47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
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//========= Copyright <20> 1996-2009, Valve Corporation, All rights reserved. ============//
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#ifndef _IPLAYERMANAGER_H_
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#define _IPLAYERMANAGER_H_
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class IPlayer;
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class IPlayerFriend;
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class IPlayerLocal;
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abstract_class IPlayerManager
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{
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public:
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//
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// EnableServersUpdate
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// controls whether friends data is being updated in the background
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//
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virtual void EnableFriendsUpdate( bool bEnable ) = 0;
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//
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// GetLocalPlayer
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// returns a local player interface for a given controller index
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//
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virtual IPlayerLocal * GetLocalPlayer( int iController ) = 0;
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//
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// GetNumFriends
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// returns number of friends discovered and for which data is available
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//
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virtual int GetNumFriends() = 0;
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//
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// GetFriend
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// returns player interface to the given friend or NULL if friend not found or not available
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//
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virtual IPlayerFriend * GetFriendByIndex( int index ) = 0;
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virtual IPlayerFriend * GetFriendByXUID( XUID xuid ) = 0;
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//
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// FindPlayer
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// returns player interface by player's XUID or NULL if player not found or not available
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//
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virtual IPlayer * FindPlayer( XUID xuid ) = 0;
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};
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#endif
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