//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // //===========================================================================// #include "cbase.h" #include // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class C_FuncRotating : public C_BaseEntity { public: DECLARE_CLASS( C_FuncRotating, C_BaseEntity ); DECLARE_CLIENTCLASS(); C_FuncRotating(); private: }; extern void RecvProxy_SimulationTime( const CRecvProxyData *pData, void *pStruct, void *pOut ); IMPLEMENT_CLIENTCLASS_DT( C_FuncRotating, DT_FuncRotating, CFuncRotating ) RecvPropVector( RECVINFO_NAME( m_vecNetworkOrigin, m_vecOrigin ) ), RecvPropFloat( RECVINFO_NAME( m_angNetworkAngles[0], m_angRotation[0] ) ), RecvPropFloat( RECVINFO_NAME( m_angNetworkAngles[1], m_angRotation[1] ) ), RecvPropFloat( RECVINFO_NAME( m_angNetworkAngles[2], m_angRotation[2] ) ), RecvPropInt( RECVINFO(m_flSimulationTime), 0, RecvProxy_SimulationTime ), END_RECV_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_FuncRotating::C_FuncRotating() { }