63 lines
1.7 KiB
C
63 lines
1.7 KiB
C
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#ifndef BINDING_PANEL_H
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#define BINDING_PANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/panel.h>
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//-----------------------------------------------------------------------------
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// Purpose: Panel that displays the key/button for a particular binding
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//-----------------------------------------------------------------------------
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class CBindPanel : public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CBindPanel, vgui::Panel );
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public:
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CBindPanel(Panel *parent, const char *panelName);
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virtual ~CBindPanel();
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virtual void PerformLayout();
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//virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void Paint();
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virtual void OnThink();
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virtual void ApplySettings( KeyValues *inResourceData );
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const char *GetBind() { return m_szBind; }
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void SetBind( const char* szBind, int iSlot = -1 );
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void SetScale( float fScale );
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float GetScale() { return m_fScale; }
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protected:
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void UpdateBackgroundImage();
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void UpdateKey();
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void DrawBackgroundIcon();
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void DrawBindingName();
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int GetScreenWidthForCaption( const wchar *pString, vgui::HFont hFont );
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private:
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char m_szBind[256];
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char m_szKey[256];
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char m_szLastKey[256];
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int m_iSlot;
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char m_szBackgroundTextureName[MAX_PATH];
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float m_fWidthScale;
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bool m_bController;
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bool m_bDrawKeyText;
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float m_fUpdateTime;
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CPanelAnimationVar( vgui::HFont, m_hKeysFont, "font", "InstructorKeyBindings" );
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CPanelAnimationVar( vgui::HFont, m_hButtonFont, "font", "InstructorButtons" );
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CPanelAnimationVar( float, m_fScale, "scale", "1.0" );
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CPanelAnimationVarAliasType( int, m_iIconTall, "icontall", "25", "proportional_int" );
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CHudTexture *m_pBackground;
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};
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#endif // BINDING_PANEL_H
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