//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "cbase.h" #if !defined( NO_ENTITY_PREDICTION ) #include "IGameSystem.h" #include #include "cdll_int.h" #endif #include #include #include "tier0/dbg.h" #include "tier1/strtools.h" #include "predictioncopy.h" #include "engine/ivmodelinfo.h" #include "tier1/fmtstr.h" #include "utlvector.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #if defined( COPY_CHECK_STRESSTEST ) class CPredictionCopyTester : public CBaseGameSystem { public: virtual char const *Name() { return "CPredictionCopyTester"; } // Init, shutdown virtual bool Init() { RunTests(); Remove( this ); return true; } virtual void Shutdown() {} // Level init, shutdown virtual void LevelInit() {} // The level is shutdown in two parts virtual void LevelShutdownPreEntity() {} // Entities are deleted / released here... virtual void LevelShutdownPostEntity() {} // end of level shutdown // Called before rendering virtual void PreRender ( ) {} // Called after rendering virtual void PostRender() {} // Gets called each frame virtual void Update( float frametime ) {} private: void RunTests( void ); }; IGameSystem* GetPredictionCopyTester( void ) { static CPredictionCopyTester s_PredictionCopyTesterSystem; return &s_PredictionCopyTesterSystem; } class CCopyTesterData { public: CCopyTesterData() { m_CharValue = 'a'; m_ShortValue = (short)100; m_IntValue = (int)100; m_FloatValue = 1.0f; Q_strncpy( m_szValue, "primarydata", sizeof( m_szValue ) ); m_Vector = Vector( 100, 100, 100 ); AngleQuaternion( QAngle( 0, 45, 0 ), m_Quaternion ); m_Bool = false; m_Clr.r = m_Clr.g = m_Clr.b = m_Clr.a = 255; m_Ptr = (void *)0xfedcba98; // m_hEHandle = NULL; } void MakeDifferent( void ) { m_CharValue = 'd'; m_ShortValue = (short)400; m_IntValue = (int)400; m_FloatValue = 4.0f; Q_strncpy( m_szValue, "secondarydata", sizeof( m_szValue ) ); m_Vector = Vector( 400, 400, 400 ); AngleQuaternion( QAngle( 60, 0, 0 ), m_Quaternion ); m_Bool = true; m_Clr.r = m_Clr.g = m_Clr.b = m_Clr.a = 1; m_Ptr = (void *)0x00000001; // m_hEHandle = (C_BaseEntity *)0x00000001; } DECLARE_PREDICTABLE(); int m_IntValue; float m_FloatValue; Vector m_Vector; char m_CharValue; Quaternion m_Quaternion; color32 m_Clr; bool m_Bool; void *m_Ptr; short m_ShortValue; char m_szValue[ 128 ]; // EHANDLE m_hEHandle; }; BEGIN_PREDICTION_DATA_NO_BASE( CCopyTesterData ) DEFINE_FIELD( m_CharValue, FIELD_CHARACTER ), DEFINE_FIELD( m_ShortValue, FIELD_SHORT ), DEFINE_FIELD( m_IntValue, FIELD_INTEGER ), DEFINE_FIELD( m_FloatValue, FIELD_FLOAT ), DEFINE_FIELD( m_szValue, FIELD_STRING ), DEFINE_FIELD( m_Vector, FIELD_VECTOR ), DEFINE_FIELD( m_Quaternion, FIELD_QUATERNION ), DEFINE_FIELD( m_Bool, FIELD_BOOLEAN ), DEFINE_FIELD( m_Clr, FIELD_COLOR32 ), // DEFINE_FIELD( m_hEHandle, FIELD_EHANDLE ), END_PREDICTION_DATA() class CCopyTesterData2 : public C_BaseEntity { DECLARE_CLASS( CCopyTesterData2, C_BaseEntity ); public: CCopyTesterData2() { m_CharValueA = 'b'; m_ShortValueA = (short)200; m_IntValueA = (int)200; m_FloatValueA = 2.0f; } void MakeDifferent( void ) { m_CharValueA = 'e'; m_ShortValueA = (short)500; m_IntValueA = (int)500; m_FloatValueA = 5.0f; m_FooData.MakeDifferent(); } DECLARE_PREDICTABLE(); char m_CharValueA; CCopyTesterData m_FooData; int m_IntValueA; short m_ShortValueA; float m_FloatValueA; }; BEGIN_PREDICTION_DATA_NO_BASE( CCopyTesterData2 ) DEFINE_FIELD( m_CharValueA, FIELD_CHARACTER ), DEFINE_FIELD( m_ShortValueA, FIELD_SHORT ), DEFINE_PRED_TYPEDESCRIPTION( m_FooData, CCopyTesterData ), DEFINE_FIELD( m_IntValueA, FIELD_INTEGER ), DEFINE_FIELD( m_FloatValueA, FIELD_FLOAT ), END_PREDICTION_DATA() void CPredictionCopyTester::RunTests( void ) { CCopyTesterData2 *foo1, *foo2, *foo3; foo1 = new CCopyTesterData2; foo2 = new CCopyTesterData2; foo3 = new CCopyTesterData2; foo2->MakeDifferent(); CPredictionCopy::PrepareDataMap( foo1->GetPredDescMap() ); CPredictionCopy::PrepareDataMap( foo2->GetPredDescMap() ); CPredictionCopy::PrepareDataMap( foo2->GetPredDescMap() ); // foo1 == foo3 // foo1 != foo2 { Msg( "Comparing and copying == objects, should have zero diffcount\n" ); // Compare foo1 and foo3, should be equal CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo3, false, CPredictionCopy::TRANSFERDATA_ERRORCHECK_SPEW ); int diff_count = 0; diff_count = tester.TransferData( "test1", -1, foo3->GetPredDescMap() ); Msg( "diff_count == %i\n", diff_count ); Assert( !diff_count ); } { Msg( "Simple compare of != objects, should spew and have non-zero diffcount\n" ); // Compare foo1 and foo2, should differ CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo2, false, CPredictionCopy::TRANSFERDATA_ERRORCHECK_SPEW ); int diff_count = 0; diff_count = tester.TransferData( "test2", -1, foo2->GetPredDescMap() ); Msg( "diff_count == %i (should be 13)\n", diff_count ); Assert( diff_count == 13 ); } { Msg( "Comparing and copying same objects, should spew and have non-zero diffcount\n" ); // Compare foo1 and foo2 while overriting foo2, should have differences but leave objects == CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo2, false, CPredictionCopy::TRANSFERDATA_COPYONLY ); tester.TransferData( "test2", -1, foo1->GetPredDescMap() ); } { Msg( "Comparing and copying objects which were just made to coincide, should have zero diffcount\n" ); // Make sure foo1 is now == foo2 CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo2, false, CPredictionCopy::TRANSFERDATA_ERRORCHECK_SPEW ); int diff_count = 0; diff_count = tester.TransferData( "test4", -1, foo2->GetPredDescMap() ); Msg( "diff_count == %i\n", diff_count ); Assert( !diff_count ); } delete foo3; delete foo2; delete foo1; } #endif // COPY_CHECK_STRESSTEST