------------------------------
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template <int NUM_BITS>
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class CFixedBitVecBase
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{
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public:
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bool IsFixedSize() const { return true; }
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int GetNumBits(void) const { return NUM_BITS; }
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void Resize( int numBits, bool bClearAll = false ) { Assert(numBits == NUM_BITS); if ( bClearAll ) Plat_FastMemset( m_Ints, 0, NUM_INTS * sizeof(uint32) ); }// for syntatic consistency (for when using templates)
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int GetNumDWords() const { return NUM_INTS; }
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uint32 * Base() { return m_Ints; }
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const uint32 * Base() const { return m_Ints; }
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int FindNextSetBit(int iStartBit) const; // returns -1 if no set bit was found
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protected:
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CFixedBitVecBase() {}
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CFixedBitVecBase(int numBits) { Assert( numBits == NUM_BITS ); } // doesn't make sense, really. Supported to simplify templates & allow easy replacement of variable
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void ValidateOperand( const CFixedBitVecBase<NUM_BITS> &operand ) const { } // no need, compiler does so statically
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public: // for test code
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unsigned GetEndMask() const { return static_cast<unsigned>( BitCountToEndMask_t<NUM_BITS % BITS_PER_INT>::MASK ); }
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private:
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enum
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{
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NUM_INTS = (NUM_BITS + (BITS_PER_INT-1)) / BITS_PER_INT
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};
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uint32 m_Ints[(NUM_BITS + (BITS_PER_INT-1)) / BITS_PER_INT];
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};
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//-----------------------------------------------------------------------------
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//
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// The actual classes used
|
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//
|
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// inheritance instead of typedef to allow forward declarations
|
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class CVarBitVec : public CBitVecT<CVarBitVecBase>
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{
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public:
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CVarBitVec()
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{
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}
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CVarBitVec(int numBits)
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: CBitVecT<CVarBitVecBase>(numBits)
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{
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}
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};
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//-----------------------------------------------------------------------------
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template < int NUM_BITS >
|
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class CBitVec : public CBitVecT< CFixedBitVecBase<NUM_BITS> >
|
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{
|
||
public:
|
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CBitVec()
|
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{
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}
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CBitVec(int numBits)
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: CBitVecT< CFixedBitVecBase<NUM_BITS> >(numBits)
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{
|
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}
|
||
};
|
||
|
||
|
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//-----------------------------------------------------------------------------
