//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $NoKeywords: $ //===========================================================================// #ifndef IVTEX_H #define IVTEX_H #ifdef _WIN32 #pragma once #endif #include "tier1/interface.h" class IVTex { public: // For use by command-line tools virtual int VTex( int argc, char **argv ) = 0; // For use by engine virtual int VTex( CreateInterfaceFn filesystemFactory, const char *pGameDir, int argc, char **argv ) = 0; }; #define IVTEX_VERSION_STRING "VTEX_003" #endif // IVTEX_H