//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Rumble effects mixer for XBox // // $NoKeywords: $ // //=============================================================================// #pragma once #ifndef C_RUMBLE_H #define C_RUMBLE_H extern void RumbleEffect( int userID, unsigned char effectIndex, unsigned char rumbleData, unsigned char rumbleFlags ); extern void UpdateRumbleEffects( int userID ); extern void UpdateScreenShakeRumble( int userID, float shake, float balance = 0 ); extern void EnableRumbleOutput( int userID, bool bEnable ); extern void StopAllRumbleEffects( int userID ); #endif//C_RUMBLE_H