//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #if !defined(_STATIC_LINKED) || defined(_SHARED_LIB) #include "crtmemdebug.h" #ifdef USECRTMEMDEBUG #include #endif // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" void CheckHeap( void ) { #ifdef USECRTMEMDEBUG _CrtCheckMemory(); #endif } // undone: this needs to be somehow made to construct before everything else. // see http://msdn.microsoft.com/library/periodic/period97/dembugs.htm for info void InitCRTMemDebug( void ) { #ifdef USECRTMEMDEBUG _CrtSetDbgFlag( // _CRTDBG_ALLOC_MEM_DF | _CRTDBG_CHECK_ALWAYS_DF | _CRTDBG_CHECK_CRT_DF | _CRTDBG_DELAY_FREE_MEM_DF ); #endif } #endif // !_STATIC_LINKED || _SHARED_LIB