//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef DATAMAP_H #define DATAMAP_H #ifdef _WIN32 #pragma once #endif #ifndef VECTOR_H #include "mathlib/vector.h" #endif #include "tier1/utlvector.h" #include "tier0/memdbgon.h" // SINGLE_INHERITANCE restricts the size of CBaseEntity pointers-to-member-functions to 4 bytes class SINGLE_INHERITANCE CBaseEntity; struct inputdata_t; #define INVALID_TIME (FLT_MAX * -1.0) // Special value not rebased on save/load typedef enum _fieldtypes { FIELD_VOID = 0, // No type or value FIELD_FLOAT, // Any floating point value FIELD_STRING, // A string ID (return from ALLOC_STRING) FIELD_VECTOR, // Any vector, QAngle, or AngularImpulse FIELD_QUATERNION, // A quaternion FIELD_INTEGER, // Any integer or enum FIELD_BOOLEAN, // boolean, implemented as an int, I may use this as a hint for compression FIELD_SHORT, // 2 byte integer FIELD_CHARACTER, // a byte FIELD_COLOR32, // 8-bit per channel r,g,b,a (32bit color) FIELD_EMBEDDED, // an embedded object with a datadesc, recursively traverse and embedded class/structure based on an additional typedescription FIELD_CUSTOM, // special type that contains function pointers to it's read/write/parse functions FIELD_CLASSPTR, // CBaseEntity * FIELD_EHANDLE, // Entity handle FIELD_EDICT, // edict_t * FIELD_POSITION_VECTOR, // A world coordinate (these are fixed up across level transitions automagically) FIELD_TIME, // a floating point time (these are fixed up automatically too!) FIELD_TICK, // an integer tick count( fixed up similarly to time) FIELD_MODELNAME, // Engine string that is a model name (needs precache) FIELD_SOUNDNAME, // Engine string that is a sound name (needs precache) FIELD_INPUT, // a list of inputed data fields (all derived from CMultiInputVar) FIELD_FUNCTION, // A class function pointer (Think, Use, etc) FIELD_VMATRIX, // a vmatrix (output coords are NOT worldspace) // NOTE: Use float arrays for local transformations that don't need to be fixed up. FIELD_VMATRIX_WORLDSPACE,// A VMatrix that maps some local space to world space (translation is fixed up on level transitions) FIELD_MATRIX3X4_WORLDSPACE, // matrix3x4_t that maps some local space to world space (translation is fixed up on level transitions) FIELD_INTERVAL, // a start and range floating point interval ( e.g., 3.2->3.6 == 3.2 and 0.4 ) FIELD_MODELINDEX, // a model index FIELD_MATERIALINDEX, // a material index (using the material precache string table) FIELD_VECTOR2D, // 2 floats FIELD_INTEGER64, // 64bit integer FIELD_VECTOR4D, // 4 floats FIELD_TYPECOUNT, // MUST BE LAST } fieldtype_t; //----------------------------------------------------------------------------- // Field sizes... //----------------------------------------------------------------------------- template class CDatamapFieldSizeDeducer { public: enum { SIZE = 0 }; static int FieldSize( ) { return 0; } }; #define DECLARE_FIELD_SIZE( _fieldType, _fieldSize ) \ template< > class CDatamapFieldSizeDeducer<_fieldType> { public: enum { SIZE = _fieldSize }; static int FieldSize() { return _fieldSize; } }; #define FIELD_SIZE( _fieldType ) CDatamapFieldSizeDeducer<_fieldType>::SIZE #define FIELD_BITS( _fieldType ) (FIELD_SIZE( _fieldType ) * 8) DECLARE_FIELD_SIZE( FIELD_FLOAT, sizeof(float) ) DECLARE_FIELD_SIZE( FIELD_STRING, sizeof(int) ) DECLARE_FIELD_SIZE( FIELD_VECTOR, 3 * sizeof(float) ) DECLARE_FIELD_SIZE( FIELD_VECTOR2D, 2 * sizeof(float) ) DECLARE_FIELD_SIZE( FIELD_VECTOR4D, 