|
||
|
||
typedef CBitVec<32> CDWordBitVec;
|
||
|
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//-----------------------------------------------------------------------------
|
||
|
||
inline CVarBitVecBase::CVarBitVecBase()
|
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{
|
||
Plat_FastMemset( this, 0, sizeof( *this ) );
|
||
}
|
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|
||
//-----------------------------------------------------------------------------
|
||
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inline CVarBitVecBase::CVarBitVecBase(int numBits)
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{
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||
Assert( numBits );
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m_numBits = numBits;
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// Figure out how many ints are needed
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||
m_numInts = CalcNumIntsForBits( numBits );
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m_pInt = NULL;
|
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AllocInts( m_numInts );
|
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}
|
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|
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//-----------------------------------------------------------------------------
|
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|
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inline CVarBitVecBase::CVarBitVecBase( const CVarBitVecBase &from )
|
||
{
|
||
if ( from.m_numInts )
|
||
{
|
||
m_numBits = from.m_numBits;
|
||
m_numInts = from.m_numInts;
|
||
m_pInt = NULL;
|
||
AllocInts( m_numInts );
|
||
memcpy( m_pInt, from.m_pInt, m_numInts * sizeof(int) );
|
||
}
|
||
else
|
||
memset( this, 0, sizeof( *this ) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
inline CVarBitVecBase &CVarBitVecBase::operator=( const CVarBitVecBase &from )
|
||
{
|
||
Resize( from.GetNumBits() );
|
||
if ( m_pInt )
|
||
memcpy( m_pInt, from.m_pInt, m_numInts * sizeof(int) );
|
||
return (*this);
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Destructor
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
|
||
inline CVarBitVecBase::~CVarBitVecBase(void)
|
||
{
|
||
FreeInts();
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
inline void CVarBitVecBase::Attach( uint32 *pBits, int numBits )
|
||
{
|
||
FreeInts();
|
||
m_numBits = numBits;
|
||
m_numInts = CalcNumIntsForBits( numBits );
|
||
if ( m_numInts > 1 )
|
||
{
|
||
m_pInt = pBits;
|
||
}
|
||
else
|
||
{
|
||
m_iBitStringStorage = *pBits;
|
||
m_pInt = &m_iBitStringStorage;
|
||
free( pBits );
|
||
}
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
inline bool CVarBitVecBase::Detach( uint32 **ppBits, int *pNumBits )
|
||
{
|
||
if ( !m_numBits )
|
||
{
|
||
return false;
|
||
}
|
||
|
||
*pNumBits = m_numBits;
|
||
if ( m_numInts > 1 )
|
||
{
|
||
*ppBits = m_pInt;
|
||
}
|
||
else
|
||
{
|
||
*ppBits = (uint32 *)malloc( sizeof(uint32) );
|
||
**ppBits = m_iBitStringStorage;
|
||
free( m_pInt );
|
||
}
|
||
|
||
memset( this, 0, sizeof( *this ) );
|
||
return true;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline CBitVecT<BASE_OPS>::CBitVecT()
|
||
{
|
||
// undef this is ints are not 4 bytes
|
||
// generate a compile error if sizeof(int) is not 4 (HACK: can't use the preprocessor so use the compiler)
|
||
|
||
COMPILE_TIME_ASSERT( sizeof(int)==4 );
|
||
|
||
// Initialize bitstring by clearing all bits
|
||
ClearAll();
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline CBitVecT<BASE_OPS>::CBitVecT(int numBits)
|
||
: BASE_OPS( numBits )
|
||
{
|
||
// undef this is ints are not 4 bytes
|
||
// generate a compile error if sizeof(int) is not 4 (HACK: can't use the preprocessor so use the compiler)
|
||
|
||
COMPILE_TIME_ASSERT( sizeof(int)==4 );
|
||
|
||
// Initialize bitstring by clearing all bits
|
||
ClearAll();
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline CBitVecAccessor CBitVecT<BASE_OPS>::operator[](int i)
|
||
{
|
||
Assert(i >= 0 && i < this->GetNumBits());
|
||
return CBitVecAccessor(this->Base(), i);
|
||
}
|
||
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Init( int val )
|
||
{
|
||
if ( this->Base() )
|
||
Plat_FastMemset( this->Base(), ( val ) ? 0xff : 0, this->GetNumDWords() * sizeof(int) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline uint32 CBitVecT<BASE_OPS>::Get( uint32 bitNum ) const
|
||
{
|
||
Assert( bitNum < (uint32)this->GetNumBits() );
|
||
const uint32 *pInt = this->Base() + BitVec_Int( bitNum );
|
||
