//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Creates a Message box with a question in it and yes/no buttons // // $NoKeywords: $ //=============================================================================// #ifndef TOOLTIP_H #define TOOLTIP_H #ifdef _WIN32 #pragma once #endif #include #include #include namespace vgui { //----------------------------------------------------------------------------- // Purpose: Tooltip for a panel - shows text when cursor hovers over a panel //----------------------------------------------------------------------------- class Tooltip { public: Tooltip(Panel *parent, const char *text = NULL); ~Tooltip(); void SetText(const char *text); const char *GetText(); void ShowTooltip(Panel *currentPanel); void HideTooltip(); void SizeTextWindow(); void ResetDelay(); void PerformLayout(); void SetTooltipFormatToSingleLine(); void SetTooltipFormatToMultiLine(); void SetTooltipDelay(int tooltipDelayMilliseconds); int GetTooltipDelay(); void SetEnabled( bool bState ); private: Panel *m_pParent; virtual void ApplySchemeSettings(IScheme *pScheme); CUtlVector m_Text; int _delay; // delay that counts down int _tooltipDelay; // delay before tooltip comes up. bool _makeVisible : 1; bool _displayOnOneLine : 1; bool _isDirty : 1; bool _enabled : 1; }; }; #endif // TOOLTIP_H