//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A registry of strings and associated ints // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef STRINGREGISTRY_H #define STRINGREGISTRY_H #pragma once struct StringTable_t; //----------------------------------------------------------------------------- // Purpose: Just a convenience/legacy wrapper for CUtlDict<> . //----------------------------------------------------------------------------- class CStringRegistry { private: StringTable_t *m_pStringList; public: // returns a key for a given string unsigned short AddString(const char *stringText, int stringID); // This is optimized. It will do 2 O(logN) searches // Only one of the searches needs to compare strings, the other compares symbols (ints) // returns -1 if the string is not present in the registry. int GetStringID(const char *stringText); // This is unoptimized. It will linearly search (but only compares ints, not strings) const char *GetStringText(int stringID); // This is O(1). It will not search. key MUST be a value that was returned by AddString const char *GetStringForKey(unsigned short key); // This is O(1). It will not search. key MUST be a value that was returned by AddString int GetIDForKey(unsigned short key); void ClearStrings(void); // Iterate all the keys. unsigned short First() const; unsigned short Next( unsigned short key ) const; unsigned short InvalidIndex() const; ~CStringRegistry(void); // Need to free allocated memory CStringRegistry(void); }; #endif // STRINGREGISTRY_H