return ( *pInt & BitVec_Bit( bitNum ) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline bool CBitVecT<BASE_OPS>::IsBitSet( int bitNum ) const
|
||
{
|
||
Assert( bitNum >= 0 && bitNum < this->GetNumBits() );
|
||
const uint32 *pInt = this->Base() + BitVec_Int( bitNum );
|
||
return ( ( *pInt & BitVec_Bit( bitNum ) ) != 0 );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Set( int bitNum )
|
||
{
|
||
Assert( bitNum >= 0 && bitNum < this->GetNumBits() );
|
||
uint32 *pInt = this->Base() + BitVec_Int( bitNum );
|
||
*pInt |= BitVec_Bit( bitNum );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline bool CBitVecT<BASE_OPS>::TestAndSet(int bitNum)
|
||
{
|
||
Assert( bitNum >= 0 && bitNum < this->GetNumBits() );
|
||
uint32 bitVecBit = BitVec_Bit( bitNum );
|
||
uint32 *pInt = this->Base() + BitVec_Int( bitNum );
|
||
bool bResult = ( ( *pInt & bitVecBit) != 0 );
|
||
*pInt |= bitVecBit;
|
||
return bResult;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Clear(int bitNum)
|
||
{
|
||
Assert( bitNum >= 0 && bitNum < this->GetNumBits() );
|
||
uint32 *pInt = this->Base() + BitVec_Int( bitNum );
|
||
*pInt &= ~BitVec_Bit( bitNum );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Set( int bitNum, bool bNewVal )
|
||
{
|
||
uint32 *pInt = this->Base() + BitVec_Int( bitNum );
|
||
uint32 bitMask = BitVec_Bit( bitNum );
|
||
if ( bNewVal )
|
||
{
|
||
*pInt |= bitMask;
|
||
}
|
||
else
|
||
{
|
||
*pInt &= ~bitMask;
|
||
}
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Set( uint32 offset, uint32 mask )
|
||
{
|
||
uint32 *pInt = this->Base() + offset;
|
||
*pInt |= mask;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Clear( uint32 offset, uint32 mask )
|
||
{
|
||
uint32 *pInt = this->Base() + offset;
|
||
*pInt &= ~mask;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <class BASE_OPS>
|
||
inline uint32 CBitVecT<BASE_OPS>::Get( uint32 offset, uint32 mask )
|
||
{
|
||
uint32 *pInt = this->Base() + offset;
|
||
return ( *pInt & mask );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose:
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::And(const CBitVecT &addStr, CBitVecT *out) const
|
||
{
|
||
ValidateOperand( addStr );
|
||
ValidateOperand( *out );
|
||
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = this->Base();
|
||
const uint32 *pOperand2 = addStr.Base();
|
||
|
||
for (int i = this->GetNumDWords() - 1; i >= 0 ; --i)
|
||
{
|
||
pDest[i] = pOperand1[i] & pOperand2[i];
|
||
}
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose:
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Or(const CBitVecT &orStr, CBitVecT *out) const
|
||
{
|
||
ValidateOperand( orStr );
|
||
ValidateOperand( *out );
|
||
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = this->Base();
|
||
const uint32 *pOperand2 = orStr.Base();
|
||
|
||
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
|
||
{
|
||
pDest[i] = pOperand1[i] | pOperand2[i];
|
||
}
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose:
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Xor(const CBitVecT &xorStr, CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = this->Base();
|
||
const uint32 *pOperand2 = xorStr.Base();
|
||
|
||
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
|
||
{
|
||
pDest[i] = pOperand1[i] ^ pOperand2[i];
|
||
}
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose:
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Not(CBitVecT *out) const
|
||
{
|
||
ValidateOperand( *out );
|
||
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand = this->Base();
|
||
|
||
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
|
||
{
|
||
pDest[i] = ~(pOperand[i]);
|
||
}
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Copy a bit string
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::CopyTo(CBitVecT *out) const
|
||
{
|
||
out->Resize( this->GetNumBits() );
|
||
|
||
ValidateOperand( *out );
|
||
Assert( out != this );
|
||
|
||
memcpy( out->Base(), this->Base(), this->GetNumDWords() * sizeof( int ) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Are all bits zero?
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline bool CBitVecT<BASE_OPS>::IsAllClear(void) const
|
||
{
|
||
// Number of available bits may be more than the number
|
||
// actually used, so make sure to mask out unused bits
|
||
// before testing for zero
|
||
(const_cast<CBitVecT *>(this))->Base()[this->GetNumDWords()-1] &= CBitVecT<BASE_OPS>::GetEndMask(); // external semantics of const retained
|
||
|
||
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
|
||
{
|
||
if ( this->Base()[i] !=0 )
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Are all bits set?
