//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $NoKeywords: $ //===========================================================================// #ifndef VGUI_ILOCALIZE_H #define VGUI_ILOCALIZE_H #ifdef _WIN32 #pragma once #endif #include "localize/ilocalize.h" // Everything moved to localize lib; this is here for backward compat. namespace vgui { // direct references to localized strings typedef uint32 StringIndex_t; const uint32 INVALID_STRING_INDEX = (uint32) -1; abstract_class ILocalize : public ::ILocalize { }; }; // namespace vgui #endif // VGUI_ILOCALIZE_H