4 * sizeof( float ) ) DECLARE_FIELD_SIZE( FIELD_QUATERNION, 4 * sizeof(float)) DECLARE_FIELD_SIZE( FIELD_INTEGER, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_INTEGER64, sizeof(int64)) DECLARE_FIELD_SIZE( FIELD_BOOLEAN, sizeof(char)) DECLARE_FIELD_SIZE( FIELD_SHORT, sizeof(short)) DECLARE_FIELD_SIZE( FIELD_CHARACTER, sizeof(char)) DECLARE_FIELD_SIZE( FIELD_COLOR32, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_CLASSPTR, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_EHANDLE, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_EDICT, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_POSITION_VECTOR, 3 * sizeof(float)) DECLARE_FIELD_SIZE( FIELD_TIME, sizeof(float)) DECLARE_FIELD_SIZE( FIELD_TICK, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_MODELNAME, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_SOUNDNAME, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_INPUT, sizeof(int)) DECLARE_FIELD_SIZE( FIELD_FUNCTION, sizeof(int *)) DECLARE_FIELD_SIZE( FIELD_VMATRIX, 16 * sizeof(float)) DECLARE_FIELD_SIZE( FIELD_VMATRIX_WORLDSPACE, 16 * sizeof(float)) DECLARE_FIELD_SIZE( FIELD_MATRIX3X4_WORLDSPACE, 12 * sizeof(float)) DECLARE_FIELD_SIZE( FIELD_INTERVAL, 2 * sizeof( float) ) // NOTE: Must match interval.h definition DECLARE_FIELD_SIZE( FIELD_MODELINDEX, sizeof(int) ) DECLARE_FIELD_SIZE( FIELD_MATERIALINDEX, sizeof(int) ) #define ARRAYSIZE2D(p) (sizeof(p)/sizeof(p[0][0])) #define SIZE_OF_ARRAY(p) _ARRAYSIZE(p) #define _FIELD(name,fieldtype,count,flags,mapname,tolerance) { fieldtype, #name, offsetof(classNameTypedef, name), count, flags, mapname, NULL, NULL, NULL, sizeof( ((classNameTypedef *)0)->name ), NULL, 0, tolerance } #define DEFINE_FIELD_NULL { FIELD_VOID,0,0,0,0,0,0,0,0} #define DEFINE_FIELD(name,fieldtype) _FIELD(name, fieldtype, 1, FTYPEDESC_SAVE, NULL, 0 ) #define DEFINE_FIELD_NOT_SAVED(name,fieldtype) _FIELD(name, fieldtype, 1, 0, NULL, 0 ) #define DEFINE_KEYFIELD(name,fieldtype, mapname) _FIELD(name, fieldtype, 1, FTYPEDESC_KEY | FTYPEDESC_SAVE, mapname, 0 ) #define DEFINE_KEYFIELD_NOT_SAVED(name,fieldtype, mapname)_FIELD(name, fieldtype, 1, FTYPEDESC_KEY, mapname, 0 ) #define DEFINE_AUTO_ARRAY(name,fieldtype) _FIELD(name, fieldtype, SIZE_OF_ARRAY(((classNameTypedef *)0)->name), FTYPEDESC_SAVE, NULL, 0 ) #define DEFINE_AUTO_ARRAY_KEYFIELD(name,fieldtype,mapname) _FIELD(name, fieldtype, SIZE_OF_ARRAY(((classNameTypedef *)0)->name), FTYPEDESC_SAVE, mapname, 0 ) #define DEFINE_ARRAY(name,fieldtype, count) _FIELD(name, fieldtype, count, FTYPEDESC_SAVE, NULL, 0 ) #define DEFINE_ARRAY_NOT_SAVED(name,fieldtype, count) _FIELD(name, fieldtype, count, 0, NULL, 0 ) #define DEFINE_ENTITY_FIELD(name,fieldtype) _FIELD(edict_t, name, fieldtype, 1, FTYPEDESC_KEY | FTYPEDESC_SAVE, #name, 0 ) #define DEFINE_ENTITY_GLOBAL_FIELD(name,fieldtype) _FIELD(edict_t, name, fieldtype, 1, FTYPEDESC_KEY | FTYPEDESC_SAVE | FTYPEDESC_GLOBAL, #name, 0 ) #define DEFINE_GLOBAL_FIELD(name,fieldtype) _FIELD(name, fieldtype, 1, FTYPEDESC_GLOBAL | FTYPEDESC_SAVE, NULL, 0 ) #define DEFINE_GLOBAL_KEYFIELD(name,fieldtype, mapname) _FIELD(name, fieldtype, 1, FTYPEDESC_GLOBAL | FTYPEDESC_KEY | FTYPEDESC_SAVE, mapname, 0 ) #define DEFINE_CUSTOM_FIELD(name,datafuncs) { FIELD_CUSTOM, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_SAVE, NULL, datafuncs, NULL } #define DEFINE_CUSTOM_KEYFIELD(name,datafuncs,mapname) { FIELD_CUSTOM, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_SAVE | FTYPEDESC_KEY, mapname, datafuncs, NULL } #define DEFINE_AUTO_ARRAY2D(name,fieldtype) _FIELD(name, fieldtype, ARRAYSIZE2D(((classNameTypedef *)0)->name), FTYPEDESC_SAVE, NULL, 0 ) // Used by byteswap datadescs #define DEFINE_BITFIELD(name,fieldtype,bitcount) DEFINE_ARRAY(name,fieldtype,((bitcount+FIELD_BITS(fieldtype)-1)&~(FIELD_BITS(fieldtype)-1)) / FIELD_BITS(fieldtype) ) #define DEFINE_INDEX(name,fieldtype) _FIELD(name, fieldtype, 1, FTYPEDESC_INDEX, NULL, 0 ) #define DEFINE_EMBEDDED( name ) \ { FIELD_EMBEDDED, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name.m_DataMap), sizeof( ((classNameTypedef *)0)->name ), NULL, 0, 0.0f } #define DEFINE_EMBEDDED_OVERRIDE( name, overridetype ) \ { FIELD_EMBEDDED, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &((overridetype *)0)->m_DataMap, sizeof( ((classNameTypedef *)0)->name ), NULL, 0, 0.0f } #define DEFINE_EMBEDDEDBYREF( name ) \ { FIELD_EMBEDDED, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_SAVE | FTYPEDESC_PTR, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( *(((classNameTypedef *)0)->name) ), NULL, 0, 0.0f } #define DEFINE_EMBEDDED_ARRAY( name, count ) \ { FIELD_EMBEDDED, #name, offsetof(classNameTypedef, name), count, FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( ((classNameTypedef *)0)->name[0] ), NULL, 0, 0.0f } #define DEFINE_EMBEDDED_AUTO_ARRAY( name ) \ { FIELD_EMBEDDED, #name, offsetof(classNameTypedef, name), SIZE_OF_ARRAY( ((classNameTypedef *)0)->name ), FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( ((classNameTypedef *)0)->name[0] ), NULL, 0, 0.0f } #ifndef NO_ENTITY_PREDICTION // FTYPEDESC_KEY tells the prediction copy system to report the full nameof the field when reporting errors #define DEFINE_PRED_TYPEDESCRIPTION( name, fieldtype ) \ { FIELD_EMBEDDED, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_SAVE | FTYPEDESC_KEY, NULL, NULL, NULL, &fieldtype::m_PredMap } #define DEFINE_PRED_TYPEDESCRIPTION_PTR( name, fieldtype ) \ { FIELD_EMBEDDED, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_SAVE | FTYPEDESC_PTR | FTYPEDESC_KEY, NULL, NULL, NULL, &fieldtype::m_PredMap } #else #define DEFINE_PRED_TYPEDESCRIPTION( name, fieldtype ) DEFINE_FIELD_NULL #define DEFINE_PRED_TYPEDESCRIPTION_PTR( name, fieldtype ) DEFINE_FIELD_NULL #endif // Extensions to datamap.h macros for predicted entities only #define DEFINE_PRED_FIELD(name,fieldtype, flags) _FIELD(name, fieldtype, 1, flags, NULL, 0.0f ) #define DEFINE_PRED_ARRAY(name,fieldtype, count,flags) _FIELD(name, fieldtype, count, flags, NULL, 0.0f ) #define DEFINE_FIELD_NAME(localname,netname,fieldtype) _FIELD(localname, fieldtype, 1, 0, #netname, 0.0f ) // Predictable macros, which include a tolerance for floating point values... #define DEFINE_PRED_FIELD_TOL(name,fieldtype, flags,tolerance) _FIELD(name, fieldtype, 1, flags, NULL, tolerance ) #define DEFINE_PRED_ARRAY_TOL(name,fieldtype, count,flags,tolerance) _FIELD(name, fieldtype, count, flags, NULL, tolerance) #define DEFINE_FIELD_NAME_TOL(localname,netname,fieldtolerance) _FIELD(localname, fieldtype, 1, 0, #netname, tolerance ) //#define DEFINE_DATA( name, fieldextname, flags ) _FIELD(name, fieldtype, 1, flags, extname ) // INPUTS #define DEFINE_INPUT( name, fieldtype, inputname ) { fieldtype, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_INPUT | FTYPEDESC_SAVE | FTYPEDESC_KEY, inputname, NULL, NULL, NULL, sizeof( ((classNameTypedef *)0)->name ) } #define DEFINE_INPUTFUNC( fieldtype, inputname, inputfunc ) { fieldtype, #inputfunc, NULL, 1, FTYPEDESC_INPUT, inputname, NULL, static_cast (&classNameTypedef::inputfunc) } // OUTPUTS // the variable 'name' MUST BE derived from CBaseOutput // we know the output type from the variable itself, so it doesn't need to be specified here class ISaveRestoreOps; extern ISaveRestoreOps *eventFuncs; #define DEFINE_OUTPUT( name, outputname ) { FIELD_CUSTOM, #name, offsetof(classNameTypedef, name), 1, FTYPEDESC_OUTPUT | FTYPEDESC_SAVE | FTYPEDESC_KEY, outputname, eventFuncs } // replaces EXPORT table for portability and non-DLL based systems (xbox) #define DEFINE_FUNCTION_RAW( function, func_type ) { FIELD_VOID, nameHolder.GenerateName(#function), NULL, 1, FTYPEDESC_FUNCTIONTABLE, NULL, NULL, (inputfunc_t)((func_type)(&classNameTypedef::function)) } #define DEFINE_FUNCTION( function ) DEFINE_FUNCTION_RAW( function, inputfunc_t ) #define FTYPEDESC_GLOBAL 0x0001 // This field is masked for global entity save/restore #define FTYPEDESC_SAVE 0x0002 // This field is saved to disk #define FTYPEDESC_KEY 0x0004 // This field can be requested and written to by string name at load time #define FTYPEDESC_INPUT 0x0008 // This field can be written to by string name at run time, and a function called #define FTYPEDESC_OUTPUT 0x0010 // This field propogates it's value to all targets whenever it changes #define FTYPEDESC_FUNCTIONTABLE 0x0020 // This is a table entry for a member function pointer #define FTYPEDESC_PTR 0x0040 // This field is a pointer, not an embedded object #define FTYPEDESC_OVERRIDE 0x0080 // The field is an override for one in a base class (only used by prediction system for now) // Flags used by other systems (e.g., prediction system) #define FTYPEDESC_INSENDTABLE 0x0100 // This field is present in a network SendTable #define FTYPEDESC_PRIVATE 0x0200 // The field is local to the client or server only (not referenced by prediction code and not replicated by networking) #define FTYPEDESC_NOERRORCHECK 0x0400 // The field is part of the prediction typedescription, but doesn't get compared when checking for errors #define FTYPEDESC_MODELINDEX 0x0800 // The field is a model index (used for debugging output) #define FTYPEDESC_INDEX 0x1000 // The field is an index into file data, used for byteswapping. // These flags apply to C_BasePlayer derived objects only #define FTYPEDESC_VIEW_OTHER_PLAYER 0x2000 // By default you can only view fields on the local player (yourself), // but if this is set, then we allow you to see fields on other players #define FTYPEDESC_VIEW_OWN_TEAM 0x4000 // Only show this data if the player is on the same team as the local player #define FTYPEDESC_VIEW_NEVER 0x8000 // Never show this field to anyone, even the local player (unusual) #define TD_MSECTOLERANCE 0.001f // This is a FIELD_FLOAT and should only be checked to be within 0.001 of the networked info struct typedescription_t; class ISaveRestoreOps; // // Function prototype for all input handlers. // typedef void (CBaseEntity::*inputfunc_t)(inputdata_t &data); struct datamap_t; struct typedescription_t; enum { PC_NON_NETWORKED_ONLY = 0, PC_NETWORKED_ONLY, PC_COPYTYPE_COUNT, PC_EVERYTHING = PC_COPYTYPE_COUNT, }; enum { TD_OFFSET_NORMAL = 0, TD_OFFSET_PACKED = 1, // Must be last TD_OFFSET_COUNT, }; struct typedescription_t { fieldtype_t fieldType; const char *fieldName; int fieldOffset; // Local offset value unsigned