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline bool CBitVecT<BASE_OPS>::IsAllSet(void) const
|
||
{
|
||
// Number of available bits may be more than the number
|
||
// actually used, so make sure to mask out unused bits
|
||
// before testing for set bits
|
||
(const_cast<CBitVecT *>(this))->Base()[this->GetNumDWords()-1] |= ~CBitVecT<BASE_OPS>::GetEndMask(); // external semantics of const retained
|
||
|
||
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
|
||
{
|
||
if ( this->Base()[i] != ~0 )
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Sets all bits
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::SetAll(void)
|
||
{
|
||
if ( this->Base() )
|
||
Plat_FastMemset( this->Base(), 0xff, this->GetNumDWords() * sizeof(int) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Clears all bits
|
||
// Input :
|
||
// Output :
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::ClearAll(void)
|
||
{
|
||
if ( this->Base() )
|
||
Plat_FastMemset( this->Base(), 0, this->GetNumDWords() * sizeof(int) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::Copy( const CBitVecT<BASE_OPS> &other, int nBits )
|
||
{
|
||
if ( nBits == - 1 )
|
||
{
|
||
nBits = other.GetNumBits();
|
||
}
|
||
|
||
this->Resize( nBits );
|
||
|
||
ValidateOperand( other );
|
||
Assert( &other != this );
|
||
|
||
memcpy( this->Base(), other.Base(), this->GetNumDWords() * sizeof( uint32 ) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline bool CBitVecT<BASE_OPS>::Compare( const CBitVecT<BASE_OPS> &other, int nBits ) const
|
||
{
|
||
if ( nBits == - 1 )
|
||
{
|
||
if ( other.GetNumBits() != this->GetNumBits() )
|
||
{
|
||
return false;
|
||
}
|
||
|
||
nBits = other.GetNumBits();
|
||
}
|
||
|
||
if ( nBits > other.GetNumBits() || nBits > this->GetNumBits() )
|
||
{
|
||
return false;
|
||
}
|
||
|
||
(const_cast<CBitVecT *>(this))->Base()[this->GetNumDWords()-1] &= CBitVecT<BASE_OPS>::GetEndMask(); // external semantics of const retained
|
||
(const_cast<CBitVecT *>(&other))->Base()[this->GetNumDWords()-1] &= other.CBitVecT<BASE_OPS>::GetEndMask(); // external semantics of const retained
|
||
|
||
int nBytes = PAD_NUMBER( nBits, 8 ) >> 3;
|
||
|
||
return ( memcmp( this->Base(), other.Base(), nBytes ) == 0 );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline uint32 CBitVecT<BASE_OPS>::GetDWord(int i) const
|
||
{
|
||
Assert(i >= 0 && i < this->GetNumDWords());
|
||
return this->Base()[i];
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
template <class BASE_OPS>
|
||
inline void CBitVecT<BASE_OPS>::SetDWord(int i, uint32 val)
|
||
{
|
||
Assert(i >= 0 && i < this->GetNumDWords());
|
||
this->Base()[i] = val;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
inline unsigned GetStartBitMask( int startBit )
|
||
{
|
||
static unsigned int g_StartMask[32] =
|
||
{
|
||
0xffffffff,
|
||
0xfffffffe,
|
||
0xfffffffc,
|
||
0xfffffff8,
|
||
0xfffffff0,
|
||
0xffffffe0,
|
||
0xffffffc0,
|
||
0xffffff80,
|
||
0xffffff00,
|
||
0xfffffe00,
|
||
0xfffffc00,
|
||
0xfffff800,
|
||
0xfffff000,
|
||
0xffffe000,
|
||
0xffffc000,
|
||
0xffff8000,
|
||
0xffff0000,
|
||
0xfffe0000,
|
||
