63 lines
1.4 KiB
C
63 lines
1.4 KiB
C
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#ifndef _ISEARCHMANAGER_H_
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#define _ISEARCHMANAGER_H_
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class IMatchSearchResult;
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class ISearchManager;
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#include "imatchsystem.h"
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abstract_class IMatchSearchResult
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{
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public:
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//
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// GetOnlineId
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// returns result online id to store as reference
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//
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virtual XUID GetOnlineId() = 0;
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//
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// GetGameDetails
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// returns result game details
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//
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virtual KeyValues *GetGameDetails() = 0;
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//
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// IsJoinable and Join
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// returns whether result is joinable and initiates join to the result
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//
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virtual bool IsJoinable() = 0;
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virtual void Join() = 0;
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};
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abstract_class ISearchManager
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{
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public:
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//
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// EnableResultsUpdate
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// controls whether server data is being updated in the background
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//
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virtual void EnableResultsUpdate( bool bEnable, KeyValues *pSearchParams = NULL ) = 0;
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//
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// GetNumResults
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// returns number of results discovered and for which data is available
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//
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virtual int GetNumResults() = 0;
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//
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// GetResultByIndex / GetResultByOnlineId
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// returns result interface to the given result or NULL if result not found or not available
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//
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virtual IMatchSearchResult* GetResultByIndex( int iResultIdx ) = 0;
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virtual IMatchSearchResult* GetResultByOnlineId( XUID xuidResultOnline ) = 0;
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//
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// Destroy
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// destroys the search manager and all its results
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//
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virtual void Destroy() = 0;
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};
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#endif // _ISEARCHMANAGER_H_
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