//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $Workfile: $ // $Date: $ // $NoKeywords: $ //===========================================================================// #include "cbase.h" #include "c_basetempentity.h" #include "c_te_legacytempents.h" #include "tempent.h" #include "tier1/keyvalues.h" #include "toolframework_client.h" #include "tier0/vprof.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: Sprite TE //----------------------------------------------------------------------------- class C_TESprite : public C_BaseTempEntity { public: DECLARE_CLASS( C_TESprite, C_BaseTempEntity ); DECLARE_CLIENTCLASS(); C_TESprite( void ); virtual ~C_TESprite( void ); virtual void PostDataUpdate( DataUpdateType_t updateType ); public: Vector m_vecOrigin; int m_nModelIndex; float m_fScale; int m_nBrightness; }; //----------------------------------------------------------------------------- // Networking //----------------------------------------------------------------------------- IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TESprite, DT_TESprite, CTESprite) RecvPropVector( RECVINFO(m_vecOrigin)), RecvPropInt( RECVINFO(m_nModelIndex)), RecvPropFloat( RECVINFO(m_fScale )), RecvPropInt( RECVINFO(m_nBrightness)), END_RECV_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TESprite::C_TESprite( void ) { m_vecOrigin.Init(); m_nModelIndex = 0; m_fScale = 0; m_nBrightness = 0; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TESprite::~C_TESprite( void ) { } //----------------------------------------------------------------------------- // Recording //----------------------------------------------------------------------------- static inline void RecordSprite( const Vector& start, int nModelIndex, float flScale, int nBrightness ) { if ( !ToolsEnabled() ) return; if ( clienttools->IsInRecordingMode() ) { const model_t* pModel = (nModelIndex != 0) ? modelinfo->GetModel( nModelIndex ) : NULL; const char *pModelName = pModel ? modelinfo->GetModelName( pModel ) : ""; KeyValues *msg = new KeyValues( "TempEntity" ); msg->SetInt( "te", TE_SPRITE_SINGLE ); msg->SetString( "name", "TE_Sprite" ); msg->SetFloat( "time", gpGlobals->curtime ); msg->SetFloat( "originx", start.x ); msg->SetFloat( "originy", start.y ); msg->SetFloat( "originz", start.z ); msg->SetString( "model", pModelName ); msg->SetFloat( "scale", flScale ); msg->SetInt( "brightness", nBrightness ); ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); msg->deleteThis(); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TESprite::PostDataUpdate( DataUpdateType_t updateType ) { VPROF( "C_TESprite::PostDataUpdate" ); float a = ( 1.0 / 255.0 ) * m_nBrightness; tempents->TempSprite( m_vecOrigin, vec3_origin, m_fScale, m_nModelIndex, kRenderTransAdd, 0, a, 0, FTENT_SPRANIMATE ); RecordSprite( m_vecOrigin, m_nModelIndex, m_fScale, m_nBrightness ); } void TE_Sprite( IRecipientFilter& filter, float delay, const Vector* pos, int modelindex, float size, int brightness ) { float a = ( 1.0 / 255.0 ) * brightness; tempents->TempSprite( *pos, vec3_origin, size, modelindex, kRenderTransAdd, 0, a, 0, FTENT_SPRANIMATE ); RecordSprite( *pos, modelindex, size, brightness ); } void TE_Sprite( IRecipientFilter& filter, float delay, KeyValues *pKeyValues ) { Vector vecOrigin, vecDirection; vecOrigin.x = pKeyValues->GetFloat( "originx" ); vecOrigin.y = pKeyValues->GetFloat( "originy" ); vecOrigin.z = pKeyValues->GetFloat( "originz" ); const char *pModelName = pKeyValues->GetString( "model" ); int nModelIndex = pModelName[0] ? modelinfo->GetModelIndex( pModelName ) : 0; float flScale = pKeyValues->GetFloat( "scale" ); int nBrightness = pKeyValues->GetInt( "brightness" ); TE_Sprite( filter, delay, &vecOrigin, nModelIndex, flScale, nBrightness ); }