0xfffc0000,
|
||
0xfff80000,
|
||
0xfff00000,
|
||
0xffe00000,
|
||
0xffc00000,
|
||
0xff800000,
|
||
0xff000000,
|
||
0xfe000000,
|
||
0xfc000000,
|
||
0xf8000000,
|
||
0xf0000000,
|
||
0xe0000000,
|
||
0xc0000000,
|
||
0x80000000,
|
||
};
|
||
|
||
return g_StartMask[ startBit & 31 ];
|
||
}
|
||
|
||
inline int CVarBitVecBase::FindNextSetBit( int startBit ) const
|
||
{
|
||
if ( startBit < GetNumBits() )
|
||
{
|
||
int wordIndex = BitVec_Int(startBit);
|
||
unsigned int startMask = GetStartBitMask( startBit );
|
||
int lastWord = GetNumDWords()-1;
|
||
|
||
// handle non dword lengths
|
||
if ( (GetNumBits() % BITS_PER_INT) != 0 )
|
||
{
|
||
unsigned int elem = Base()[wordIndex];
|
||
elem &= startMask;
|
||
if ( wordIndex == lastWord)
|
||
{
|
||
elem &= (GetEndMask());
|
||
// there's a bit remaining in this word
|
||
if ( elem )
|
||
return FirstBitInWord(elem, wordIndex << 5);
|
||
}
|
||
else
|
||
{
|
||
// there's a bit remaining in this word
|
||
if ( elem )
|
||
return FirstBitInWord(elem, wordIndex << 5);
|
||
|
||
// iterate the words
|
||
for ( int i = wordIndex+1; i < lastWord; i++ )
|
||
{
|
||
elem = Base()[i];
|
||
if ( elem )
|
||
return FirstBitInWord(elem, i << 5);
|
||
}
|
||
elem = Base()[lastWord] & GetEndMask();
|
||
if ( elem )
|
||
return FirstBitInWord(elem, lastWord << 5);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
const uint32 * RESTRICT pCurElem = Base() + wordIndex;
|
||
unsigned int elem = *pCurElem;
|
||
elem &= startMask;
|
||
do
|
||
{
|
||
if ( elem )
|
||
return FirstBitInWord(elem, wordIndex << 5);
|
||
++pCurElem;
|
||
elem = *pCurElem;
|
||
++wordIndex;
|
||
} while( wordIndex <= lastWord );
|
||
}
|
||
|
||
}
|
||
|
||
return -1;
|
||
}
|
||
|
||
template <int NUM_BITS>
|
||
inline int CFixedBitVecBase<NUM_BITS>::FindNextSetBit( int startBit ) const
|
||
{
|
||
if ( startBit < NUM_BITS )
|
||
{
|
||
int wordIndex = BitVec_Int(startBit);
|
||
unsigned int startMask = GetStartBitMask( startBit );
|
||
|
||
// handle non dword lengths
|
||
if ( (NUM_BITS % BITS_PER_INT) != 0 )
|
||
{
|
||
unsigned int elem = Base()[wordIndex];
|
||
elem &= startMask;
|
||
if ( wordIndex == NUM_INTS-1)
|
||
{
|
||
elem &= (GetEndMask());
|
||
// there's a bit remaining in this word
|
||
if ( elem )
|
||
return FirstBitInWord(elem, wordIndex << 5);
|
||
}
|
||
else
|
||
{
|
||
// there's a bit remaining in this word
|
||
if ( elem )
|
||
return FirstBitInWord(elem, wordIndex << 5);
|
||
|
||
// iterate the words
|
||
for ( int i = wordIndex+1; i < NUM_INTS-1; i++ )
|
||
{
|
||
elem = Base()[i];
|
||
if ( elem )
|
||
return FirstBitInWord(elem, i << 5);
|
||
}
|
||
elem = Base()[NUM_INTS-1] & GetEndMask();
|
||
if ( elem )
|
||
return FirstBitInWord(elem, (NUM_INTS-1) << 5);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
const uint32 * RESTRICT pCurElem = Base() + wordIndex;
|
||
unsigned int elem = *pCurElem;
|
||
elem &= startMask;
|
||
do
|
||
{
|
||
if ( elem )
|
||
return FirstBitInWord(elem, wordIndex << 5);
|
||
++pCurElem;
|
||
elem = *pCurElem;
|
||
++wordIndex;
|
||
} while( wordIndex <= NUM_INTS-1);
|
||
}
|
||
|
||
}
|
||
|
||
