70 lines
6.8 KiB
Plaintext
70 lines
6.8 KiB
Plaintext
"lang"
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{
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"Language" "English"
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"Tokens"
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{
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"Reset" "Reset"
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"ConfirmReset" "This command will reset all current game configurations to their default values.\n\nThis will also erase any game configurations for user created MODs."
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"ShowFAQ" "More Info..."
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"Converted_INI" "Game configuration files have been updated successfully!"
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"Note" "Note"
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"Button_Search" "Browse..."
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"ClickNextWhenFinished" "Click Next when finished, and the files will be copied."
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"SelectInstallDirectory" "Select an install directory"
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"CopyingFiles_PleaseWait" "Copying files. Please wait..."
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"CopyingFiles_Finished" "Finished copying files! Press Next to continue."
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"ClickFinishToExit" "Click Finish to exit."
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"Warning" "Warning"
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"OK" "OK"
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"Cancel" "Cancel"
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"Continue" "Continue"
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"ModifyHalfLife2" "Modify Half-Life 2 Single Player"
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"ModifyHalfLife2MP" "Modify Half-Life 2 Multiplayer"
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"StartFromScratch" "Start a mod from scratch (advanced users only)"
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"StartFromTemplate" "Start a Multiplayer mod from a template (advanced users)"
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"ModSourceCodeOnly" "Source code only (advanced users only)"
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"ClickNextToContinue" "Click Next to continue..."
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"Troubleshooting" "Help..."
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"Run_Anyway" "Run Anyway"
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"Game_Not_Updated" "The configuration information for the game you're trying to edit is invalid or missing."
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"CheckButton_DontShowAgain" "Don't show this message again"
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"ModWizard_Intro_Title" "Create a Mod"
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"ModWizard_GetModInfo_Title" "Mod Information"
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"ModWizard_CopyFiles_Title" "Copying files..."
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"ModWizard_Finished_Title" "Finished!"
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"Refresh_Confirm" "This command will refresh all the files under SourceSDK with the latest copies. Writable files will not be modified."
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"PleaseEnterModName" "Please enter a mod name. This will become the directory that the mod is installed under."
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"PleaseEnterModPath" "Please enter a path to install the mod."
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"ModNameInvalidCharacters" "The mod name must only include alphabetical characters, numbers, dashes, and underscores."
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"ModWizard_IntroText" "Welcome to the Create a Mod wizard. To prepare source code and game content for a new mod, make a selection below and click 'Next' to continue."
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"InstallDirectoryInfo" "Enter the directory you would like to install the source code into (eg. C:\MyMod). The source code for Alien Swarm will be copied into this directory."
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"ModNameInfo" "Enter the mod name. This will become a subdirectory in Steam's SourceMods folder, which will contain all of your mod's content files."
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"ModWizard_FinishedText" "Mod wizard complete. Mod source code is in '%s1'."
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"ModFinished_OpenReadmeCheckbox" "Open readme file"
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"URL_Create_Mod_Finished" "http://developer.valvesoftware.com/wiki/Swarm_Mod_wizard_complete"
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// Template Options
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"ModWizard_TemplateOptions_Title" "Template Options"
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"ModWizard_TemplateOptionsText" "Choose the default options you'd like to be enabled in your new mod. You will need to build the dlls for it to take effect."
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"TPOption_Teams" "Use teams (default Red & Blue)"
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"TPOption_Classes" "Use player classes"
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"TPOption_Stamina" "Use stamina"
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"TPOption_Sprinting" "Allow players to sprint"
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"TPOption_Prone" "Allow players to go prone"
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"TPOption_ShootSprinting" "Allow shooting while sprinting"
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"TPOption_ShootLadders" "Allow shooting on ladders"
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"TPOption_ShootJumping" "Allow shooting while jumping"
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}
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} |