//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "client_factorylist.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" static factorylist_t s_factories; // Store off the factories void FactoryList_Store( const factorylist_t &sourceData ) { s_factories = sourceData; } // retrieve the stored factories void FactoryList_Retrieve( factorylist_t &destData ) { destData = s_factories; }