return -1;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Unrolled loops for some common sizes
|
||
|
||
template<>
|
||
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<256> >::And(const CBitVecT &addStr, CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = Base();
|
||
const uint32 *pOperand2 = addStr.Base();
|
||
|
||
pDest[0] = pOperand1[0] & pOperand2[0];
|
||
pDest[1] = pOperand1[1] & pOperand2[1];
|
||
pDest[2] = pOperand1[2] & pOperand2[2];
|
||
pDest[3] = pOperand1[3] & pOperand2[3];
|
||
pDest[4] = pOperand1[4] & pOperand2[4];
|
||
pDest[5] = pOperand1[5] & pOperand2[5];
|
||
pDest[6] = pOperand1[6] & pOperand2[6];
|
||
pDest[7] = pOperand1[7] & pOperand2[7];
|
||
}
|
||
|
||
template<>
|
||
FORCEINLINE_TEMPLATE bool CBitVecT< CFixedBitVecBase<256> >::IsAllClear(void) const
|
||
{
|
||
const uint32 *pInts = Base();
|
||
return ( pInts[0] == 0 && pInts[1] == 0 && pInts[2] == 0 && pInts[3] == 0 && pInts[4] == 0 && pInts[5] == 0 && pInts[6] == 0 && pInts[7] == 0 );
|
||
}
|
||
|
||
template<>
|
||
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<256> >::CopyTo(CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pInts = Base();
|
||
|
||
pDest[0] = pInts[0];
|
||
pDest[1] = pInts[1];
|
||
pDest[2] = pInts[2];
|
||
pDest[3] = pInts[3];
|
||
pDest[4] = pInts[4];
|
||
pDest[5] = pInts[5];
|
||
pDest[6] = pInts[6];
|
||
pDest[7] = pInts[7];
|
||
}
|
||
|
||
template<>
|
||
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<128> >::And(const CBitVecT &addStr, CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = Base();
|
||
const uint32 *pOperand2 = addStr.Base();
|
||
|
||
pDest[0] = pOperand1[0] & pOperand2[0];
|
||
pDest[1] = pOperand1[1] & pOperand2[1];
|
||
pDest[2] = pOperand1[2] & pOperand2[2];
|
||
pDest[3] = pOperand1[3] & pOperand2[3];
|
||
}
|
||
|
||
template<>
|
||
FORCEINLINE_TEMPLATE bool CBitVecT< CFixedBitVecBase<128> >::IsAllClear(void) const
|
||
{
|
||
const uint32 *pInts = Base();
|
||
return ( pInts[0] == 0 && pInts[1] == 0 && pInts[2] == 0 && pInts[3] == 0 );
|
||
}
|
||
|
||
template<>
|
||
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<128> >::CopyTo(CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pInts = Base();
|
||
|
||
pDest[0] = pInts[0];
|
||
pDest[1] = pInts[1];
|
||
pDest[2] = pInts[2];
|
||
pDest[3] = pInts[3];
|
||
}
|
||
|
||
template<>
|
||
inline void CBitVecT< CFixedBitVecBase<96> >::And(const CBitVecT &addStr, CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = Base();
|
||
const uint32 *pOperand2 = addStr.Base();
|
||
|
||
pDest[0] = pOperand1[0] & pOperand2[0];
|
||
pDest[1] = pOperand1[1] & pOperand2[1];
|
||
pDest[2] = pOperand1[2] & pOperand2[2];
|
||
}
|
||
|
||
template<>
|
||
inline bool CBitVecT< CFixedBitVecBase<96> >::IsAllClear(void) const
|
||
{
|
||
const uint32 *pInts = Base();
|
||
return ( pInts[0] == 0 && pInts[1] == 0 && pInts[2] == 0 );
|
||
}
|
||
|
||
template<>
|
||
inline void CBitVecT< CFixedBitVecBase<96> >::CopyTo(CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pInts = Base();
|
||
|
||
pDest[0] = pInts[0];
|
||
pDest[1] = pInts[1];
|
||
pDest[2] = pInts[2];
|
||
}
|
||
|
||
template<>
