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@ -565,9 +565,9 @@ void CASW_Player::Steam_OnUserStatsReceived( UserStatsReceived_t *pUserStatsRece
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if ( pUserStatsReceived->m_eResult != k_EResultOK )
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if ( pUserStatsReceived->m_eResult != k_EResultOK )
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{
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{
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Msg( "CASW_Player: failed to download stats from Steam, EResult %d\n", pUserStatsReceived->m_eResult );
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//Msg( "CASW_Player: failed to download stats from Steam, EResult %d\n", pUserStatsReceived->m_eResult );
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Msg( " m_nGameID = %I64u\n", pUserStatsReceived->m_nGameID );
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//Msg( " m_nGameID = %I64u\n", pUserStatsReceived->m_nGameID );
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Msg( " SteamID = %I64u\n", pUserStatsReceived->m_steamIDUser.ConvertToUint64() );
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//Msg( " SteamID = %I64u\n", pUserStatsReceived->m_steamIDUser.ConvertToUint64() );
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m_bPendingSteamStats = false;
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m_bPendingSteamStats = false;
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return;
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return;
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}
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}
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