short fieldSize; short flags; // the name of the variable in the map/fgd data, or the name of the action const char *externalName; // pointer to the function set for save/restoring of custom data types ISaveRestoreOps *pSaveRestoreOps; // for associating function with string names inputfunc_t inputFunc; // For embedding additional datatables inside this one datamap_t *td; // Stores the actual member variable size in bytes int fieldSizeInBytes; // FTYPEDESC_OVERRIDE point to first baseclass instance if chains_validated has occurred struct typedescription_t *override_field; // Used to track exclusion of baseclass fields int override_count; // Tolerance for field errors for float fields float fieldTolerance; // For raw fields (including children of embedded stuff) this is the flattened offset int flatOffset[ TD_OFFSET_COUNT ]; unsigned short flatGroup; }; // See predictioncopy.h for implementation and notes struct optimized_datamap_t; //----------------------------------------------------------------------------- // Purpose: stores the list of objects in the hierarchy // used to iterate through an object's data descriptions //----------------------------------------------------------------------------- struct datamap_t { typedescription_t *dataDesc; int dataNumFields; char const *dataClassName; datamap_t *baseMap; int m_nPackedSize; optimized_datamap_t *m_pOptimizedDataMap; #if defined( _DEBUG ) bool bValidityChecked; #endif // _DEBUG }; //----------------------------------------------------------------------------- // // Macros used to implement datadescs // #define DECLARE_FRIEND_DATADESC_ACCESS() \ template friend void DataMapAccess(T *, datamap_t **p); \ template friend datamap_t *DataMapInit(T *); #define DECLARE_SIMPLE_DATADESC() \ static datamap_t m_DataMap; \ static datamap_t *GetBaseMap(); \ template friend void DataMapAccess(T *, datamap_t **p); \ template friend datamap_t *DataMapInit(T *); #define DECLARE_SIMPLE_DATADESC_INSIDE_NAMESPACE() \ static datamap_t m_DataMap; \ static datamap_t *GetBaseMap(); \ template friend void ::DataMapAccess(T *, datamap_t **p); \ template friend datamap_t *::DataMapInit(T *); #define DECLARE_DATADESC() \ DECLARE_SIMPLE_DATADESC() \ virtual datamap_t *GetDataDescMap( void ); #define BEGIN_DATADESC( className ) \ datamap_t className::m_DataMap = { 0, 0, #className, NULL }; \ datamap_t *className::GetDataDescMap( void ) { return &m_DataMap; } \ datamap_t *className::GetBaseMap() { datamap_t *pResult; DataMapAccess((BaseClass *)NULL, &pResult); return pResult; } \ BEGIN_DATADESC_GUTS( className ) #define BEGIN_DATADESC_NO_BASE( className ) \ datamap_t className::m_DataMap = { 0, 0, #className, NULL }; \ datamap_t *className::GetDataDescMap( void ) { return &m_DataMap; } \ datamap_t *className::GetBaseMap() { return NULL; } \ BEGIN_DATADESC_GUTS( className ) #define BEGIN_SIMPLE_DATADESC( className ) \ datamap_t className::m_DataMap = { 0, 0, #className, NULL }; \ datamap_t *className::GetBaseMap() { return NULL; } \ BEGIN_DATADESC_GUTS( className ) #define BEGIN_SIMPLE_DATADESC_( className, BaseClass ) \ datamap_t className::m_DataMap = { 0, 0, #className, NULL }; \ datamap_t *className::GetBaseMap() { datamap_t *pResult; DataMapAccess((BaseClass *)NULL, &pResult); return pResult; } \ BEGIN_DATADESC_GUTS( className ) #define BEGIN_DATADESC_GUTS( className ) \ template datamap_t *DataMapInit(T *); \ template <> datamap_t *DataMapInit( className * ); \ namespace className##_DataDescInit \ { \ datamap_t *g_DataMapHolder = DataMapInit( (className *)NULL ); /* This can/will be used for some clean up duties later */ \ } \ \ template <> datamap_t *DataMapInit( className * ) \ { \ typedef className classNameTypedef; \ static CDatadescGeneratedNameHolder nameHolder(#className); \ className::m_DataMap.baseMap = className::GetBaseMap(); \ static typedescription_t dataDesc[] = \ { \ { FIELD_VOID,0,0,0,0,0,0,0,0}, /* so you can define "empty" tables */ #define BEGIN_DATADESC_GUTS_NAMESPACE( className, nameSpace ) \ template datamap_t *nameSpace::DataMapInit(T *); \ template <> datamap_t *nameSpace::DataMapInit( className * ); \ namespace className##_DataDescInit \ { \ datamap_t *g_DataMapHolder = nameSpace::DataMapInit( (className *)NULL ); /* This can/will be used for some clean up duties later */ \ } \ \ template <> datamap_t *nameSpace::DataMapInit( className * ) \ { \ typedef className classNameTypedef; \ static CDatadescGeneratedNameHolder nameHolder(#className); \ className::m_DataMap.baseMap = className::GetBaseMap(); \ static typedescription_t dataDesc[] = \ { \ { FIELD_VOID,0,0,0,0,0,0,0,0}, /* so you can define "empty" tables */ #define END_DATADESC() \ }; \ \ if ( sizeof( dataDesc ) > sizeof( dataDesc[0] ) ) \ { \ classNameTypedef::m_DataMap.dataNumFields = SIZE_OF_ARRAY( dataDesc ) - 1; \ classNameTypedef::m_DataMap.dataDesc = &dataDesc[1]; \ } \ else \ { \ classNameTypedef::m_DataMap.dataNumFields = 1; \ classNameTypedef::m_DataMap.dataDesc = dataDesc; \ } \ return &classNameTypedef::m_DataMap; \ } // used for when there is no data description #define IMPLEMENT_NULL_SIMPLE_DATADESC( derivedClass ) \ BEGIN_SIMPLE_DATADESC( derivedClass ) \ END_DATADESC() #define IMPLEMENT_NULL_SIMPLE_DATADESC_( derivedClass, baseClass ) \ BEGIN_SIMPLE_DATADESC_( derivedClass, baseClass ) \ END_DATADESC() #define IMPLEMENT_NULL_DATADESC( derivedClass ) \ BEGIN_DATADESC( derivedClass ) \ END_DATADESC() // helps get the offset of a bitfield #define BEGIN_BITFIELD( name ) \ union \ { \ char name; \ struct \ { #define END_BITFIELD() \ }; \ }; //----------------------------------------------------------------------------- // Forward compatability with potential seperate byteswap datadescs #define DECLARE_BYTESWAP_DATADESC() DECLARE_SIMPLE_DATADESC() #define BEGIN_BYTESWAP_DATADESC(name) BEGIN_SIMPLE_DATADESC(name) #define BEGIN_BYTESWAP_DATADESC_(name,base) BEGIN_SIMPLE_DATADESC_(name,base) #define END_BYTESWAP_DATADESC() END_DATADESC() //----------------------------------------------------------------------------- template inline void DataMapAccess(T *ignored, datamap_t **p) { *p = &T::m_DataMap; } //----------------------------------------------------------------------------- class CDatadescGeneratedNameHolder { public: CDatadescGeneratedNameHolder( const char *pszBase ) : m_pszBase(pszBase) { m_nLenBase = strlen( m_pszBase ); } ~CDatadescGeneratedNameHolder() { for ( int i = 0; i < m_Names.Count(); i++ ) { delete m_Names[i]; } } const char *GenerateName( const char *pszIdentifier ) { char *pBuf = new char[m_nLenBase + strlen(pszIdentifier) + 1]; strcpy( pBuf, m_pszBase ); strcat( pBuf, pszIdentifier ); m_Names.AddToTail( pBuf ); return pBuf; } private: const char *m_pszBase; size_t m_nLenBase; CUtlVector m_Names; }; //----------------------------------------------------------------------------- #include "tier0/memdbgoff.h" #endif // DATAMAP_H