40 lines
1.5 KiB
C
40 lines
1.5 KiB
C
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//===== Copyright <20> 2005-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose: Helper methods + classes for choreo
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//
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//===========================================================================//
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#ifndef CHOREOUTILS_H
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#define CHOREOUTILS_H
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#if defined( _WIN32 )
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CChoreoScene;
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class CChoreoEvent;
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class CStudioHdr;
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//-----------------------------------------------------------------------------
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// Finds sound files associated with events
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//-----------------------------------------------------------------------------
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const char *GetSoundForEvent( CChoreoEvent *pEvent, CStudioHdr *pStudioHdr );
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//-----------------------------------------------------------------------------
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// Fixes up the duration of a choreo scene based on wav files + animations
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// Returns true if a change needed to be made
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//-----------------------------------------------------------------------------
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bool AutoAddGestureKeys( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly );
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bool UpdateGestureLength( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly );
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bool UpdateSequenceLength( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly, bool bVerbose );
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#endif // CHOREOUTILS_H
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