//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "baseentity.h" #include "sendproxy.h" #include "ragdoll_shared.h" #include "ai_basenpc.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" class CRagdollManager : public CBaseEntity { public: DECLARE_CLASS( CRagdollManager, CBaseEntity ); DECLARE_SERVERCLASS(); DECLARE_DATADESC(); CRagdollManager(); virtual void Activate(); virtual int UpdateTransmitState(); void InputSetMaxRagdollCount(inputdata_t &data); int DrawDebugTextOverlays(void); public: void UpdateCurrentMaxRagDollCount(); CNetworkVar( int, m_iCurrentMaxRagdollCount ); int m_iMaxRagdollCount; bool m_bSaveImportant; }; IMPLEMENT_SERVERCLASS_ST_NOBASE( CRagdollManager, DT_RagdollManager ) SendPropInt( SENDINFO( m_iCurrentMaxRagdollCount ), 6 ), END_SEND_TABLE() LINK_ENTITY_TO_CLASS( game_ragdoll_manager, CRagdollManager ); BEGIN_DATADESC( CRagdollManager ) DEFINE_FIELD( m_iCurrentMaxRagdollCount, FIELD_INTEGER ), DEFINE_KEYFIELD( m_iMaxRagdollCount, FIELD_INTEGER, "MaxRagdollCount" ), DEFINE_KEYFIELD( m_bSaveImportant, FIELD_BOOLEAN, "SaveImportant" ), DEFINE_INPUTFUNC( FIELD_INTEGER, "SetMaxRagdollCount", InputSetMaxRagdollCount ), END_DATADESC() //----------------------------------------------------------------------------- // Constructor //----------------------------------------------------------------------------- CRagdollManager::CRagdollManager( void ) { m_iMaxRagdollCount = -1; m_iCurrentMaxRagdollCount = -1; } //----------------------------------------------------------------------------- // Purpose: // Input : *pInfo - // Output : int //----------------------------------------------------------------------------- int CRagdollManager::UpdateTransmitState() { return SetTransmitState( FL_EDICT_ALWAYS ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CRagdollManager::Activate() { BaseClass::Activate(); UpdateCurrentMaxRagDollCount(); } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- void CRagdollManager::UpdateCurrentMaxRagDollCount() { m_iCurrentMaxRagdollCount = m_iMaxRagdollCount; s_RagdollLRU.SetMaxRagdollCount( m_iCurrentMaxRagdollCount ); } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- void CRagdollManager::InputSetMaxRagdollCount(inputdata_t &inputdata) { m_iMaxRagdollCount = inputdata.value.Int(); UpdateCurrentMaxRagDollCount(); } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- bool RagdollManager_SaveImportant( CAI_BaseNPC *pNPC ) { #ifdef HL2_DLL CRagdollManager *pEnt = (CRagdollManager *)gEntList.FindEntityByClassname( NULL, "game_ragdoll_manager" ); if ( pEnt == NULL ) return false; if ( pEnt->m_bSaveImportant ) { if ( pNPC->Classify() == CLASS_PLAYER_ALLY || pNPC->Classify() == CLASS_PLAYER_ALLY_VITAL ) { return true; } } #endif return false; } //----------------------------------------------------------------------------- // Purpose: Draw any debug text overlays // Output : Current text offset from the top //----------------------------------------------------------------------------- int CRagdollManager::DrawDebugTextOverlays( void ) { int text_offset = BaseClass::DrawDebugTextOverlays(); if (m_debugOverlays & OVERLAY_TEXT_BIT) { char tempstr[512]; // print max ragdoll count Q_snprintf(tempstr,sizeof(tempstr),"max ragdoll count: %d", m_iCurrentMaxRagdollCount.Get()); EntityText(text_offset,tempstr,0); text_offset++; } return text_offset; }