//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "FunctionProxy.h" #include "imaterialproxydict.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" class CTimeMaterialProxy : public CResultProxy { public: virtual void OnBind( void *pC_BaseEntity ); }; void CTimeMaterialProxy::OnBind( void *pC_BaseEntity ) { SetFloatResult( gpGlobals->curtime ); } EXPOSE_MATERIAL_PROXY( CTimeMaterialProxy, CurrentTime );