34 lines
796 B
C++
34 lines
796 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#if !defined( VGUI_GAMEDLL_INT_H )
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#define VGUI_GAMEDLL_INT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "interface.h"
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#include <vgui/VGUI.h>
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namespace vgui
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{
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class Panel;
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}
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bool VGui_Startup( CreateInterfaceFn appSystemFactory );
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bool VGui_PostInit();
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void VGui_Shutdown( void );
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void VGui_CreateGlobalPanels( void );
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vgui::VPANEL VGui_GetGameDLLRootPanel( void );
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void VGUI_CreateGameDLLRootPanel( void );
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void VGUI_DestroyGameDLLRootPanel( void );
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//void VGui_PreRender();
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void ShowGameDLLPanel( vgui::Panel *panel );
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#endif // VGUI_GAMEDLL_INT_H
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