|
||
inline void CBitVecT< CFixedBitVecBase<64> >::And(const CBitVecT &addStr, CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = Base();
|
||
const uint32 *pOperand2 = addStr.Base();
|
||
|
||
pDest[0] = pOperand1[0] & pOperand2[0];
|
||
pDest[1] = pOperand1[1] & pOperand2[1];
|
||
}
|
||
|
||
template<>
|
||
inline bool CBitVecT< CFixedBitVecBase<64> >::IsAllClear(void) const
|
||
{
|
||
const uint32 *pInts = Base();
|
||
return ( pInts[0] == 0 && pInts[1] == 0 );
|
||
}
|
||
|
||
template<>
|
||
inline void CBitVecT< CFixedBitVecBase<64> >::CopyTo(CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pInts = Base();
|
||
|
||
pDest[0] = pInts[0];
|
||
pDest[1] = pInts[1];
|
||
}
|
||
|
||
template<>
|
||
inline void CBitVecT< CFixedBitVecBase<32> >::And(const CBitVecT &addStr, CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pOperand1 = Base();
|
||
const uint32 *pOperand2 = addStr.Base();
|
||
|
||
pDest[0] = pOperand1[0] & pOperand2[0];
|
||
}
|
||
|
||
template<>
|
||
inline bool CBitVecT< CFixedBitVecBase<32> >::IsAllClear(void) const
|
||
{
|
||
const uint32 *pInts = Base();
|
||
|
||
return ( pInts[0] == 0 );
|
||
}
|
||
|
||
template<>
|
||
inline void CBitVecT< CFixedBitVecBase<32> >::CopyTo(CBitVecT *out) const
|
||
{
|
||
uint32 * pDest = out->Base();
|
||
const uint32 *pInts = Base();
|
||
|
||
pDest[0] = pInts[0];
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <>
|
||
inline uint32 CBitVecT< CFixedBitVecBase<32> >::Get( uint32 bitNum ) const
|
||
{
|
||
return ( *Base() & BitVec_Bit( bitNum ) );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <>
|
||
inline bool CBitVecT< CFixedBitVecBase<32> >::IsBitSet( int bitNum ) const
|
||
{
|
||
return ( ( *Base() & BitVec_Bit( bitNum ) ) != 0 );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <>
|
||
inline void CBitVecT< CFixedBitVecBase<32> >::Set( int bitNum )
|
||
{
|
||
*Base() |= BitVec_Bit( bitNum );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <>
|
||
inline void CBitVecT< CFixedBitVecBase<32> >::Clear(int bitNum)
|
||
{
|
||
*Base() &= ~BitVec_Bit( bitNum );
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
template <>
|
||
inline void CBitVecT< CFixedBitVecBase<32> >::Set( int bitNum, bool bNewVal )
|
||
{
|
||
uint32 bitMask = BitVec_Bit( bitNum );
|
||
if ( bNewVal )
|
||
{
|
||
*Base() |= bitMask;
|
||
}
|
||
else
|
||
{
|
||
*Base() &= ~bitMask;
|
||
}
|
||
}
|
||
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
#include "tier0/memdbgon.h"
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Resizes the bit string to a new number of bits
|
||
// Input : resizeNumBits -
|
||
//-----------------------------------------------------------------------------
|
||
inline void CVarBitVecBase::Resize( int resizeNumBits, bool bClearAll )
|
||
{
|
||
Assert( resizeNumBits >= 0 && resizeNumBits <= USHRT_MAX );
|
||
|
||
int newIntCount = CalcNumIntsForBits( resizeNumBits );
|
||
if ( newIntCount != GetNumDWords() )
|
||
{
|
||
if ( Base() )
|
||
{
|
||
ReallocInts( newIntCount );
|
||
if ( !bClearAll && resizeNumBits >= GetNumBits() )
|
||
{
|
||
Base()[GetNumDWords() - 1] &= GetEndMask();
