//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // //===========================================================================// #ifndef ISPSHAREDMEMORY_H #define ISPSHAREDMEMORY_H #ifdef _WIN32 #pragma once #endif #include "basetypes.h" #include "platform.h" abstract_class ISPSharedMemory { public: virtual bool Init( size_t iSize ) = 0; //Initial implementation assumes the size is fixed/hardcoded, returns true if this call actually created the memory, false if it already existed virtual uint8 * Base( void ) = 0; virtual size_t Size( void ) = 0; virtual void AddRef( void ) = 0; virtual void Release( void ) = 0; }; #endif