|
||
Plat_FastMemset( Base() + GetNumDWords(), 0, (newIntCount - GetNumDWords()) * sizeof(int) );
|
||
}
|
||
}
|
||
else
|
||
{
|
||
// Figure out how many ints are needed
|
||
AllocInts( newIntCount );
|
||
// Initialize bitstring by clearing all bits
|
||
bClearAll = true;
|
||
}
|
||
|
||
m_numInts = newIntCount;
|
||
}
|
||
else if ( !bClearAll && resizeNumBits >= GetNumBits() && Base() )
|
||
{
|
||
Base()[GetNumDWords() - 1] &= GetEndMask();
|
||
}
|
||
|
||
if ( bClearAll && Base() )
|
||
{
|
||
Plat_FastMemset( Base(), 0, newIntCount * sizeof(int) );
|
||
}
|
||
|
||
// store the new size and end mask
|
||
m_numBits = resizeNumBits;
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Allocate the storage for the ints
|
||
// Input : numInts -
|
||
//-----------------------------------------------------------------------------
|
||
inline void CVarBitVecBase::AllocInts( int numInts )
|
||
{
|
||
Assert( !m_pInt );
|
||
|
||
if ( numInts == 0 )
|
||
return;
|
||
|
||
if ( numInts == 1 )
|
||
{
|
||
m_pInt = &m_iBitStringStorage;
|
||
return;
|
||
}
|
||
|
||
m_pInt = (uint32 *)malloc( numInts * sizeof(int) );
|
||
}
|
||
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Reallocate the storage for the ints
|
||
// Input : numInts -
|
||
//-----------------------------------------------------------------------------
|
||
inline void CVarBitVecBase::ReallocInts( int numInts )
|
||
{
|
||
Assert( Base() );
|
||
if ( numInts == 0)
|
||
{
|
||
FreeInts();
|
||
return;
|
||
}
|
||
|
||
if ( m_pInt == &m_iBitStringStorage )
|
||
{
|
||
if ( numInts != 1 )
|
||
{
|
||
m_pInt = ((uint32 *)malloc( numInts * sizeof(int) ));
|
||
*m_pInt = m_iBitStringStorage;
|
||
}
|
||
|
||
return;
|
||
}
|
||
|
||
if ( numInts == 1 )
|
||
{
|
||
m_iBitStringStorage = *m_pInt;
|
||
free( m_pInt );
|
||
m_pInt = &m_iBitStringStorage;
|
||
return;
|
||
}
|
||
|
||
m_pInt = (uint32 *)realloc( m_pInt, numInts * sizeof(int) );
|
||
}
|
||
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// Purpose: Free storage allocated with AllocInts
|
||
//-----------------------------------------------------------------------------
|
||
inline void CVarBitVecBase::FreeInts( void )
|
||
{
|
||
if ( m_numInts > 1 )
|
||
{
|
||
free( m_pInt );
|
||
}
|
||
m_pInt = NULL;
|
||
}
|
||
|
||
#include "tier0/memdbgoff.h"
|
||
|
||
// ------------------------------------------------------------------------ //
|
||
// CBitVecAccessor inlines.
|
||
// ------------------------------------------------------------------------ //
|
||
|
||
inline CBitVecAccessor::CBitVecAccessor(uint32 *pDWords, int iBit)
|
||
{
|
||
m_pDWords = pDWords;
|
||
m_iBit = iBit;
|
||
}
|
||
|
||
|
||
inline void CBitVecAccessor::operator=(int val)
|
||
{
|
||
if(val)
|
||
m_pDWords[m_iBit >> 5] |= (1 << (m_iBit & 31));
|
||
else
|
||
m_pDWords[m_iBit >> 5] &= ~(unsigned long)(1 << (m_iBit & 31));
|
||
}
|
||
|
||
inline CBitVecAccessor::operator uint32()
|
||
{
|
||
return m_pDWords[m_iBit >> 5] & (1 << (m_iBit & 31));
|
||
}
|
||
|
||
|
||
//=============================================================================
|
||
|
||
#endif // BITVEC_H
|